Originally posted by Dark_Chris
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Resident Evil 6
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Originally posted by LVL100 Merchant View PostMy thoughts as well. It's a common storytelling technique and I'm actually surprised Resident Evil never used it before now (or at least never even played around much more with audience omnisence over the lead characters in regards to the story and the fates of the characters)Beanovsky Durst - "They are not pervs. They are japanese."
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@LVL100 Merchant , I Know this guy , he lives near from here and he owns a games store , i'll try to get some more info from him , Also he said nothing new btw , also no the game wasn't changed , Situations might differ think of RE3 , And so on...
Btw that guy is now officially working for Mechinima Middle east so that explains it , Anyone got a question ?
Btw anyone seen the BIG Umbrella Logo on the floor ?Last edited by Mrox2; 07-29-2012, 09:18 AM.Darkness : Tactical reload wasn't even in deadly silence LMAO
^ Lol ...
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Originally posted by shanemurphy View PostI really want to know his thoughts on it, if we cannot see the videos anymore it's a shame but maybe if he can tell us how it's holding up to say RE5 in terms of quality, horror and basically everything that would be great of him.Darkness : Tactical reload wasn't even in deadly silence LMAO
^ Lol ...
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Beef thank you so much man I was afraid my chance to see these was lost.
EDIT: Hmmmm I really do not know what to say. It looks like they are putting some Heavy Rain elements in there which is alright, interactive cutscenes are better then just very long cutscenes.
Saying this though, I for one do not want many of these type of scenes in the game, if this truely is Leon's intro then fair enough, start it off with a bang but do not over do it.
Chris's intro into China is nice I must say, it really does look like the case is a huge intro before the game progresses into the more quiet parts like the Snake battleLast edited by shanemurphy; 07-29-2012, 08:15 PM.
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The only reason I downloaded them because I had a feeling they would be taken down (a very common practice). The videos would have been better if they were direct feed or if the commentary was a little quieter at least, but good videos to make up for the slow gaps in between SDCC and GamesCon.
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