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  • Originally posted by shanemurphy View Post
    Great gameplay demo, so it's possible we can play the game like the old style games? no crosshairs, no laser pointers or on screen HUD? we must use the full on inventory were we combine items and check ammo?
    Uh, how do you expect to aim with no crosshairs and laser pointer?

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    • Well okay I'll use the laser pointer, I never had a problem with the laser pointer, but not that crosshair.

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      • I wish I could turn off Leon's hair.

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        • Originally posted by alexdz View Post
          Uh, how do you expect to aim with no crosshairs and laser pointer?
          A number of games allow you to aim without any of those. I'd like to see BH6 do the same, just to add a whole new layer of difficulty to the game.
          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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          • Shave off the soul-eating parasite? Intriguing...

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            • Originally posted by News Bot View Post
              A number of games allow you to aim without any of those. I'd like to see BH6 do the same, just to add a whole new layer of difficulty to the game.
              With that camera style? I can only see you shooting blindly at the enviroment until you hit something. Sure, it can be challenging and maybe work with slow enemies in small numbers but so far I didn't much of that in RE6.

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              • Originally posted by alexdz View Post
                With that camera style? I can only see you shooting blindly at the enviroment until you hit something. Sure, it can be challenging and maybe work with slow enemies in small numbers but so far I didn't much of that in RE6.
                Yup. And it's really not that difficult. It's pretty fun lining up each shot and estimating where it will hit. I wish more games gave the option.

                Also, didn't see anyone mention it, but the "pause" menu is great. Some actual "use" out of Leon's gadgets.
                Last edited by News Bot; 07-01-2012, 12:48 PM.
                PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                • Originally posted by News Bot View Post
                  Also, didn't see anyone mention it, but the "pause" menu is great. Some actual "use" out of Leon's gadgets.
                  Yes, it looks great. Here is Chris's pause menu.
                  Click image for larger version

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                  Spoiler:

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                    • Yup. And it's really not that difficult. It's pretty fun lining up each shot and estimating where it will hit. I wish more games gave the option.
                      Just like Sheva's bow in RE5. Krauser's had a laser, but not Sheva's, and I liked that too.

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                      • Now all we need is that Chris footage!

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                        • This game is looking better and better the more I see of it.

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                          • No a fan of the camera system, prefer it to stay roughly behind the character when moving unless intentionally looking about.
                            Beanovsky Durst - "They are not pervs. They are japanese."

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                            • So does this game have an NPC following you around like the last one? That's the one thing I really hated about RE5, I could have probably tolerated it if it weren't for that one mechanic.

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                              • Originally posted by Tyrant Rose View Post
                                Did they change Jake's HUD? It's blue now and more "blocky". Unless they decided to change it for the crossover segments, which is a very strange decision if true.

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