Originally posted by biohazard_star
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Resident Evil 6
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Is there a trick to the "Bob and Weave" achievement that I'm missing? I successfully countered six times in a row the same enemy's attacks, but I didn't get the Trophy. Then I was playing on a friend's 360, and I got the Achievement after only countering an enemy's attack once.
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If you countered the same enemy attacks 6 times in a row it should be long dead from the damage, think most enemies die in 1-3 counter attacks depending what enemy and what you're holding. Just to check, you're countering by waiting for an enemy to swing arms/weapon and tapping the fire button right?Last edited by Dracarys; 10-10-2012, 01:26 PM.Beanovsky Durst - "They are not pervs. They are japanese."
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Being that I didn't hate Leon's scenario in the demo and it has grown on me a bit more, I won a copy of the game on ebay incl. 2 merc dlc for $44.00.. not a bad deal if I end up not liking the game as a whole. So i'll give the game a fair chance but i'm really only interested in Leon's & Ada's.
What are all 3 pre-order maps? Not sure which one i'm missing.
EDIT: NM, I see now that Dracarys mentioned the rail yard.Last edited by Deus Flux; 10-10-2012, 03:12 PM.sigpic
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Originally posted by MiLØ View PostI think that for once in a video game the snow level was made more or less realistic. At least the visibility part. You're supposed to not be able to see shit during the blizzard. That's the challenge. As for the ice sliding mountain.. yeah lots of fun there, especially when you almost make it to the top.
Originally posted by Dracarys View PostCatacombs and Railyard are decent maps, the ship one not so much.
I guess I prefer the Mercenaries maps that are outdoors and aren't all gloomy. It's easier to see what's going on, and easier to hold a combo in a wide open area. Steel Beast is my favorite of the three included in the game.Mass production? Ridiculous!
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Originally posted by Det. Beauregard View PostI was looking forward to the ship map the most. What's not so great about it?
On Steel Beast you can shoot up/down floors very easily. I dislike maps where combo ends most often because you cannot find any enemies.Beanovsky Durst - "They are not pervs. They are japanese."
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Hey there, Unity! Chiming in just before NYCC (we have a lot going this year ) to update everyone on some new RE6 content, and clarification on how this content is delivered. First and foremost, two free DLC items will arrive as a title update soon; No Hope difficulty mode (which is, y’know, super hard) […]
edit: Oops, didn't see was last poster still.Last edited by Dracarys; 10-10-2012, 08:49 PM.Beanovsky Durst - "They are not pervs. They are japanese."
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Originally posted by Beanovsky Durst View PostAnd people will complain about something in the free DLC in 3, 2, 1...
This game asks a bit too much to get 100% completion, currently you need 28 campaign playthroughs, 4 different difficulties for each, 2 characters for each difficulty, when Ada gets co-op that will bring it up to 32 camapaign playthroughs, No Hope Left will bring it to 40 campaign playthroughs. This is not counting repeat playthroughs of chapters should you fail to get an S-rank.
I'm not sure if medals play into the 100% completion or not, but some of those, agent hunt especially, can be impossible to get if your luck is bad enough and do not get the right enemy type, in right area of the game, in J'avo case you don't get damaged by the player correctly to mutate correctly, in order to then just attempt certain attacks that are needed for medals.Last edited by Dracarys; 10-10-2012, 11:49 PM.Beanovsky Durst - "They are not pervs. They are japanese."
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Originally posted by Dracarys View PostIt's a J'avo map, and maybe it is just me but zombies are more fun (though Railyard is J'avo too), but it is awkward to navigate, there are up high areas that aside from going up to get a time bonus are wasted, the main area is quite large but has stuff in the way everywhere so few open spaces, then there is a lower floor that aside from the entrances/exits you have no way of attacking enemies down there, so if enemies spawn down there you got to wait for them to come above, if you go down there you've now got enemies from several floors above taking their time to get to you.Mass production? Ridiculous!
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Originally posted by Dracarys View PostIf it is on the disc it should be unlocked from the start!!!
This game asks a bit too much to get 100% completion, currently you need 28 campaign playthroughs, 4 different difficulties for each, 2 characters for each difficulty, when Ada gets co-op that will bring it up to 32 camapaign playthroughs, No Hope Left will bring it to 40 campaign playthroughs. This is not counting repeat playthroughs of chapters should you fail to get an S-rank.
I'm not sure if medals play into the 100% completion or not, but some of those, agent hunt especially, can be impossible to get if your luck is bad enough and do not get the right enemy type, in right area of the game, in J'avo case you don't get damaged by the player correctly to mutate correctly, in order to then just attempt certain attacks that are needed for medals.
You must despise Okami and Zelda then
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