Originally posted by Unmasked
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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Originally posted by Enigmatism415 View PostDonations provide an incentive for Gemini to take his time to stream. When Gemini streams, the thing he is most likely to stream is 1.5 development. So, do the math.
In any case dont get me wrong, im glad that he recives donations to achieve his goals, and it makes me happy to see how this project is going. Keeps my hype on fire.''Whaaaaaat?! No money?! Hieeeeeer...SEK A COK!''
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Originally posted by Unmasked View PostThis is like saying that Gemini only works on 1.5 when he does a stream. I understand what you say but the thing is, he said the donations are to buy things that he needs, nothing related to the project. He does streamings if people donate or not.
In any case dont get me wrong, im glad that he recives donations to achieve his goals, and it makes me happy to see how this project is going. Keeps my hype on fire.
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Originally posted by chrisliam2 View Postif it was for 1.5 he could get into trouble and the whole project could get shut down.
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Originally posted by Enigmatism415 View PostWhich is why he'd never set up donations for the production of the game. I'm only saying that increased donations incentivise him to stream, but that doesn't mean that the donations are for 1.5. He has a life outside of sitting behind his computer screen, so anything to get him back at his desk is good news for 1.5, indirectly.
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It figures that a Gemini would share with us all after I became lazy about keeping up with current events.
The AI demonstrations and model textures were very nice to see. And getting to see all the work that goes into making the game function is interesting. Hopefully it will give people more insight into how painstaking of a process it truly is when they begin to fear the project is dying off just because they haven’t seen any new developments in a while.
Cheers.sigpic
"Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."
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Moving over from the modding forums, I found it! This was the first ever attempt at recreating 1.5 that I ever saw. Seen Marvin around here a lot but not in recent years, even back then his work was impressive to say the least. I don't know if he was the first but he was the first I ever saw who attempted developing code and Resident Evil for the PlayStation, it's amazing what 10 years does and shows just how much work it's took to get this far, excluding acquiring the actual material. Very impressive.Last edited by Guest; 04-07-2018, 12:46 PM.
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Here is an improvement of the soundtrack of the laboratory escape, it is a silly thing that Capcom has put that phone message, at least it would have been more logical to use the voice of the RE1 of position marker.
Has anyone noticed this background track that is heard only in the part that shows the spider tunnel? It does not sound familiar to me.
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Here is a little something I've been working on over the past couple of weeks.
It's mostly done by now, but I still need to finish a couple of things in order to complete the lobby office. You can see a video of the lobby working in-game on DB's channel.
Bonus shot:
Spoiler:
Let there be light!
Last edited by biohazard_star; 05-18-2018, 11:54 AM.Seibu teh geimu?
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Originally posted by biohazard_star View PostHere is a little something I've been working on over the past couple of weeks.
It's mostly done by now, but I still need to finish a couple of things in order to complete the lobby office. You can see a video of the lobby working in-game on DB's channel.
Bonus shot:
Spoiler:
Let there be light!
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Originally posted by biohazard_star View PostHere is a little something I've been working on over the past couple of weeks.
It's mostly done by now, but I still need to finish a couple of things in order to complete the lobby office. You can see a video of the lobby working in-game on DB's channel.
Bonus shot:
Spoiler:
Let there be light!
With putting some zombies and this old friend is 11/10.
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Originally posted by biohazard_star View PostHere is a little something I've been working on over the past couple of weeks.
It's mostly done by now, but I still need to finish a couple of things in order to complete the lobby office. You can see a video of the lobby working in-game on DB's channel.
Bonus shot:
Spoiler:
Let there be light!
''Whaaaaaat?! No money?! Hieeeeeer...SEK A COK!''
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Maybe add overhead door closers for the doors out in the corridor to make them look less bland, leaving the wooden office untouched.
Need a better texture for the over office door plexiglass too, atm it looks like a blank placeholder.
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