Originally posted by AsteroidBlues
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Resident Evil 6
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Originally posted by Wrathborne View PostWas just a Monty Python reference.
(I'll let you ponder why I said "Was" instead of "Is")Last edited by AsteroidBlues; 05-18-2012, 07:30 PM.sigpic
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Originally posted by Tyrant Rose View PostLook, as long as Jake doesn't have a vision of Wesker telling him to take his place in the Circle of Life, I think we'll be OK.
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Originally posted by ValentineLover View PostYou...did not understand the joke, did you?Originally posted by Wrathborne View PostS'ok, hes new on the forum.sigpic
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Originally posted by Pikminister View PostIf the gameplay is even worse than 5's that would be the ending to the main series for me. Like if the gameplay is totally broken unless you play with someone and if it plays like a mindless shooter. No puzzles at all. No survival elements. Just shoot anything that moves, move on to the next stage and do the same. That would end it.
Obviously, I'm not too focused on the characters like everyone else. But that's just me and my crazy videogaming ways. Expecting good gameplay is so overrated these days.
When it comes to games (not books, movies, or TV shows) I ALWAYS want to know how it plays. Because that's what games are all about: Gameplay. So even in this day and age, I still skip over the characters, the eye-candy, all that filler stuff. That's hows it's been with me since the SNES days.
I started out being a fan of platformers and RPG games. Mostly because of the exploration (finding secret rooms, items or short cuts, etc.) and the puzzles.
When I found out RE had a lot of that plus survival-horror elements, I was hooked. The gameplay got me into it. This was before any of the characters became the ICONS that they are today (and waaay before they each got a fanbase).
So, pardon me for placing gameplay over characters when it comes to a GAME.
Maybe I'm old school.
I wish more individuals saw gaming like we do.
Actual gameplay is what sets video games apart from movies, television, books, and the like. It gives it more of a reason to be replayed (or re-experienced), and is what makes it active entertainment as opposed to passive entertainment. Every time you watch a movie, it's the same outcome - the hero always wins, the villain dies, yada yada. But in a game, there are alternate paths; alternate experiences. Maybe Barry saves you from the trap ceiling, or maybe he gives you acid rounds. Perhaps you meet Carlos in the restaurant and see him at the gas station, or meet him in the newspaper office and see him kill Murphy. Sometimes you feel like saving Rodrigo, and other times you don't. There's so many variables.
The problem I see with modern games is that they're trying too hard to emulate film as opposed to creating something original. What set games apart in the 90s and early 2000s was that you had the option to explore; to immerse yourself in the environment. With games now, you sit through long, scripted cutscenes that play the exact same way every time you play the game, because developers have it in their thick heads that people don't want to replay games like they used to. Guess what? They do! People return games all the time because they're not replayable, but if they were, they'd hold on to them. Forced long-ass QTE cutscenes (Krauser knife fight, anyone?) don't make for replayable games!
I can't tell you how many SNES, N64, and GCN games I've owned since day one because they're replayable. Yes, graphics and entertaining characters help, but at the end of the day, if the gameplay isn't great, I don't give a shit about the game. With so many gamers today, the presentation is all they care about. You know, the shiny graphics, epic bro story, shooting, explosions, violence, etc. The actual gameplay could be the filler part of the "game" (Mass Effect, anyone?), but if the overall experience is there, people flock to it in droves. It's really quite sad.
This is what I see with RE6 - massive presentation; fluff. We've seen too little of the actual gameplay to make me think that it will be anything special. I'm honestly expecting a darker RE5, in which case there's no way I'm buying it.Last edited by Det. Beauregard; 05-19-2012, 02:54 AM.Mass production? Ridiculous!
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Originally posted by Dracarys View PostExcept it didn't, sadly.Last edited by News Bot; 05-19-2012, 06:29 AM.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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