I hope this guy posts Jake's demo and full intro.
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Resident Evil 6
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Originally posted by BeefWellington View Post
I can't be the only one who's not impressed by these videos. The more I see of this game, the more it looks like a big blockbuster movie and the less it looks like an actual game. There seem to be far too many scripted cinematic elements and QTEs to make this fun on a repeat playthough (the QTE where Leon has to actually press buttons to pry a door open is an absolute low point), and I'm really disappointed by the lack of exploration.
A good story in a game isn't something that I mind, but good gameplay is what I play games for. I want to play a game, not watch a movie.
On a side note, why did the guy who did these videos feel it necessary to include his face blocking a good portion of the screen? How annoying. Hell, so was the commentary.
Originally posted by shanemurphy View Postinteractive cutscenes are better then just very long cutscenes.Mass production? Ridiculous!
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Originally posted by Det. Beauregard View PostOn a side note, why did the guy who did these videos feel it necessary to include his face blocking a good portion of the screen? How annoying. Hell, so was the commentary.Last edited by MiLØ; 07-30-2012, 12:42 AM.
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Last edited by News Bot; 07-30-2012, 08:45 AM.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Hey guys, just wanted to share this, the same guy has put up a video showing the E3 Jake demo
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
Call me crazy but this must be a newer build then the E3 one, I noticed more effects and I'm not sure but the blood from Ustanak's first victim seems more gory.
You will notice the lumps of flesh ripping from the Javo's body like the Zombies aswell.
Can anyone else see the improvements and additions in this video?
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Is a strange and out place choice in my opinion.rather they did the melting into slime bit they used in the past 2 games.Last edited by Wrathborne; 07-30-2012, 05:42 PM.
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Interesting...
Resident Evil 6 will let players experience survival horror from a different perspective. Detailed in Famitsu this week, the game has a new "Agent Hunt" mode which lets you play as a creature out to attack the main characters.
Different from the series' Mercenaries mode, Agent Hunt is integrated into the main game. Once you've cleared the game, you'll be able to set an option to open some stages to Agent Hunt play. This will allow other players to play as the creatures in certain stages. When another player has entered the stage as a creature, you'll be alerted, although you won't be told which creature is human controlled.
Multiple creatures can team up to attack a single player, using voice chat to communicate and strategize.
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Originally posted by ElusionM View PostInteresting...
Resident Evil 6 will let players experience survival horror from a different perspective. Detailed in Famitsu this week, the game has a new "Agent Hunt" mode which lets you play as a creature out to attack the main characters.
Different from the series' Mercenaries mode, Agent Hunt is integrated into the main game. Once you've cleared the game, you'll be able to set an option to open some stages to Agent Hunt play. This will allow other players to play as the creatures in certain stages. When another player has entered the stage as a creature, you'll be alerted, although you won't be told which creature is human controlled.
Multiple creatures can team up to attack a single player, using voice chat to communicate and strategize.
http://andriasang.com/con23s/re6_agent_hunt/
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Originally posted by Vito View PostWho wants to bet this is the unlockable mode they told us about (beating all campaigns) and the 4TH campaign is really Disk Lock Content, >.>PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Some brief footage of the mode and 4th scenario on IGN.
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