Anyone else sickened by the textures in this game? Fucking so obvious Capcom rushed this
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Originally posted by BeefWellington View PostAnyone else sickened by the textures in this game? Fucking so obvious Capcom rushed thisPROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by Kaine View PostYeah, they are pretty bad, but otherwise the graphics were okay. Well, some of the NPCs did look like they came from a PS2 game.
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Would imagine the PC version is going to include the higher quality textures.http://www.projectumbrella.net The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by Det. Beauregard View PostWhat the plagas did to their hosts was definitely more realistic than any of the viruses' effects in the series. I personally found the organism to be fascinating, although I think it overstayed its welcome by appearing in RE5 (it fit the vibe of RE4 a lot more).
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Originally posted by alexdz View PostNot really, Saddler managed to keep four legs bigger than a human inside his torso, not to mention that eye of his.Mass production? Ridiculous!
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Originally posted by Mr. Spencer View PostI think that people fear change, they cradle nostalgia in their arms and can't let go. Games must evolve, it's the nature of the industry.
An real evolution of RE would be to improve new ways to scare the player, better game design etc. RE4 was not evolution, because it simply discarded everything that made RE special.
For next Silent Hill or Amnesia, I hope there will be laser rooms and kickass takedown's, because that's what evolution is, right? Making everything unique into black blob of Gears of War/COD rip-off's.Last edited by fishboil; 11-06-2012, 02:47 PM.
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Originally posted by Pikminister View PostRE6 is full of sacrifices alright.
And not all devs are as lazy either.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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Originally posted by News Bot View PostYeah, three and a half years sure is lazy.
Like, seriously, calling Resident Evil 6 "lazy" (or Capcom for that matter) is just ignorant. I'd like to see a full breakdown of those people's catalogs and favorite games + justifications of how those games aren't somehow suffering from or violating the same things as the Capcom and/or Resident Evil 6.
Originally posted by fishboilOriginally posted by Mr. Spencer View PostI think that people fear change, they cradle nostalgia in their arms and can't let go. Games must evolve, it's the nature of the industry.
Hearing people complain about the more "action oriented" gameplay of RE4, while at the same time see the same people moan about how 1.5's supposed action oriented gameplay looked awesome makes me want to nuke the RE community from orbit.
Originally posted by fishboilAn real evolution of RE would be to improve new ways to scare the player, better game design etc. RE4 was not evolution, because it simply discarded everything that made RE special.
Originally posted by fishboilFor next Silent Hill or Amnesia, I hope there will be laser rooms and kickass takedown's, because that's what evolution is, right? Making everything unique into black blob of Gears of War/COD rip-off's.
As for Gears of War/CoD rip-offs ... well, I'm at least glad Capcom didn't hasn't done that with their third person action games yet. Fortunately, Capcom's been good enough to actually experiment a bit with their gameplay stuff and try to be a trend setter, rather than just copying others. Playing Resident Evil 6 like GoW/CoD is like driving stick and not shifting.
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One of the main reasons on why the new RE titles today are crappy as hell is because they are hugely influenced from the resident evil movies, just think about it pure action with Superficial thin plot (All RE movies), one dimensional undeveloped characters (All RE movies), c-virus clones (Alice clones), slow-motion bullets matrix bullshit (afterlife), Jake with his superhuman powers saving the world bullshit (Alice), bad-ass agent heroine who kicks the shit out of his enemies effortlessly making them helpless and a laughable jokes (Alice), an open end to make an excuse for another crappy sequel (RE movies) and the list goes on !
Also don't forget capcom's attitude to conquer the dominant shooter market profit which is already filled with dozens of action shooters and don't forget Paul Anderson cinematic abomination toward Resident Evil universe which made me wonder up until now why didn't anyone tried to put the bastard into his eternal sleep ? I'm afraid that this series is dead and buried with no hope left for survival !
Last edited by Guest; 11-07-2012, 03:19 AM.
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RE1 had you encountering giant rocks, falling trap ceilings and receiving air dropped rocket launchers from helicopters, with multi-angle death shots. All stuff out of early 80s hollywood flicks ... in a video game from the mid-90s. Why isn't RE1 on trial for being uninspiring, unoriginal, "generic" and late-to-the-party?
RE 1-3 felt like an interactive B-Movies. So some of the things you mentioned, gave some charm to the first games. And at least earlier RE genericness was consistent.
Hearing people complain about the more "action oriented" gameplay of RE4, while at the same time see the same people moan about how 1.5's supposed action oriented gameplay looked awesome makes me want to nuke the RE community from orbit.Last edited by fishboil; 11-07-2012, 12:46 PM.
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Originally posted by fishboil View PostRE 1-3 felt like an interactive B-Movies.Mass production? Ridiculous!
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Originally posted by News Bot View PostYeah, three and a half years sure is lazy.
Like, seriously, calling Resident Evil 6 "lazy" (or Capcom for that matter) is just ignorant.
And having such a big team (600) delivering such an unpolished game and trying to sell it as a AAA product (and then complaining that the response has been underwhelming) sure fits my definition of lazy.
Deal.
EDIT: I think Capcom (the dev I was talking about) needs to learn something about this experience. Beyond just feeling sad because they didn't exactly get those mythical CoD numbers.
I really want to see what their next move will be with this series. They already said that if the game had a great reception, things would continue on the same path (but with more explosions, action and the like). But if the reception was not that great, then it would be reboot time.Last edited by Pikminister; 11-07-2012, 02:29 PM.Stuff to remember: Avoid forums if you're having a bad day.
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