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  • Originally posted by News Bot View Post
    And I didn't say otherwise. So far nothing in BH6 looks any worse than BH4 or BH5, and it looks like a very fun game with several different styles of gameplay for several different scenarios each just a little under the length of BH5.

    The future of the numbered series is action. It's possible to blend the action with horror, depending on the key staff members involved (Takeuchi simply didn't have a grasp of horror). I wonder if the same people bitching about the current action and superior gameplay are the same ones that bitched about the series getting stale in 2002.
    I dunno about those guys. But I'm trying to be consistent with my "bitching".

    See, I can't be critical about ORC and then turn around and try to be OK with RE6 having on single scenario devoted to be like what a real RE game should be like. And also being totally complacent that it has two scenarios full of non-stop action. Scenarios that are obviously targeting the same twitch gamers that made ORC into a big international fucking hit. Because I dunno about you, but most RE fans weren't exactly asking for any of that action crap. I saw petitions asking for a return to it's corridor skulking, methodical gameplay roots.

    Yeah, we both are quite ignorant about how much action they infused RE6 with. Maybe they managed a good balance. I dunno. That's why I'm waiting to see this game in action. Maybe play the demo. Something. But even if we don't know, it's perfectly permissible for both of us to talk about it.

    Fuck those can'ts. We can discuss this.
    Stuff to remember: Avoid forums if you're having a bad day.
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    • Zero, and Degeneration have been the weakest entries in the series, I included degeneration because its 'cannon' now
      Degeneration was always "canon" and it was a decent attempt for people who don't make movies. Zero is a love it or hate it game and guess what? He was a promotional producer, he oversaw the game's promotion, not its development. Don't see a rebuttal to the fact that you conveniently missed out three of the best games ever that he just so happened to be more involved with?

      While that is true, look how minimal the stuff in Code V is in contrast to the more overt shit they've been doing since RE4. I always cut 4 some more slack because that game had a new engine and newer enemy types instead of the classics we're all so fond of. But honestly, Leon,Krauser and Ada in RE4 still cant top Wesker, Jill, Chris and Sheva in RE5 or Chris and Jill in Umbrella chronicles.

      Theres being over the top for an effect, and being over the top for the sake of being over the top.
      Once more, the stuff is "minimal" in the older games because of technical limitations. You still had slow motion and ridiculous action set-pieces (Steve jumping through a window guns blazing? Wesker being all superhuman and shit?) which are no more or less ridiculous or over-the-top than anything the series churns out today, it is only able to do so with more frequency.

      Again the super human characters didn't really pop out until Code V and RE4.

      Six is set at night in Leons Campaign, so far in Chris and Jakes Campaign its set late afternoon still. Wile there are other time settings mixed in, thats still an atmosphere killer.
      Nope. Leon and Chris's scenarios are mainly set at night. Jake's campaign is set at day and night. So far the only location with a daylight setting is Eastern Europe. And you do realize that BH3 started during the day, right? And BH4 was set throughout the day but still maintained an unsettling horror atmosphere? Night and day has nothing to do with it. BH5 failed because it had a lack of decent horror direction and was made by an almost brand-new team.

      Their knowledge on their own series history is even more limited, they've re-written the story line how many times so that it makes more sense in the current game? I know there are translation errors that you've pointed and fumed about(which is perfectly logical)

      But I call bullshit on you saying they aren't camping on the films. In the films, the virus destroys the world, half assed mad max setting becomes pre-dominant, and the main character can destroy anything with her bare hands on a 95lb anorexic body and signature scowl while in films that usually end up being stupid chase scenes.

      Now we have a man who is fighting against things 3 times his size who can beat the shit out of them with his bare hands, who is also in a semi mad max stye area and his scenario is described as one big chase scene.

      Whiel you can say that Leon,Chris,Jill and Claire have been doing the same...NOT WITH THEIR FUCKING BARE HANDS. To make matters worse the series over emphasis on action is also becoming paralegal with the films 'action, for the sake of action' logic. While the games do attempt to maintain a bit more of a story, not so much.

      And lets not forget that the next shitty live action film comes out about 2 weeks before the 6th game, since the since the games release date is now 1 month earlier. While that is still just basic marketing, it does still work with my argument a bit.
      1) Show me where they have rewritten the story.
      2) In the games, no virus has destroyed the world and civilization is still very much rocking-and-rolling. This hasn't changed in BH6. Nothing else you've said applies to the games, there is no Alice character.
      3) I'm sorry, where does Jake fight anything not human-size? He doesn't. Nothing in the game resembles Mad Max so far unless you think any Eastern European or Chinese city is a direct reference to it.
      4) Yeahhh... they have. I don't know if you missed BH4 and BH5 but Leon, Chris, Jill and Claire have been beating the shit out of monsters for a while now. They can do it because they're experienced and have military training. Do you think a soldier is meant to just stand there and let himself be chomped on?
      5) Timing has nothing to do with it.

      I may not know a lot about marketing, or programming, but I do know how to tell a good story and remain consistent when telling that story. And I'll also point out that that same arrogance you say I'm showing, everyone here shows as well.

      Being a fan of the series and the developers not doing something I like, doesn't mean I'm right to be upset at them.

      Its when the developers do something so fucking stupid and choose to forget about the original fan base and take the series into a different, watered down direction for the ADD fan base for an extra few dollars that makes me know more than they do, not because they chose to ignore what I wanted,but because they did such a half assed job instead.

      Sacrificing story for action has been the series trend now for almost a decade now.

      Its not arrogance to call them stupid for making that choice, its called 'realization'.
      You've complained about this just like me, and everyone else here. You may not be as vocal as I am, but thats a personal choice we've both made.
      The series storyline is extremely consistent for a universe so expansive. I've proven this many times, and have yet to see anyone bring up a decent example of lack of consistency. Nothing they've done is "stupid". They made gameplay better. TRAVESTY. The story is the same as it always was, it only gets grander and grander with each subsequent game because having a giant event happen and then having a rather downplayed event happen next is not very riveting storytelling because you know the main characters are going to beat their way out of it. The cards usually have to be stacked against them.

      I dunno about those guys. But I'm trying to be consistent with my "bitching".

      See, I can't be critical about ORC and then turn around and try to be OK with RE6 having on single scenario devoted to be like what a real RE game should be like. And also being totally complacent that it has two scenarios full of non-stop action. Scenarios that are obviously targeting the same twitch gamers that made ORC into a big international fucking hit. Because I dunno about you, but most RE fans weren't exactly asking for any of that action crap. I saw petitions asking for a return to it's corridor skulking, methodical gameplay roots.

      Yeah, we both are quite ignorant about how much action they infused RE6 with. Maybe they managed a good balance. I dunno. That's why I'm waiting to see this game in action. Maybe play the demo. Something. But even if we don't know, it's perfectly permissible for both of us to talk about it.

      Fuck those can'ts. We can discuss this.
      The ORC "fan"base has nothing to do with BH6. The latter was in development for much longer, and in concept for even longer than that. It isn't targeting the people who made ORC a hit (ironically, the people that made ORC a hit were general fans of the series). It is targeting people who liked BH4 while addressing issues that were present in BH5 while doing something new with Jake's scenario.
      Last edited by News Bot; 05-15-2012, 12:14 AM.
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      • Originally posted by Pikminister View Post
        I dunno about those guys. But I'm trying to be consistent with my "bitching".

        See, I can't be critical about ORC and then turn around and try to be OK with RE6 having on single scenario devoted to be like what a real RE game should be like. And also being totally complacent that it has two scenarios full of non-stop action. Scenarios that are obviously targeting the same twitch gamers that made ORC into a big international fucking hit. Because I dunno about you, but most RE fans weren't exactly asking for any of that action crap. I saw petitions asking for a return to it's corridor skulking, methodical gameplay roots.

        Yeah, we both are quite ignorant about how much action they infused RE6 with. Maybe they managed a good balance. I dunno. That's why I'm waiting to see this game in action. Maybe play the demo. Something. But even if we don't know, it's perfectly permissible for both of us to talk about it.

        Fuck those can'ts. We can discuss this.
        Originally posted by Wrathborne View Post
        Oh, you mean BH3, BH4 and REmake and all of the best supplemental material in the series? Okay.

        Zero, and Degeneration have been the weakest entries in the series, I included degeneration because its 'cannon' now

        Over-the-top action could not be included in most games due to technical limitations. You can see right from the opening of CODE:Veronica exactly what style they were going for as the tech improved.


        While that is true, look how minimal the stuff in Code V is in contrast to the more overt shit they've been doing since RE4. I always cut 4 some more slack because that game had a new engine and newer enemy types instead of the classics we're all so fond of. But honestly, Leon,Krauser and Ada in RE4 still cant top Wesker, Jill, Chris and Sheva in RE5 or Chris and Jill in Umbrella chronicles.

        Theres being over the top for an effect, and being over the top for the sake of being over the top.

        Lets not forget the fact that superhumans have been a pivotal plot point since BH2, and technically BH1. Why are you using the description for BH5 in relation to BH6, which is set primarily at night?


        Again the super human characters didn't really pop out until Code V and RE4.

        Six is set at night in Leons Campaign, so far in Chris and Jakes Campaign its set late afternoon still. Wile there are other time settings mixed in, thats still an atmosphere killer.


        No, they're not camping on the movies. The fact that this is the go-to excuse for so many people just demonstrates how limited their knowledge on the series' history actually is.

        Their knowledge on their own series history is even more limited, they've re-written the story line how many times so that it makes more sense in the current game? I know there are translation errors that you've pointed and fumed about(which is perfectly logical)

        But I call bullshit on you saying they aren't camping on the films. In the films, the virus destroys the world, half assed mad max setting becomes pre-dominant, and the main character can destroy anything with her bare hands on a 95lb anorexic body and signature scowl while in films that usually end up being stupid chase scenes.

        Now we have a man who is fighting against things 3 times his size who can beat the shit out of them with his bare hands, who is also in a semi mad max stye area and his scenario is described as one big chase scene.

        While you can say that Leon,Chris,Jill and Claire have been doing the same...NOT WITH THEIR FUCKING BARE HANDS. To make matters worse the series over emphasis on action is also becoming parallel with the films 'action, for the sake of action' logic. While the games do attempt to maintain a bit more of a story, not so much.

        And lets not forget that the next shitty live action film comes out about 2 weeks before the 6th game, since the since the games release date is now 1 month earlier. While that is still just basic marketing, it does still work with my argument a bit.


        Thinking you know more than the people who make the damn games is a sign of arrogance, nothing more.


        I may not know a lot about marketing, or programming, but I do know how to tell a good story and remain consistent when telling that story. And I'll also point out that that same arrogance you say I'm showing, everyone here shows as well.

        Being a fan of the series and the developers not doing something I like, doesn't mean I'm right to be upset at them.

        Its when the developers do something so fucking stupid and choose to forget about the original fan base and take the series into a different, watered down direction for the ADD fan base for an extra few dollars that makes me know more than they do, not because they chose to ignore what I wanted,but because they did such a half assed job instead.

        Sacrificing story for action has been the series trend now for almost a decade now.

        Its not arrogance to call them stupid for making that choice, its called 'realization'.
        You've complained about this just like me, and everyone else here. You may not be as vocal as I am, but that's a personal choice we've both made.
        Originally posted by News Bot View Post
        Degeneration was always "canon" and it was a decent attempt for people who don't make movies. Zero is a love it or hate it game and guess what? He was a promotional producer, he oversaw the game's promotion, not its development. Don't see a rebuttal to the fact that you conveniently missed out three of the best games ever that he just so happened to be more involved with?



        Once more, the stuff is "minimal" in the older games because of technical limitations. You still had slow motion and ridiculous action set-pieces (Steve jumping through a window guns blazing? Wesker being all superhuman and shit?) which are no more or less ridiculous or over-the-top than anything the series churns out today, it is only able to do so with more frequency.



        Nope. Leon and Chris's scenarios are mainly set at night. Jake's campaign is set at day and night. So far the only location with a daylight setting is Eastern Europe. And you do realize that BH3 started during the day, right? And BH4 was set throughout the day but still maintained an unsettling horror atmosphere? Night and day has nothing to do with it. BH5 failed because it had a lack of decent horror direction and was made by an almost brand-new team.



        1) Show me where they have rewritten the story.
        2) In the games, no virus has destroyed the world and civilization is still very much rocking-and-rolling. This hasn't changed in BH6. Nothing else you've said applies to the games, there is no Alice character.
        3) I'm sorry, where does Jake fight anything not human-size? He doesn't. Nothing in the game resembles Mad Max so far unless you think any Eastern European or Chinese city is a direct reference to it.
        4) Yeahhh... they have. I don't know if you missed BH4 and BH5 but Leon, Chris, Jill and Claire have been beating the shit out of monsters for a while now. They can do it because they're experienced and have military training. Do you think a soldier is meant to just stand there and let himself be chomped on?
        5) Timing has nothing to do with it.



        The series storyline is extremely consistent for a universe so expansive. I've proven this many times, and have yet to see anyone bring up a decent example of lack of consistency. Nothing they've done is "stupid". They made gameplay better. TRAVESTY. The story is the same as it always was, it only gets grander and grander with each subsequent game because having a giant event happen and then having a rather downplayed event happen next is not very riveting storytelling because you know the main characters are going to beat their way out of it. The cards usually have to be stacked against them.



        The ORC "fan"base has nothing to do with BH6. The latter was in development for much longer, and in concept for even longer than that. It isn't targeting the people who made ORC a hit (ironically, the people that made ORC a hit were general fans of the series). It is targeting people who liked BH4 while addressing issues that were present in BH5 while doing something new with Jake's scenario.
        I have to agree with News bot on this one. I've been mucking about in the RE universe since RE1 and I'm pretty happy with how the series is coming along. The only reason we GOT the prerendered graphics and tank controls in the first place was due to graphical and horsepower limitations. As technology advanced, Capcom saw an opportunity to increase the size, scope and ability of the characters to match the newest technology to deliver the richest experience. I don't see how you can bitch about a company who is SO dedicated to it's fans that it will scrap a game in it's development THREE TIMES just because they knew it just wasn't right, but bitch they did.

        People bitched HARD about so many aspects; Why couldn't Ashley use a gun, she's so useless, we need way less storage because like in earlier games, we want a game with Chris and Jill, We want Wesker! Of course when they got all this they bitched, oh how they STILL bitch. Now, Capcom is trying to please all they're fans because some people want something new, other people want more horror and others liked RE5. But, in true spoiled RE fanboy fashion, most are bitching about RE6 before it's even here. XD So, again, I side with News bot. Why can't we wait until it's released to gripe and moan about what we don't like instead of assuming we won't like it before we even see a goddamn gameplay demo.
        Last edited by AsteroidBlues; 05-15-2012, 12:44 AM.
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        • The series storyline is extremely consistent for a universe so expansive.
          Resident Evil Zero.

          I've proven this many times, and have yet to see anyone bring up a decent example of lack of consistency.

          The complete 180 in Weskers character between RE4 and RE5, as well as him 'selling viruses' to Krauser and others for money. That doesnt fit his character, well his previous character. It also didnt really make sense that Krauser would be as loyal to Wesker if he just sold him the stuff to make him '+1 stronger'.

          Nothing they've done is "stupid".
          Sheva Alomar,your bestest AI partner friend.

          They made gameplay better. TRAVESTY.
          The gameplay hasnt changed at all since RE4 dude. RE5 got extra melee attacks and some insta kills moves, that combined with a weapon switching button is it. Newer teams havent added much of anything, other than strafing and the weapon switch button.

          If it got the strafing like Revelations and the Mercs 3D had, I'd agree with you.

          The story is the same as it always was, it only gets grander and grander with each subsequent game because having a giant event happen and then having a rather downplayed event happen next is not very riveting storytelling because you know the main characters are going to beat their way out of it.

          Thats all a matter of preference for the most part, While we all know sooner or later Wesker would have had to take center stage...His character changes in RE5, as well as his 'infected the world with a super virus that's weak against fire' idea...Yeah.That just hurt. That wasnt grand, that was just a stupid plot point.

          Whats next in RE7? We gonna have a country with a complete army of BOW's LOTR style charging through the US?

          1) Show me where they have rewritten the story.
          What? You mean all that concept art from previous versions of RE5 where it was very much a different game with different things happening? or do you mean the retcon that is RE0 or Darkside Chronicles?

          Weskers reports havent been consistant either, you did a post about that. Course I believe translation errors were a factor there.

          2) In the games, no virus has destroyed the world and civilization is still very much rocking-and-rolling. This hasn't changed in BH6. Nothing else you've said applies to the games, there is no Alice character.
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          Why Hello Thar, I"m your new superhuman protagonist who can beat the shit out of things with my bare hands...though I'm not an anorexic. I am here to stop the world from being destroyed, of which its i

          I'm saying that RE6 is the game thats using the idea of a virus that's destroying the world, Fictional country being torn apart by Ja'avo and in ruins. *hint*Hint*

          3) I'm sorry, where does Jake fight anything not human-size? He doesn't. Nothing in the game resembles Mad Max so far unless you think any Eastern European or Chinese city is a direct reference to it.
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          4) Yeahhh... they have. I don't know if you missed BH4 and BH5 but Leon, Chris, Jill and Claire have been beating the shit out of monsters for a while now. They can do it because they're experienced and have military training. Do you think a soldier is meant to just stand there and let himself be chomped on?


          As a matter of fact in the more recent games yes, the soldiers pretty much stand there and let themselves be chomped on/squished/slaughtered etc.

          5) Timing has nothing to do with it.
          From the advertising point I was also making, yes. Yes it does.
          Last edited by Wrathborne; 05-15-2012, 01:25 AM.

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          • Originally posted by Wrathborne View Post

            I've proven this many times, and have yet to see anyone bring up a decent example of lack of consistency.

            The complete 180 in Weskers character between RE4 and RE5, as well as him 'selling viruses' to Krauser and others for money. That doesnt fit his character, well his previous character. It also didnt really make sense that Krauser would be as loyal to Wesker if he just sold him the stuff to make him '+1 stronger'.
            1) Wesker never sold anything to Krauser, source to that please.

            2) Wesker always wanted to rule the world, selling viruses was a "means to a end", Archives I proved this. Seriously enough with this bullshit about them changing his character.

            3) we haven't seen Jake actually fight Nemesis 2.0, hes just escaping.
            Last edited by Vito; 05-15-2012, 01:50 AM.

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            • Originally posted by Vito View Post
              Seriously enough with this bullshit about them changing his character.
              .
              His character being changed isn't bullshit,When a Machiavellian villain suddenly turns into a Bond villain thats a big change. Not to mention Wesker initially spent all his time and money into resurrecting Umbrella, only to suddenly just lose interested and spent the next few years to hunt down Marcus. Yeah, that makes perfect sense.

              Ya know in RE4 when Krauser says everything hes doing is 'for Umbrellas sake'...That was a pretty big surprise but they never did anything with it.

              I didn't say he wasn't interested in ruling the world either, where you got that idea from I got no clue but you get a...Nemesis 2.0? Really? Is that what its actually called or is that just a nickname for it?Because if its a nickname I expect him to look more Nemesis'y. And If Jake isn't fighting it, its still fighting him.

              As for Wesker selling the viruses as a mean to an end, I've read that Krauser was one of his clients and cant find the damn info when I need it. Disregard that for now.
              Last edited by Wrathborne; 05-15-2012, 02:07 AM.

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              • Originally posted by Wrathborne View Post
                His character being changed isn't bullshit,When a Machiavellian villain suddenly turns into a Bond villain thats a big change. Not to mention Wesker initially spent all his time and money into resurrecting Umbrella, only to suddenly just lose interested and spent the next few years to hunt down Marcus. Yeah, that makes perfect sense.

                Ya know in RE4 when Krauser says everything hes doing is 'for Umbrellas sake'...That was a pretty big surprise but they never did anything with it.

                I didn't say he wasn't interested in ruling the world either, where you got that idea from I got no clue.

                As for Wesker selling the viruses as a mean to an end, I've read that Krauser was one of his clients and cant find the damn info when I need it. Disregard that for now.
                Wesker saw that the influence of a pharmaceutical corporation was not true power and insufficient to bring about the godly status he sought. He therefore discarded Umbrella's inferior power and decided to take over the very plan Spencer himself started, with another pharmaceutical company as his base for enacting the plan
                Wesker simply changed his plans. Hes still the behind the scene, power hungry bastard he as always been. Damn it, he didn't appear in RE5 until the last third of the game.

                Still, read Ikari's post here: http://www.biohaze.com/forums/viewtopic.php?f=9&t=6369

                He makes some very good points.

                Nemesis 2.0 is just a nickname I came up with.

                And If Jake isn't fighting it, its still fighting him.
                By that logic why are you bitching now? where were you when RE2 and RE3 released? T-103 and Nemesis were doing the same thing.
                Last edited by Vito; 05-15-2012, 02:27 AM.

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                • Originally posted by Vito View Post
                  By that logic why are you bitching now? where were you when RE2 and RE3 released? T-103 and Nemesis were doing the same thing.
                  Stop bitching about my bitching. I don't complain about your bitching when you bitch, in fact I listen to your bitching, instead of bitching about it.

                  Yeah T-103 and Nemesis were doing the same thing, chasing Jill, Leon, and Claire and trying to kill them. In an attempt to not die they fought the monsters when they couldn't run. Just like Jake is doing. Fight AND flight.
                  Last edited by Wrathborne; 05-15-2012, 02:34 AM.

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                  • TIME FOR THE ANTI-BULLSHIT BRIGADE TO ROLL UP IN THIS BITCH

                    Resident Evil Zero.
                    What's not consistent? Because that's as consistent as consistent gets.

                    The complete 180 in Weskers character between RE4 and RE5, as well as him 'selling viruses' to Krauser and others for money. That doesnt fit his character, well his previous character. It also didnt really make sense that Krauser would be as loyal to Wesker if he just sold him the stuff to make him '+1 stronger'.
                    Buuuullllsshiiiiitttttt. Wesker never sold viruses to anyone except when he sold t-Veronica to Javier Hidalgo, and that was for money he needed. Wesker provided all the "samples" he collected to the rival company of Umbrella in order to gain a higher position in the organization with each one. His goal was to create his own "umbrella", not THE "Umbrella Corporation", but a metaphorical umbrella which could shelter his ambitions to completely triumph over the human race. NOTHING CHANGED ABOUT HIS CHARACTER. His end goal was always the same, the only change in BH5 was that he decided to use Spencer's "Progenitor Virus Plan" because he ended up destroying the rival company in his search for Spencer, which is why he moved to Tricell. This is an area you need to do some reading on.

                    Thats all a matter of preference for the most part, While we all know sooner or later Wesker would have had to take center stage...His character changes in RE5, as well as his 'infected the world with a super virus that's weak against fire' idea...Yeah.That just hurt. That wasnt grand, that was just a stupid plot point.

                    Whats next in RE7? We gonna have a country with a complete army of BOW's LOTR style charging through the US?

                    1) Show me where they have rewritten the story.
                    What? You mean all that concept art from previous versions of RE5 where it was very much a different game with different things happening? or do you mean the retcon that is RE0 or Darkside Chronicles?

                    Weskers reports havent been consistant either, you did a post about that. Course I believe translation errors were a factor there.
                    1) Concept art is not final and does not represent the storyline. The story wasn't actually completed when the concept art was drawn.
                    2) There isn't a single retcon in BH0.
                    3) There isn't a single retcon in Darkside Chronicles. Re-telling scenarios do not count.
                    4) Wesker's Reports are consistent.
                    5) Speculation about LOTR style armies of B.O.W.s doesn't help your argument.

                    I'm saying that RE6 is the game thats using the idea of a virus that's destroying the world, Fictional country being torn apart by Ja'avo and in ruins. *hint*Hint*
                    That's bioterrorism, not the world being destroyed. Also, are you forgetting that the "world being destroyed" was the threat in CODE:Veronica? Which was before the movies?

                    The gameplay hasnt changed at all since RE4 dude. RE5 got extra melee attacks and some insta kills moves, that combined with a weapon switching button is it. Newer teams havent added much of anything, other than strafing and the weapon switch button.

                    If it got the strafing like Revelations and the Mercs 3D had, I'd agree with you.
                    I was talking about the gameplay change between the "old school" games and BH4 and beyond.
                    Last edited by News Bot; 05-15-2012, 03:01 AM.
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                    • Originally posted by Wrathborne View Post
                      Oh, you mean BH3, BH4 and REmake and all of the best supplemental material in the series? Okay.

                      Zero, and Degeneration have been the weakest entries in the series, I included degeneration because its 'cannon' now

                      Over-the-top action could not be included in most games due to technical limitations. You can see right from the opening of CODE:Veronica exactly what style they were going for as the tech improved.


                      While that is true, look how minimal the stuff in Code V is in contrast to the more overt shit they've been doing since RE4. I always cut 4 some more slack because that game had a new engine and newer enemy types instead of the classics we're all so fond of. But honestly, Leon,Krauser and Ada in RE4 still cant top Wesker, Jill, Chris and Sheva in RE5 or Chris and Jill in Umbrella chronicles.

                      Theres being over the top for an effect, and being over the top for the sake of being over the top.

                      Lets not forget the fact that superhumans have been a pivotal plot point since BH2, and technically BH1. Why are you using the description for BH5 in relation to BH6, which is set primarily at night?


                      Again the super human characters didn't really pop out until Code V and RE4.

                      Six is set at night in Leons Campaign, so far in Chris and Jakes Campaign its set late afternoon still. Wile there are other time settings mixed in, thats still an atmosphere killer.


                      No, they're not camping on the movies. The fact that this is the go-to excuse for so many people just demonstrates how limited their knowledge on the series' history actually is.

                      Their knowledge on their own series history is even more limited, they've re-written the story line how many times so that it makes more sense in the current game? I know there are translation errors that you've pointed and fumed about(which is perfectly logical)

                      But I call bullshit on you saying they aren't camping on the films. In the films, the virus destroys the world, half assed mad max setting becomes pre-dominant, and the main character can destroy anything with her bare hands on a 95lb anorexic body and signature scowl while in films that usually end up being stupid chase scenes.

                      Now we have a man who is fighting against things 3 times his size who can beat the shit out of them with his bare hands, who is also in a semi mad max stye area and his scenario is described as one big chase scene.

                      While you can say that Leon,Chris,Jill and Claire have been doing the same...NOT WITH THEIR FUCKING BARE HANDS. To make matters worse the series over emphasis on action is also becoming parallel with the films 'action, for the sake of action' logic. While the games do attempt to maintain a bit more of a story, not so much.

                      And lets not forget that the next shitty live action film comes out about 2 weeks before the 6th game, since the since the games release date is now 1 month earlier. While that is still just basic marketing, it does still work with my argument a bit.


                      Thinking you know more than the people who make the damn games is a sign of arrogance, nothing more.


                      I may not know a lot about marketing, or programming, but I do know how to tell a good story and remain consistent when telling that story. And I'll also point out that that same arrogance you say I'm showing, everyone here shows as well.

                      Being a fan of the series and the developers not doing something I like, doesn't mean I'm right to be upset at them.

                      Its when the developers do something so fucking stupid and choose to forget about the original fan base and take the series into a different, watered down direction for the ADD fan base for an extra few dollars that makes me know more than they do, not because they chose to ignore what I wanted,but because they did such a half assed job instead.

                      Sacrificing story for action has been the series trend now for almost a decade now.

                      Its not arrogance to call them stupid for making that choice, its called 'realization'.
                      You've complained about this just like me, and everyone else here. You may not be as vocal as I am, but that's a personal choice we've both made.
                      Originally posted by Wrathborne View Post
                      The series storyline is extremely consistent for a universe so expansive.
                      Resident Evil Zero.

                      I've proven this many times, and have yet to see anyone bring up a decent example of lack of consistency.
                      The complete 180 in Weskers character between RE4 and RE5, as well as him 'selling viruses' to Krauser and others for money. That doesnt fit his character, well his previous character. It also didnt really make sense that Krauser would be as loyal to Wesker if he just sold him the stuff to make him '+1 stronger'.

                      Nothing they've done is "stupid".
                      Sheva Alomar,your bestest AI partner friend.

                      They made gameplay better. TRAVESTY.
                      The gameplay hasnt changed at all since RE4 dude. RE5 got extra melee attacks and some insta kills moves, that combined with a weapon switching button is it. Newer teams havent added much of anything, other than strafing and the weapon switch button.

                      If it got the strafing like Revelations and the Mercs 3D had, I'd agree with you.

                      The story is the same as it always was, it only gets grander and grander with each subsequent game because having a giant event happen and then having a rather downplayed event happen next is not very riveting storytelling because you know the main characters are going to beat their way out of it.

                      Thats all a matter of preference for the most part, While we all know sooner or later Wesker would have had to take center stage...His character changes in RE5, as well as his 'infected the world with a super virus that's weak against fire' idea...Yeah.That just hurt. That wasnt grand, that was just a stupid plot point.

                      Whats next in RE7? We gonna have a country with a complete army of BOW's LOTR style charging through the US?

                      1) Show me where they have rewritten the story.
                      What? You mean all that concept art from previous versions of RE5 where it was very much a different game with different things happening? or do you mean the retcon that is RE0 or Darkside Chronicles?

                      Weskers reports havent been consistant either, you did a post about that. Course I believe translation errors were a factor there.

                      2) In the games, no virus has destroyed the world and civilization is still very much rocking-and-rolling. This hasn't changed in BH6. Nothing else you've said applies to the games, there is no Alice character.
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                      Why Hello Thar, I"m your new superhuman protagonist who can beat the shit out of things with my bare hands...though I'm not an anorexic. I am here to stop the world from being destroyed, of which its i

                      I'm saying that RE6 is the game thats using the idea of a virus that's destroying the world, Fictional country being torn apart by Ja'avo and in ruins. *hint*Hint*

                      3) I'm sorry, where does Jake fight anything not human-size? He doesn't. Nothing in the game resembles Mad Max so far unless you think any Eastern European or Chinese city is a direct reference to it.
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                      4) Yeahhh... they have. I don't know if you missed BH4 and BH5 but Leon, Chris, Jill and Claire have been beating the shit out of monsters for a while now. They can do it because they're experienced and have military training. Do you think a soldier is meant to just stand there and let himself be chomped on?

                      As a matter of fact in the more recent games yes, the soldiers pretty much stand there and let themselves be chomped on/squished/slaughtered etc.

                      5) Timing has nothing to do with it.
                      From the advertising point I was also making, yes. Yes it does.
                      Originally posted by Wrathborne View Post
                      His character being changed isn't bullshit,When a Machiavellian villain suddenly turns into a Bond villain thats a big change. Not to mention Wesker initially spent all his time and money into resurrecting Umbrella, only to suddenly just lose interested and spent the next few years to hunt down Marcus. Yeah, that makes perfect sense.

                      Ya know in RE4 when Krauser says everything hes doing is 'for Umbrellas sake'...That was a pretty big surprise but they never did anything with it.

                      I didn't say he wasn't interested in ruling the world either, where you got that idea from I got no clue but you get a...Nemesis 2.0? Really? Is that what its actually called or is that just a nickname for it?Because if its a nickname I expect him to look more Nemesis'y. And If Jake isn't fighting it, its still fighting him.

                      As for Wesker selling the viruses as a mean to an end, I've read that Krauser was one of his clients and cant find the damn info when I need it. Disregard that for now.
                      Always a troublemaker right rehun...ohh >_> But seriously now it is clear you know a shit about RE series. Poor guy.
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                      • Obvious troll is obvious.

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                        • Yep you are.
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                          • Lets keep the cat-fighting to a minimum.
                            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                            • Your just as bad as REHunk88.

                              1) Concept art is not final and does not represent the storyline. The story wasn't actually completed when the concept art was drawn.
                              Except for the case that they used much of the story they presented in that artwork.The major plot points like Weskers death via Volcano 'plot-hol-icus', Jill being wounded and kidnapped by Wesker, Wesker and Excella's relationship(Minus the scrapped Tyrant) were all used.

                              Though on that subject I wish they had used the train Uruburos monster concept as that would have added a lot to the game.


                              2) There isn't a single retcon in BH0.


                              There isn't? So...Bravo team was forgotten about by Alpha team for about 24 hours before checking up on them? And in the middle of the Spencer mansion incident Rebecca doesn't try to share any useful information on Umbrella being involved in biological warfare?

                              Not even mentioning the other mansion facilities she found?

                              Even just to cover up Billys 'death' that's a pretty big plot hole and has never made any sense. In a life or death situation as presented and your coworkers are dying all around you, you couldn't be bothered to share some life saving information?


                              5) Speculation about LOTR style armies of B.O.W.s doesn't help your argument.

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                              For any further questions, see Darkmoon. This is always a favourite comparison of his.


                              I was talking about the gameplay change between the "old school" games and BH4 and beyond.


                              ahh...you were thinking it, but forgot to type it.

                              on Wesker
                              NOTHING CHANGED ABOUT HIS CHARACTER.

                              He was Machiavellian villain.

                              Thats what he was for a good, oh I dont know...75% of the series? Then all of a sudden, Umbrella Chronicles and RE5. He's a Bond villain, and a Bond Villain without good henchmen at that.

                              The thing about Machiavellian villains is that they rarely handle situations themselves and always have others do the work for them and that was true for Wesker.

                              Up until RE4 he was a pretty consistent Schemer who only did stuff when he had too, but after Mikami left the series Weskers character did change. Twice as flashy, given more scenes, more in your face and...Oh God...I just realized what they did.
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                              • Except for the case that they used much of the story they presented in that artwork.The major plot points like Weskers death via Volcano 'plot-hol-icus', Jill being wounded and kidnapped by Wesker, Wesker and Excella's relationship(Minus the scrapped Tyrant) were all used.

                                Though on that subject I wish they had used the train Uruburos monster concept as that would have added a lot to the game.
                                I don't think you know what "concept" means. Of course it represents some of the story, but they were drawn at a time when the story was not finalized. Hence, "concept" art.

                                There isn't? So...Bravo team was forgotten about by Alpha team for about 24 hours before checking up on them? And in the middle of the Spencer mansion incident Rebecca doesn't try to share any useful information on Umbrella being involved in biological warfare?

                                Not even mentioning the other mansion facilities she found?

                                Even just to cover up Billys 'death' that's a pretty big plot hole and has never made any sense. In a life or death situation as presented and your coworkers are dying all around you, you couldn't be bothered to share some life saving information?
                                Bravo Team was deployed a day before Alpha Team since the series began. It's not even a change, let alone a retcon. Also, Rebecca doesn't share any info because very few of the events shown in BH1 actually happen. It's quite possible she actually did share information, but because nothing in BH1 is set in stone until it is mentioned or shown in a subsequent game, it's not there.

                                For any further questions, see Darkmoon. This is always a favourite comparison of his.
                                I hate El Gigante, Ndesu and any other related enemies just as much as Darkmoon. Still doesn't really help your case.

                                He was Machiavellian villain.

                                Thats what he was for a good, oh I dont know...75% of the series? Then all of a sudden, Umbrella Chronicles and RE5. He's a Bond villain, and a Bond Villain without good henchmen at that.

                                The thing about Machiavellian villains is that they rarely handle situations themselves and always have others do the work for them and that was true for Wesker.

                                Up until RE4 he was a pretty consistent Schemer who only did stuff when he had too, but after Mikami left the series Weskers character did change. Twice as flashy, given more scenes, more in your face and...Oh God...I just realized what they did.
                                Sorry, no. He always had a goal in mind. His scheming in 75% of the series was all in an attempt to achieve that goal. What you see in UC and BH5 is natural progression of his character as he further reaches his goal. No contradictions at all, anywhere. He didn't change in BH5, only part of his plan changed due to circumstances that are generally called "the story". Him being featured prominently in BH5 is because he was the main villain of the game (he was never the main villain before) and it was his last game, and was the time when he was actually very close to achieving his goal, so he had absolutely no need to hide in the shadows. Sorry, but anyone that says otherwise simply doesn't know much about his character or history. It's stated quite clearly in the games and his additional biographies.
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