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Maybe new short 1.5 video. this thread is for 1.5 experts :D

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  • #61
    Originally posted by chrisliam2 View Post
    what build was the game with leon shooting baby gators in an unfinished room ?
    If you're speaking of that sewer room that looks like the bridge from the pool of RE2 retail.
    It's in the final build of 1.5.

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    • #62
      Originally posted by geluda View Post
      To my knowledge the BioFlames build is not the final build, I could be wrong but I believe there are differences between the BioFlames build and the Complete Disc build, which is the true "final" build.

      Playststion Museum build = 40% - 50%
      BioFlames build = 60% - 70%
      Complete Disc build = 70% - 80%

      Don't quote me on that though, someone will correct me if I'm wrong, but that's how I've come to know it...
      The complete disc build and the Bioflames one are both pretty much the same build. If there are differences, they are very minor. Still from the same Era.
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      • #63
        Originally posted by geluda View Post
        Playststion Museum build = 40% - 50%
        BioFlames build = 60% - 70%
        Complete Disc build = 70% - 80%
        These kind of numbers are not relevant. And there are probably many more versions. The playstation museum build was already very advanced and representative of the final game, it was pretty much a beta version.

        What I'd like to put my hands on someday is the "blue" version. I don't understand why they changed the colors and made it look "normal" after a few builds. These blue environements made the atmosphere very special.

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        • #64
          Originally posted by Alzaire View Post
          The complete disc build and the Bioflames one are both pretty much the same build. If there are differences, they are very minor. Still from the same Era.
          Yeah I knew they were very close together, thanks for confirming. I heard rumours dotting about that the Complete Disc build had some minor differences like backgrounds being slightly more complete, although I can't confirm any of that obviously, I think I read in on the BioFlames forum ages ago when people were analysing photos against existing footage, I guess people generally assumed the Comlplete Disc was the true "final" build.

          Originally posted by Rick Hunter View Post
          These kind of numbers are not relevant. And there are probably many more versions. The playstation museum build was already very advanced and representative of the final game, it was pretty much a beta version.

          What I'd like to put my hands on someday is the "blue" version. I don't understand why they changed the colors and made it look "normal" after a few builds. These blue environements made the atmosphere very special.
          My intentions were not to spread rumours so I apologise if I'm making assumptions, I'm just repeating conclusions made by others from previous discussions across forums... I think people agreed though that the PSM build is no more than 60% complete and is likely to be closer to 50% complete considering it's lack of voice acting and lack of sound effects in certain rooms, although again that's just peoples conclusions based on the evidence available.
          Last edited by Guest; 05-05-2012, 06:33 PM.

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          • #65
            Originally posted by Rick Hunter View Post
            What I'd like to put my hands on someday is the "blue" version. I don't understand why they changed the colors and made it look "normal" after a few builds. These blue environements made the atmosphere very special.
            I think that the "blue" and "red" versions of RE1.5 are just misunderstanding - or lack of informations at the time.
            Capcom first advertised RE1.5 by showing "blue" pictures/videos; they were all from the RPD. Then they showed the "red" pictures/videos from the burning lab. Finally they showed us "normal" pictures and videos. Back in the days, I remember speaking of the "blue period" and the "red period" of the game in SurvivHor, a joke/reference to Picasso

            The electricity is turned off in the RPD, hence the blue mood. After turning the electricity back on (obviously after solving one or several puzzles) the backgrounds turn back to "normal" colors. My point is that Capcom planned this puzzle (electricity off then on) since the beginning of the development of RE1.5. There is no "color versions" and they didn't change their mind. They just keep releasing more and more information and footage about the game.

            But I agree, I would like to find the first (?) RE1.5 beta too; the one where they used Chris' 3D model for Leon and where the RPD's lobby was slightly different than the one they used in the final beta.
            Bloodborne: my Facebook page and my Youtube page

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            • #66
              I think we would all love to play every build ever made lol but to tell the truth I dont think I will ever play 1.5 and thats ok ( for me ) I am how ever really looking forword to playing the full version of resident evil 1.5 2d by alinhoalisson one day . him and his small team are doing fantastic for a 2d game he has captured 1.5 atmosphere perfect and it plays really well.

              but I do enjoy when new info of 1.5 comes out always nice tto learn something new about it.

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              • #67
                Originally posted by imacwesker View Post
                The electricity is turned off in the RPD, hence the blue mood. After turning the electricity back on (obviously after solving one or several puzzles) the backgrounds turn back to "normal" colors.
                I wasn't aware of this. So basically even in the final version the RPD starts out blue, and then looks normal once we turn the lights on? Are you sure about that? It's very interesting, but it would also mean that each background would appear twice in the disk data.

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                • #68
                  Only a few, not that many.

                  Originally posted by Rick Hunter View Post
                  I wasn't aware of this. So basically even in the final version the RPD starts out blue, and then looks normal once we turn the lights on? Are you sure about that? It's very interesting, but it would also mean that each background would appear twice in the disk data.
                  sigpic

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                  • #69
                    Originally posted by Rick Hunter View Post
                    It's very interesting, but it would also mean that each background would appear twice in the disk data.
                    A similar concept was used in Resident Evil 3: Nemesis.
                    The first part of the game (up until you enter the RPD) took place during daylight, after you left the RPD it was night, and all the backgrounds up to this point were changed to reflect this.

                    I'd say it's not unlikely that a similar approach was used for 1.5's RPD backgrounds.

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                    • #70
                      Originally posted by Upaluppa View Post
                      A similar concept was used in Resident Evil 3: Nemesis.
                      The first part of the game (up until you enter the RPD) took place during daylight, after you left the RPD it was night, and all the backgrounds up to this point were changed to reflect this.
                      Besides the intro/factory saying "September 28...Daylight" they did a piss poor take on having anything daylight before the RPD. Everything looked more night than anything.
                      Zombies...zombies everywhere...

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                      • #71
                        How do you get the unreachable final build of 1.5?

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                        • #72
                          By shutting the hell up and waiting until someone decides to release it.

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                          • #73
                            you dont unless your the most lucky person on the earth lol you have a better chance of winning the lottery

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                            • #74
                              Patience, This game can get released in any time, tomorrow or next month or next year or next decade or never (in our life time) only god knows the answer.
                              sigpic

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                              • #75
                                Pretty much. It's hardly unreachable - I'd bet anyone here money that it'll be released one day. Of course, that's kind of a loosing bet for you, since I can't say whether it'll be when RE6 hits, a year from now, a decade...I can go quite long without loosing that one. It's just a waiting game which I can, frankly, play as long as needed.

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