Originally posted by Unmasked
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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Last edited by Gemini; 02-06-2016, 07:13 AM.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Originally posted by Gemini View PostThere are three types of box: baggage boxes for just placing items, save boxes which also let you save, and a yet-to-be-revealed type with a special function and all the previous.''Whaaaaaat?! No money?! Hieeeeeer...SEK A COK!''
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Originally posted by Gemini View PostI still haven't finished porting the save screen, but it will be included and you should be able to use cleared games to progress in a later demo or the complete game.
Hey Gem, do you have any cool cheat codes in your dev build that you like to play around with?
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Originally posted by Gemini View PostI still haven't finished porting the save screen, but it will be included and you should be able to use cleared games to progress in a later demo or the complete game.
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Originally posted by Rick Hunter View PostThat's interesting, the game might be kind of episodic until the full release then?''Whaaaaaat?! No money?! Hieeeeeer...SEK A COK!''
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Multiple types of boxes? Hm, sounds like someone took influence from Dino Crisis.
Still odd how PS1 memory cards are used for saves, it would have been a better idea to use floppy discs, then you could have a computer screen as the save background/load screen. Having a PS1 card as a save item just seems off.
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Originally posted by Unmasked View PostI imagine what special features will have the third one but im sure i will get surprised when the demo comes out. Good job Gemini
Originally posted by Northman View PostHey Gem, do you have any cool cheat codes in your dev build that you like to play around with?
Originally posted by Rick Hunter View PostThat's interesting, the game might be kind of episodic until the full release then?
Originally posted by Zombie_X View PostMultiple types of boxes? Hm, sounds like someone took influence from Dino Crisis.
Still odd how PS1 memory cards are used for saves, it would have been a better idea to use floppy discs, then you could have a computer screen as the save background/load screen. Having a PS1 card as a save item just seems off.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Man Gemini you got me on the third item box. I imagined his functions being saving, item box and locker to change clothes but now you said that and im confused. And that's good, because i want to be surprised. Your reply also reminded me to those item box from survivor mode on Remake.''Whaaaaaat?! No money?! Hieeeeeer...SEK A COK!''
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The only think I don't like about these multiple item boxes (such as saving at one)is, will make the game too easy / easier?
Could you perhaps add an option to turn these off in the Options menu (basic item box VS multiple ones) or maybe remove them when playing on Hard Mode or something?
How exactly would they work in-game.."I never thought any of this stuff my brother taught me would work!"
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Originally posted by RaccoonSurvivor View PostThe only think I don't like about these multiple item boxes (such as saving at one)is, will make the game too easy / easier?
Could you perhaps add an option to turn these off in the Options menu (basic item box VS multiple ones) or maybe remove them when playing on Hard Mode or something?
How exactly would they work in-game..Last edited by Unmasked; 02-08-2016, 04:27 AM.''Whaaaaaat?! No money?! Hieeeeeer...SEK A COK!''
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Rather than making the game easier for the players, I think it's supposed to make development and planning easier for the developers. These item and save boxes can practically be placed anywhere, so that gives Gemini and co. more flexibility in planning and adjusting things like supply/key item/enemy placement, and ultimately the difficulty of the game.Last edited by biohazard_star; 02-08-2016, 06:14 AM.Seibu teh geimu?
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Originally posted by Unmasked View PostNot so easy. For saving your game you probably still need those Memory Card items. Without them is like not having Ink Ribbons. And for Items its the same as retail games but both features focused in one place.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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