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Resident Evil Revelations - The Official Spoiler Thread

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  • I think I might have a solution for the whole Jessica/Raymond nonsense, and why they go from opposing each other to being buddies in the ending. Let's assume they're both triple agents assigned by the GPC to fulfill similar goals by totally different means, and aren't briefed on other's involvement. So Jessica simply sees the Veltro guy/Raymond as purely a problem in her mission (so Jessica was indeed trying to kill him at the time), and Raymond feels the same way, since Jessica's mission is to get a t-Abyss sample under orders from Morgan, and Raymond's mission is to get a sample under orders from O'Brian. After the events of the game, they both learn they're working for the same agency, and thus the meeting in the cafe.

    It's probably not iron clad, and also probably not true, but it's the only sensible explanation I can come up with.

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    • My own guess is that Vester and Jessica are both very calculating and can improvize even under dire circonstances, that's why they managed to fool everyone, even the player ;-)

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      • Jessica's Report confirms that neither she or Raymond Vester are agents of the GPC. So we truly don't have a clue who they work for.
        Last edited by News Bot; 02-12-2012, 04:29 PM.
        PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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        • Originally posted by News Bot View Post
          Jessica's Report confirms that neither she or Raymond Vester are agents of the GPC. So we truly don't have a clue who they work for.
          Well fuck, now I've just given up on this game's story. Seriously, tying everything back to the GPC was the smartest thing Capcom could do and would really help in salvaging RE story from the past decade. Alas...

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          • Originally posted by LVL100 Merchant View Post
            Well fuck, now I've just given up on this game's story. Seriously, tying everything back to the GPC was the smartest thing Capcom could do and would really help in salvaging RE story from the past decade. Alas...
            To be fair it doesn't really make sense for the consortium itself to be a villain.

            It's mostly the companies in the consortium that are the true bastards. Umbrella, Tricell and potentially Umbrella's rival company. The latter needs truly explored.
            Last edited by News Bot; 02-12-2012, 06:06 PM.
            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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            • There's some pretty interesting theories in this thread. For me personally, there were only two things from that mind fuck of a plot that bothered me a bit. I know several people have already commented on the idea that people living on a sunken ship for a year is a little ridiculous.

              That however, I can forget about when I start adding abunch of "maybe's" in there. For instance, just maybe there was enough oxygen left, running thin but still there. Maybe Norman was taking tiny little sips of air. He was the only one left alive (in human state) by this point anyways, so it wasn't really "people" being alive for a year on a sunken ship, just one man, which would of course leave more oxygen for old Norman.

              Now we know that the ship sank a year before Revelations, but we don't exactly know what month in 2004. Therefore, if it was in mid/late 2004, the majority of the Veltro soldiers could have expired in early 2005(a little bit easier to swallow).

              Anyways, onto the two things that actually confused me beyond the point of being able to pull a half ass explanation out of the other half of my ass. First of all, how in the hell did the recently deceased FBC soldiers get on to the Dido? No apparent scuba gear to be found and the doors were sealed up prior to Chris and Jill's arrival so...what the hell?

              The other is the final fight with Jack Norman, which was also the coolest boss I've seen in awhile. Of course many people including myself were a bit confused when he started teleporting around the room like a wizard and creating illussions of himself. My best guess is that Norman's ability to somehow control his mutation for a year, had somehow concentrated the virus thus giving him absurd powers.

              Sure, when you take a survival horror game and mix in a Conan O'brian look-alike, an obvious piece of eye candy with a one-liners dumber than a Chimera's IQ and two goofballs for comic relief, you tend to get a few moments more akward than searching for images of HUNK in a public library.

              Overall, I loved this game a lot and it's probably in my top five of RE titles. I don't really care if there is a sequel since I'm just not that interested in the double/triple/quadruple agent stuff , I'm just glad to know the series has finally made that step in the right direction, even if it's only on the small screen for now.
              Last edited by REmaster; 02-13-2012, 04:30 AM.
              "One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars."
              Resident Evil/Castlevania/ Silent Hill/Onimusha/Tekken /Dark Souls

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              • Scare factor - 4/10
                Graphics - 10/10
                Scenary - 8/10
                Story - 8/10
                Tension - 7/10
                Gaemplay - 8/10
                Characters - 6/10
                Monsters - 7.5/10
                Soundtrack - 9/10
                Puzzles - 5/10
                Nostalgia - 7.5/10
                Overall - 8.5/10

                I also want to add that this is the first and only game I have/will play on the 3DS so I dont know if its the games fault or the console but what 3D? did I miss something? You flip that switch up and it just gets blurry as hell. What a useless feature and total bullshit way of making us fork out for more money. I tried it like twice for 5 seconds and never bothered with it again. In those 5 seconds serious my eyes were hurting. Apart from that though really good game and hope they continue with these games otherwise I feel bad for you who paid £180 for a console with 1 game worth playing. I will continue to use my g/fs childs DS until they give me a little more motivation than 1 game.

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                • Originally posted by REmaster View Post
                  The other is the final fight with Jack Norman, which was also the coolest boss I've seen in awhile. Of course many people including myself were a bit confused when he started teleporting around the room like a wizard and creating illussions of himself. My best guess is that Norman's ability to somehow control his mutation for a year, had somehow concentrated the virus thus giving him absurd powers.
                  I have a theory that Norman could bend light or manipulate it in someway, allowing him to become invisible move around for short periods of time making it look like he was teleporting himself and make fake copies of himself. The only thing I have to back this up though is that short flash of light that happens before he teleports.

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                  • I copied this from a forum i joined yesterday. I wanted to know your opinions on this.

                    Spencer: "...a new superior breed of humans, given birth by the Progenitor virus. The Wesker children were entrusted with endless potential. Of them, only one survived. You."
                    Wesker: "Are you saying I was manufactured?"

                    This suggests that Alex Wesker is thought to be dead....
                    The last anyone knew of Alex is he/she was conducting experiments in the South Seas islands to find a virus for Spencer in order to find the secret to immortality. Alex managed to create this virus but betrayed Spencer and dissapeared with the results. Since Alex succeeded it's unlikely he/she is dead.

                    Ada Wong was hired by Albert Wesker in RE:4 to retrieve a Plaga sample (Really, her loyalties lay with the mysterious Organization she worked for and was also conspiring against Wesker). Under orders of the Organization, Ada double-crossed Wesker and delivered a fake version of the sample to him. If the Organizations main objective is to destroy Umbrella/Tricell...why would Ada have gone through so much trouble to obtain a real sample? Could Alex be the head of the Organization?

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                    • Originally posted by REmaster View Post
                      Anyways, onto the two things that actually confused me beyond the point of being able to pull a half ass explanation out of the other half of my ass. First of all, how in the hell did the recently deceased FBC soldiers get on to the Dido? No apparent scuba gear to be found and the doors were sealed up prior to Chris and Jill's arrival so...what the hell?

                      The other is the final fight with Jack Norman, which was also the coolest boss I've seen in awhile. Of course many people including myself were a bit confused when he started teleporting around the room like a wizard and creating illussions of himself. My best guess is that Norman's ability to somehow control his mutation for a year, had somehow concentrated the virus thus giving him absurd powers.
                      I'm not sure about the first one. My guess is that they were on the ship when it sank and just happened to die not long before Chris and Jill arrived. I know that doesn't make any sense, but I can't think of anything else. As for the limited oxygen thing, it's possible that the virus had effects on Norman over the year that changed the way in which he used oxygen; perhaps he simply didn't require much of it. He probably lived off of canned foods, although I'm not sure where he would have gotten fresh water. Hopefully those parts of the ship were still accessible to him and not flooded.

                      As for Norman's teleportation thing, as cool as I thought his physical form was I thought this was absolutely ridiculous. I say it was one of two things - alexdz's theory or simply a gameplay mechanic (like the connecting item/weapon boxes). Perhaps it was possible that it was similar to Wesker's abilities, where it looked like he was teleporting but he was just moving extremely fast. It doesn't explain the multiple forms (I believe the game calls them phantoms), though.
                      Mass production? Ridiculous!

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                      • My theory is that they weren't illusions but a product of hallucinogenic substances.
                        See you in hell.

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                        • Originally posted by Mr. Spencer View Post
                          My theory is that they weren't illusions but a product of hallucinogenic substances.
                          I'm pretty sure this is the case, though how he manages to affect Chris and Jill from a distance is unknown.
                          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                          • Perhaps the light he emits before "disappearing" disorients Chris and Jill like the effects from a flashbang grenade, but in a way where they don't even know that they're disoriented. Maybe the light just hits a certain part of the eye that doesn't change how the surrounding environment appears, but does affect the focus on a specific object. Perhaps it's something to do with the blind spot? http://en.wikipedia.org/wiki/Blind_spot_%28vision%29
                            Mass production? Ridiculous!

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                            • Originally posted by Mr. Spencer View Post
                              My theory is that they weren't illusions but a product of hallucinogenic substances.
                              I thought about that too, maygbe that purple gas he exales has something to do with it as well.

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                              • A three-part developer diary has been posted online by IGN:







                                Not sure if this was already known or not, but it is confirmed that O'Brian is one of the original eleven.

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