Sounds like it'll be a stand-alone chapter? "Introduction" is still vague as fuck.
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Originally posted by News Bot View PostSounds like it'll be a stand-alone chapter? "Introduction" is still vague as fuck.
Can we get the Arabic Team / Ahmed's Demo Shit out of this ? it's no big deal just a review demo lmao ....Darkness : Tactical reload wasn't even in deadly silence LMAO
^ Lol ...
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Originally posted by Mrox2 View PostMaybe just as someone said , it interduces campaigns and shows you which one you'd like ...
Can we get the Arabic Team / Ahmed's Demo Shit out of this ? it's no big deal just a review demo lmao ....
Not only was the demo review a big deal, but it was the first and only source for the Leon "tutorial" to even exist. On top of that, the review more or less confirms that the tutorial is not part of Prelude, since Prelude was not even on the menu in the review. The review is a factor into this whole, "puzzle" if you may call it so.
As for the what Prelude really will be like, I would say Prelude includes the shorter scenarios of the characters: Chris and Jake's Serbian scenarios and Leon's Tall Oaks, and that the Main Menu selections all start off in China (which once again brings into equation the Arabic review video, that selecting Chris or Leon from the main menu starts you up in China instead of Serbia/USA).
I'm sure the characters' scenarios outside of China are shorted than their China counterparts, which will make sense if all the "prologues" of each character are bundled up into "Prelude".
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Originally posted by AsteroidBlues View PostMy humble guess (and hope) is that it's a chapter that tells of the events between 2009 and the present day through its gameplay. Maybe even alluding to what other characters are up too, like Claire and Jill.
This is more or less how it will be:
Prelude:
Chris Serbia, Jake Serbia, Leon USA, Ada USA
(these scenarios will be shorter than their China counterparts, however, Part B of Chris' Edonian might still be a flashback in China)
Main menu:
Leon China, Chris China, Jake China, Ada China
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Actually this is how it is:
Spoiler:
Leon = 60% Tall Oaks - 40% Lanshiang
Chris = 80% Lanshiang - 20% Edonia
Jake = 50% Edonia - 50% China
Ada = 40% Tall Oaks - 60% China
This is how I see it in the demo crack...Last edited by Dark_Chris; 08-06-2012, 07:04 PM.Spoiler:
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Originally posted by Dark_Chris View PostActually this is how it is:
Leon = 60% Tall Oaks - 40% Lanshiang
Chris = 80% Lanshiang - 20% Edonia
Jake = 50% Edonia - 50% China
Ada = 40% Tall Oaks - 60% China
This how I see it in the demo crack...
And it does make sense too, Leon 40% Lanshiang for example, since he IS the last one to get to the party.
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Originally posted by ElusionM View PostYeah, I was just going off of common sense, but with the demo data, it should be pretty much confirmed how it will be by now.
And it does make sense too, Leon 40% Lanshiang for example, since he IS the last one to get to the party.sigpic
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In addition to the other collector's edition, Australians also get the toned down "no hope left" edition.
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Originally posted by ElusionM View PostI know Capcom is doing a pretty good job with RE6, but it IS still Capcom, so don't have your hopes up at all!
This is more or less how it will be:
Prelude:
Chris Serbia, Jake Serbia, Leon USA, Ada USA
(these scenarios will be shorter than their China counterparts, however, Part B of Chris' Edonian might still be a flashback in China)
Main menu:
Leon China, Chris China, Jake China, Ada China
But I'm a little worried about this, if they break the campaigns up to much it could break the flow of the game up.
Unless the Prelude's are combined into the first play through of the main campaign and become selectable via the prelude menu when you complete each characters full campaign?
For example:
First time playing the game:
Leon
Chris
Jake
You play through all of Leon's campaign that includes his China stages AND his Prelude, when you complete Leon's full campaign the main menu becomes:
Leon
Chris
Jake
Prelude -> Leon USA
Okay I'm thinking to far into this lol
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I really hope the actual game doesn't ridiculously jump around as much as you guys are speculating.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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