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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
Gemini just added even more pictures for the sewers. Also welcome back News Bot
Okay, for the first time in a few years, I must say that I'm not sure exactly where 'Pedro's tunnel' is. My guess was originally that it was the corridor connecting the 'central hub' to the 'baby gator pool' via the upper level of the Drains. However, the door placement doesn't match at all. Perhaps it is the final corridor through which you escape to the Factory?
Okay, for the first time in a few years, I must say that I'm not sure exactly where 'Pedro's tunnel' is. My guess was originally that it was the corridor connecting the 'central hub' to the 'baby gator pool' via the upper level of the Drains. However, the door placement doesn't match at all. Perhaps it is the final corridor through which you escape to the Factory?
I allways found the sewers map a bit confusing so i dont really know how to locate every room. I got almost an idea of how RPD is made but sewers are confusing. That's another surprise we will get when the final build comes out i guess.
In other hand, if he's working on that area that means the rpd demo will come sooner or later. Im glad he's doing progress so fast.
This. Remember his charming post about parallel development? Still, I really do wish the RPD demo would come out already. Not for my sake necessarily, but more as a POC to rub in Capcom's face.
Oh, and I hate to be that guy (actually, I kind of like it), but the brick walls seem a little out of place in the final iteration of 1.5's Sewer. I think they'd do well with a bit of moss or something. The style seems very similar to an earlier design of the 'flood corridor', featuring a fully bricked-out interior. Perhaps they were going for that look?
New photos of the sewers look awesome. That croc control room looks so much like a retail version would look (minus the glass of course)
The passage with the dead body 'Pedro' - is that a IGAS creation or is that a room which was in 1.5 originally? I don't recall seeing it?
It looks designed differently (walls and bricks) to the other sewer rooms we have seen so far - is this on a separate floor altogether? Maybe a higher level?
I don't understand why the map still shows the alcove in the PSM-build position. Both the IGAS recreation and the Inflames photograph depict this 'box-moving' alcove closer to the center.
I don't understand why the map still shows the alcove in the PSM-build position. Both the IGAS recreation and the Inflames photograph depict this 'box-moving' alcove closer to the center.
Because I couldn't be bothered to make a quick texture change. It will be changed eventually.
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