Gemini, just thought of something. Have you considered a straight port to the PS2? Would it be feasible to compile a PS2 binary that you could run off of a USB stick with ULaunchElf? I remember somebody porting Doom for PS2 this way earlier, could it be done the same with Squeeze Bomb?
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Originally posted by meer View PostI was wondering if there is going to be a mode or option for 'knife challenges(e.g. against the golden tyrant)' because honestly I am pretty dang bad at knife challenges! If not I'm sure I can adapt haha
Originally posted by Zombie_X View PostGemini, I remember you saying that there was some code for the alligators already on the disc. Was that perhaps some unfinished AI? Really interested to know.
Originally posted by Northman View PostGemini, just thought of something. Have you considered a straight port to the PS2? Would it be feasible to compile a PS2 binary that you could run off of a USB stick with ULaunchElf? I remember somebody porting Doom for PS2 this way earlier, could it be done the same with Squeeze Bomb?Last edited by Gemini; 05-03-2015, 08:42 PM.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Gemini: Are you and the team going for a "when it's done" style approach, where it's not going to be released until every planned feature is in and working fully, or more going for a initial release where everythings completely playable from start to finish then later we will receive updated versions with new features etc?Last edited by icemann; 05-04-2015, 08:37 PM.
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Originally posted by Gemini View PostYes, the alligator AI is in the vanilla build. It works somehow, but it has only a few commands like chasing players around or raising a meter above ground. It can't attack or do much more.
I could swear there was mention of knife only achievements prior. I myself don't really think much of them but I think its worth looking into for longevity sake. Maybe it unlocks a moderately interesting feature; something nice enough to be satisfied to achieve but not not big enough to make the player feel obligated to earn it. Perhaps something similar to the special jump you get in mario 64 after getting 120 stars?Last edited by NEOMEGA; 05-05-2015, 12:47 AM.
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Originally posted by Eteponge View PostLet me take a wild guess that the Easter Egg will be Jesus Trollmero's fabled Elza Panties.
Originally posted by icemann View PostGemini: Are you and the team going for a "when it's done" style approach, where it's not going to be released until every planned feature is in and working fully, or more going for a initial release where everythings completely playable from start to finish then later we will receive updated versions with new features etc?
Originally posted by NEOMEGA View PostI could swear there was mention of knife only achievements prior. I myself don't really think much of them but I think its worth looking into for longevity sake. Maybe it unlocks a moderately interesting feature; something nice enough to be satisfied to achieve but not not big enough to make the player feel obligated to earn it.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Originally posted by Northman View PostGemini, just thought of something. Have you considered a straight port to the PS2? Would it be feasible to compile a PS2 binary that you could run off of a USB stick with ULaunchElf? I remember somebody porting Doom for PS2 this way earlier, could it be done the same with Squeeze Bomb?
or a chipped PS2, because those can play PSX backups without issue.If you read this, you wasted five seconds of your life.
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Originally posted by originalzombie View PostA modded ps3 with cfw is your best option.Last edited by Gemini; 05-08-2015, 08:36 AM.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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