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  • Originally posted by biohazard_star View Post
    I thought the problem with Leon's was that they picked a wrong segment of his scenario to showcase in the demo. The segment makes for a great build-up leading to the first zombie encounter, but as a demo alone, it was lacking in enemies. You basically tour some halls for 15 minutes, then only get to fight zombies for like what, two minutes, at the very end of the demo? It would've been nice if they had showcased a different area with zombies that you had to kill. Then again, this build was from E3, and the other areas that they could've used instead for the demo probably wasn't polished enough to show off.
    The demo is consistent and gives us a nice range of what to expect from the game. The demo gives us a beginning, a middle and an end; Leon's is the beggining giving us setting, atmosohere and development, Chris' is the middle giving us an action packed grind, and Jake's is the end giving us a challenging boss battle. If Leon's scenario was boring for you, play Chris' or Jakes! This is a demo after all designed to showcase different aspects of the game.

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    • I didn't say it was boring. I said it was lacking in enemies. It functions as a nice intro for the final game itself, but as a demo, it was basically 15 minutes of hall walking. A lone zombie or two could have been shoehorned in there, for demo's sake. It wouldn't have detracted from "giving us setting, atmosphere and development".
      Last edited by biohazard_star; 07-07-2012, 11:08 AM.
      Seibu teh geimu?
      ---

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      • Just leaving this here...



        For the lolz.

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        • Well I agree with one of the guys criticism that Chris' demo has weak space and direction. Especially with the movement they've gave the characters, small areas are just awkward to navigate.
          Beanovsky Durst - "They are not pervs. They are japanese."

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          • Originally posted by ValentineLover View Post
            Maybe they'll just eat Shawarma?
            Don't think that we don't remember who first used that joke here... We're watching you. O_O

            Originally posted by Tyrant Rose View Post
            Everybody in a diner silently eating shawarma.

            Last edited by Tyrant Rose; 05-14-2012 at 06:02 PM.
            sigpic

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            • This should have been Leons Demo:

              Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


              IGN and it's silly shit:

              Absurd Loading Times - Talking about complaining about nothing, were was these Absurd loading times when the demos loaded up the first time?

              Screen Tearing - Yep they need to improve on the tearing.

              The MT Framework Engine Hasn’t Aged Well - I see nothing wrong with the visuals, but I guess if you don't have huge set pieces running on the Unreal Engine 3 it's considered crap these days.

              Getting Dumped Back to the Main Menu When You Die - Just...just stop, this is something that should not even be mentioned for obvious reasons.

              The Beginning of the Jake Section is an Annoying QTE - Actually it's not a QTE it's completely in-game and it is up to you as the player to use the god dam sprint button and run away from the big unstoppable menace.

              Walk, Loading Screen, Walk Some More- A build up to the first encounter with a enemy, poor section to include in a demo but complaining about the atmospheric build up of Leon's scenario? come on.

              Drunk Chris Loses Focus - Wait until you play the game on a challenging difficulty setting, then come back and say it was not intense.

              The Red Barrel Panacea - You say if it was 1997 it would be great, but then why was RE4 so highly regarded and it came out a lot later then 1997? it had the barrels to defeat boss's.


              Anyway, that is my little rant, my biggest gripe being the exaggeration of the loading times and his close minded view on the time Leon's demo takes place.

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              • Well you can't spell ignorants without IGN!
                Spoiler:

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                • Can someone answer this question for me, the camera can it

                  A: Be moved around with the second analog stick

                  and

                  B: Can it be moved in any direction like most third person games? for example when running up the steps as Chris and you move the camera with the stick so it is looking up?

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                  • Yes and Yes.

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                    • I loved the camera. I had complete control and i really liked it. Only minor issue is that the character is a little too close to the screen
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                      • Okay I think camera options is definately in the game, let's look at this gameplay from Leon that was at E3 one more time:

                        Leon gets trapped in a zombie infested city and must find a way to escape in this E3 demo of Resident Evil 6.Subscribe to IGN's channel for reviews, news, an...


                        Look at the camera, it must be optional surely???

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                        • Fucking LOVE this scene!

                          Realise I'm probably late seeing it - but god the characters in this game are absolutely awesome. Sherry is quickly becoming one of my favourite characters.

                          I was able to get ahold of some footage when Leon and Sherry meet up in RE6. Its looking pretty good, and Jake and Leon seem to already click with some prett...
                          Last edited by [STARS]TyranT; 07-07-2012, 02:46 PM.
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                          • It's a great scene yea.

                            I also love the gameplay, Leon and Sherry get split up and while Jake and Helena must survive the battle Leon and Sherry have to get that bus to crash through the gates, and by the looks of it that electric tower will be the next part of the battle.

                            The boss battles are looking amazing so far to me, not just quick bang bang the boss is dead but long and filled with tension spanning multiple areas and rooms, a proper boss fight.

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                            • Originally posted by shanemurphy View Post
                              Screen Tearing
                              Walk, Loading Screen, Walk Some More
                              These are the only points from that ridiculous IGN article that I agree with. The screen tearing was pretty bad; I don't recall it being that terrible in RE5. As for Leon's demo, it was just a poor choice of a stage to include as a demo. As you said, the subway area would have been much better.

                              The red barrel one made me laugh - shooter-type games have been using red barrels as a fun way to eliminate groups of enemies for decades now, and it shouldn't change. It's one of the cheesy charms of gaming, and it's been part of the RE series since RE3.

                              Aside from the boring Leon demo (which is presumably the start of his campaign, so I'll let it fly), I'm really digging the locations we've seen thus far in Tall Oaks. It reminds me a lot of Outbreak-style Raccoon, which I absolutely love (it always felt more like a real city in the Outbreak games than it did in RE2 and RE3). You've got the university (Decisions, Decisions), the subway (Underbelly), and a street area (various scenarios). Me likey.

                              Edit: Played the demo again last night, and I still find Jake's scenario to be the most interesting. The other two are simply boring compared to that awesome Ustanak boss fight. I decided to challenge myself by destroying all the red barrels before I triggered Ustanak, which made the fight more grueling. Still found enough magnum ammo to waste him, though.

                              Does it annoy anyone else that while playing solo, Sherry has access to a red herb that Jake cannot get? Sherry's handgun also annoys me with the laser sight above the barrel.
                              Last edited by Det. Beauregard; 07-07-2012, 04:05 PM.
                              Mass production? Ridiculous!

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                              • Is it sad that i can also see screen tearing in the E3 demo and Crossover demo?
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