Originally posted by AsteroidBlues
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Resident Evil 6
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Originally posted by shanemurphy View PostSounds great, a dark blizzard environment, I know we will most likely see a lot of that in Dead Space 3 but mixing it up in RE6 is what I wanna see.
xD Seriously though, I think the bit I saw takes place somewhere around the Snowmobile sequence because the lighting looked similar.sigpic
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Originally posted by Dracarys View PostYet that is the exact excuse you used to try explain the T-Vaccine in Degeneration when spouting about lots of different T-Virus's.
There are lots of different t-Viruses, both mutations and completely different viruses altogether, and not much is known about the t-Vaccine. It's something we won't know until we get an interview with the writers. It's a simple fact.
A virus would have to be similar for resistance to one to provide resistance to another. Simply being based on Progenitor is not enough. I suggest you actually do some reading on viruses. So far, only mutations of single viruses will have a carry-over effect from resistance, and even then, it's not that effective:
July 29
As the decline in function increases, so does the large amount of processing. The contamination level has increased and the viral antibodies cannot correspond to the new strain. Workers have become infected.Last edited by News Bot; 06-13-2012, 01:19 PM.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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I do, just felt like teasing a bit. Anyways, for re6, I'll be honest: it looks utterly dreadful.
Sure the cutscenes are nice, but the gameplay still looks inferior to dead space. Explains why, in terms of everything, I'm looking forward to deaf space 3. Lovecraftian atmosphere, de-limbing system, and characters that are actually impacted by the horrors they experience.
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You think de-limbing is better then shooting off limbs and watching as they mutate into different enemies? Well each to their own interests. Dead Space is really kicking itself in the balls right now from the details we know, universal ammo pickups? Enemies with guns? it's like EA seen the wrong things RE5 did and seen them as great things.
I do love how it is set on a ice planet though, as a huge The Thing fan I always wanted a horror game that took advantage of the setting, but these Dead Space 3 details are taking to much of the horror elements for it to be what I was expecting.
But hey it's EA, they probably looked at only RE5's sales numbers and made up their minds.Last edited by shanemurphy; 06-13-2012, 05:40 PM.
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Originally posted by Drake View PostI do, just felt like teasing a bit. Anyways, for re6, I'll be honest: it looks utterly dreadful.
Sure the cutscenes are nice, but the gameplay still looks inferior to dead space. Explains why, in terms of everything, I'm looking forward to deaf space 3. Lovecraftian atmosphere, de-limbing system, and characters that are actually impacted by the horrors they experience.
Though RE is long over due to go more 'Lovecraft' in their horror.
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