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  • Originally posted by [STARS]TyranT View Post
    So is this Snake sequence after Chris has been brought back? Or before he gets his injury and leaves.

    If it's before he seems majorly pissed off with everything already.


    And it is true about the fucking ending being leaked?! I seriously hope that's a joke, otherwise fuck whoever got that one out. Think it's getting to the stage where we're going to need a Resident Evil 6 spoiler thread.
    Click the spoiler and find out bro. But i warn you, your minds gonna be fucking blown
    PSN Gamercards

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    • It seems that Capcom hasn't learned that while the death of Chris's teammates one-by-one may be tragic to Chris, the player doesn't give a shit because they're just a bunch of redshirts. They pulled this crap in RE5, too; no one cares about a bunch of random BSAA soldiers who die. The player has no connection to them. However, that whole snake segment is much cooler than the demo we got for Chris on 360. Hell, his Edonia demo was nice, too.

      Leon's scenario was simply so dark that it seems like it will be more frustrating than fun. Were those recycled dogs from RE5 I saw? Lazy, lazy Capcom. I also don't like that the subway area looks linear beyond belief. Boring...

      Does anyone know if they plan to add a map screen, or even a mini-map? RE is not RE without maps, and it will seriously disappoint me if one is not present.
      Mass production? Ridiculous!

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      • I don't want to know the ending which I was thinking it was maybe a jokey hoax but if it's legitimately the ending i'm staying far far away.
        http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
        http://twitter.com/STARS_TyranT
        Review and contributor for www.thexbutton.co.uk

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        • Originally posted by [STARS]TyranT View Post
          I don't want to know the ending which I was thinking it was maybe a jokey hoax but if it's legitimately the ending i'm staying far far away.
          It was just stupid joke. Nothing leaked.....just yet.

          Originally posted by Det. Beauregard View Post
          It seems that Capcom hasn't learned that while the death of Chris's teammates one-by-one may be tragic to Chris, the player doesn't give a shit because they're just a bunch of redshirts. They pulled this crap in RE5, too; no one cares about a bunch of random BSAA soldiers who die. The player has no connection to them. However, that whole snake segment is much cooler than the demo we got for Chris on 360. Hell, his Edonia demo was nice, too.

          Leon's scenario was simply so dark that it seems like it will be more frustrating than fun. Were those recycled dogs from RE5 I saw? Lazy, lazy Capcom. I also don't like that the subway area looks linear beyond belief. Boring...

          Does anyone know if they plan to add a map screen, or even a mini-map? RE is not RE without maps, and it will seriously disappoint me if one is not present.
          O.o I guess someone just need to bitching all the time... If you don't like RE games anymore (which you clearly don't) than why you just don't stop playing them? Move on and go play something else. There is so much survivor horror games on the market, right? *trollface*
          Last edited by Dark_Chris; 07-15-2012, 03:33 PM.
          Spoiler:

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          • LET HIM FIND OUT FOR HIMSELF!!!

            Spoiler:
            PSN Gamercards

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            • It's not the BSAA characters we will care about, it is the mentality of Chris's problems we will care about which just so happens to be the lose of his men, his anger towards the so called Ada and as the story progresses I can see him reaching boiling point.

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              • Actually, you can feel Chris' feelings about his comrades. In the cells, when Carla taunts Chris and tells him what she is about to do, Chris desperately screams "Don't God damnit!" and later when the comrade closest to the door is melting and mutating, Chris is doing his best to extend his arm out so he can grab his comrade's hand, even though the guy is melting already(trailer scene was cut, but there is an image on the internet). The soldier also extends his arm, but right before the hands meet, his mutation takes over and is complete, gates open up, and the very same solider who seconds ago was trying to hold Chris' hand, now slams Chris like an enemy, with such force that Chris' head cracks the ground and messes up his head.

                It doesn't matter if they are new/generic soldiers, the emotions are well done, and if you have even an ounce of imagination and feelings, you can work out the desperate situations.

                Then there's a scene of BSAA soldiers putting dead and melted comrades' bodies onto stretchers and carrying them away. All these added give a very good overview of Chris' emotions and make us, the player, want to kill Carla as much as Chris does (which, btw, I'm sure he will. I speculate that Chris will kill Carla, Jake will kill Simmons and Leon will kill Ada, all makes sense if you think about it).

                As for Capcom reusing RE5's dogs, it's not really being lazy considering the dogs have amazing design and attacks, so why recreate something when you already have something very good created and waiting to be re-used?

                Really, people will always bitch about something. If one thing gets fixed, they'll just find something else to bitch about, because the day just can't go on without having to bitch about something. It's like a daily requirement for many, I wonder how they even manage to do it.

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                • I have the same feelings as you about who kills who, Leon killing Ada would be a milestone in the series and really bring the dramatic horror Capcom are trying to bring with RE6, sometimes a man just has to do the right thing. If Ada does something so vile of course but right now I can't see what she could possibly do to cause Leon needing to take her out, kill Helena? but then why would she kill someone? isn't Ada trying to stop Carla and Simmons plan?

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                  • That scene with mutating comrades is indeed pretty powerful stuff.

                    Though what do you mean "messes up his head"? Like he becomes emotionally unstable after that? But he already has all the damn good reasons to be on the edge.

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                    • Originally posted by ElusionM View Post
                      There's a scene of BSAA soldiers putting dead and melted comrades' bodies onto stretchers and carrying them away. All these added give a very good overview of Chris' emotions and make us, the player, want to kill Carla as much as Chris does (which, btw, I'm sure he will. I speculate that Chris will kill Carla, Jake will kill Simmons and Leon will kill Ada, all makes sense if you think about it).

                      As for Capcom reusing RE5's dogs, it's not really being lazy considering the dogs have amazing design and attacks, so why recreate something when you already have something very good created and waiting to be re-used?

                      Really, people will always bitch about something. If one thing gets fixed, they'll just find something else to bitch about, because the day just can't go on without having to bitch about something. It's like a daily requirement for many, I wonder how they even manage to do it.
                      Leon killing Ada? On the contrary, I think that Leon will end up joining her organization at the end. That's my official prediction, you saw it here first.

                      As for the dogs, I didn't see people bitch about the same dogs (The MA-39) in RE1 being in several other titles. These new iterations cooked up in RE5 are much better than the old ones and have only been used once. (soon to be twice)

                      Yes. People will always, ALWAYS bitch. It's like a vitamin that they require in order to function. Vitamin B(itch)
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                      • We see in a trailer that Chris is tackled by a monster that causes him to fall and smash the back of his head hard.

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                        • Most of the resident evil fandom is all about bitching anyway. They are never impressed nor satisfied
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                          • How do we even know these dogs are the same? I don't think these ones will be splitting their heads apart, infact these dogs most likely will be the more basic Zombies dogs from the old games.

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                            • Originally posted by shanemurphy View Post
                              I have the same feelings as you about who kills who, Leon killing Ada would be a milestone in the series and really bring the dramatic horror Capcom are trying to bring with RE6, sometimes a man just has to do the right thing. If Ada does something so vile of course but right now I can't see what she could possibly do to cause Leon needing to take her out, kill Helena? but then why would she kill someone? isn't Ada trying to stop Carla and Simmons plan?
                              I don't think she will kill Helena, but let's face it, Ada is always in for personal gain like Wesker was. Nothing so far implies she is trying to stop Simmons or Carla, all we know is she is on the scene and is there for a reason. Her clearing her name doesn't really add up, since 'Ada Wong' is not even her real name to begin with (RE3 "Ada" epilogue). If she is in for another sample or whatever, I think they might tip the bottle for Leon as well, and he finally might say "fuck it, this bitch is going down". Afterall, it's not like he is getting any Ada Wong anyways, so he doesn't much to lose basically.


                              Originally posted by MiLØ View Post
                              That scene with mutating comrades is indeed pretty powerful stuff.

                              Though what do you mean "messes up his head"? Like he becomes emotionally unstable after that? But he already has all the damn good reasons to be on the edge.
                              Chris hits his head on the head, cracks part of the chipped ground, but hurts his head internally. He is admitted to a hospital after they clean up the Edonian mess, but Chris escapes the hospital without the BSAA's or anyone's knowledge. He breaks contact and disappears for 6 months, wandering around in Serbia before Piers tracks him down in a bar on June 21th 2013 (he disappeared around Christmas). SO basically for the six months, he has a small case of amnesia, still remembers things, but due to sarrow and depression he starts drinking. Piers comes back and knocks the past into his head and awakens him up, that there is a new biohazard outbreak going on and they need him, and that he needs to avenge his comrades deaths.

                              Originally posted by shanemurphy View Post
                              How do we even know these dogs are the same? I don't think these ones will be splitting their heads apart, infact these dogs most likely will be the more basic Zombies dogs from the old games.
                              They do split their heads in the presentation (on Leon) at one point, and look similar but a little bigger. But none of that matters, the point is, those dogs are no doubt the best in Resident Evil, it completely makes sense for Capcom to re-use them. They don't have to make something new, and at the same time they are re-using a great BOW concept. Win-win situation for Capcom, and also for the fans.
                              Last edited by ElusionM; 07-15-2012, 04:54 PM.

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                              • Originally posted by [STARS]TyranT View Post
                                I don't want to know the ending which I was thinking it was maybe a jokey hoax but if it's legitimately the ending i'm staying far far away.
                                It's just a stupid fanart of Ada and Claire.

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