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Some cool 1.5 exclusive screenshots (**As seen on TV!**)

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  • Originally posted by Rick Hunter View Post
    Or maybe it was her real name after all?
    That's probably the answer. They wouldn't have any interest in renaming her if she was really called Linda in the prototype. Case closed, I guess - no more stories will be told about "Linda".

    Resident Evil: Behind the Mask twitter
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    • Originally posted by Rick Hunter View Post
      One thing though, why calling Linda Ada? It's a strange decision. Or maybe it was her real name after all?
      Why call Ada, "Linda" in the first place? remember DJ?

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      • Either concept name, rumors, or fake information. DJ comes from some smartass reading incorrectly the kana for ロイ. The goofy attempt could come from handwritten ロ looking like a D and イ looking like a weird J.

        Resident Evil: Behind the Mask twitter
        , also in Facebookian flavor for great justice.

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        • Well, anyway, it would make sense that her name is Ada, since she's present since BH1 with the whole John-Ada-Mole thing. I don't even know how I can still remember that :S There are some game details that just stick to your mind for decades.

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          • incredible hacking work, never seen anything like this before

            it's pity that they don't have access to the 80% beta, they would've do an even better work
            Last edited by warren; 11-01-2012, 09:42 AM.

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            • Originally posted by warren View Post
              incredible hacking work, never seen anything like this before

              it's pity that they don't have access to the 80% beta, they would've do an even better work
              Not sure the 80% version would need any change. The goal is to get as close as possible to this version with what they can gather I guess.

              But when it comes to animations and voices, it's not really possible to do anything.

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              • Why would animation not be really possible? They can hack in rooms and events, and hack code - why wouldn't they be able to hack the animations?

                Resident Evil: Behind the Mask twitter
                , also in Facebookian flavor for great justice.

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                • Because it's time consuming, and we don't know anything about the animation of the characters for most of the cut-scenes in the game. And until proven wrong, until now they haven't touched that.

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                  • Most likely they can manage that after coming such a long way with impressive achievements. ;) The fact that they are using brand new tools (RDT Editor / Walker sure looks like a nice piece of software) should give a nice idea of what they're capable of. I'm sure new animations (or even imported ones from RE2) will be implemented as some point.
                    Last edited by Gemini; 11-01-2012, 10:15 AM.

                    Resident Evil: Behind the Mask twitter
                    , also in Facebookian flavor for great justice.

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                    • Man that pic is hilarious.

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                      • Did anyone else notice the significance of the Western Hallway being locked? I hadn't realized it at first, but this video may hold important clues for the RPD game-play of each character.

                        My guess:

                        Leon's Game:
                        - Starts on the helipad.
                        - Leon descends the outdoor stairwell, enters the 3F Hallway door, then enters the door to the Chief's office (the first save room).
                        - The door to the Conference Room is locked, so he can only enter the 3F Elevator Hall. The Elevator's power is down so he uses the Western Stairwell to reach the 1F Western Hallway (the door from the 2F Elevator Hall to the 2F Hallway is probably locked).
                        - Leon can then access the 1F Office, Reception, Interrogation Rooms, and Lobby (the door to the Eastern Hallway is probably locked). He eventually finds the 2F Key somewhere here.
                        - In the southern interrogation room, he encounters Roy, and a dialogue similar to that with Marvin in retail-RE2 ensues.
                        - Leon meets up with Marvin at some point on 2F, as he can be seen in an Inflames-exclusive image. Somewhere here they find the key to the 1F Eastern Hallway, allowing them to reach the basement for the boss fight, and ultimately the Sewer.

                        Elza's Game:
                        - Starts in the RPD 1F Lobby
                        - As shown in the new video, she can only enter the Reception Room and the Eastern Hallway at first.
                        - She descends to the basement (the rear door is blocked by a crate), and perhaps meets John somewhere on B1, or maybe later on the upper floors. She probably finds the key to the 1F Western Hallway somewhere down there.
                        - With this key, she can now access the upper floors of the RPD, and encounters Roy in the southern interrogation room (again, similar to retail Marvin).
                        - Somewhere along the way she creates a shortcut for herself by dropping behind the RPD and moving the crate out of the way to allow easier access to the Eastern Hallway. She probably uses the Fire Extinguisher object to douse the Van fire and collect an item.
                        - She eventually makes her way up to the 3F Conference Room for the boss fight, then uses the rear emergency exit door to reach the helipad (against John's advice, as seen in the Inflames-exclusive image). From this outdoor stairwell they can unlock the door leading to the 3F Hallway, which had been locked from the other side before the boss fight. Similarly, the Conference Room emergency exit was locked from the inside, preventing Leon from entering but allowing Elza and John to exit.
                        - They then use the Time Bomb object to blow up the crates blocking the ladder, and can now descend to the Sewer manhole.

                        One interesting piece of evidence that suggests that Elza investigates the second floor later than Leon does can be found in these Inflames-exclusive images:
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                        In the first two images with Leon, the corpse's feet are positioned to the left, and he is recently deceased. Leon can be seen making a mental note: "Everyone has either been eaten by a zombie or turned into one themselves." In the third and fourth images with Elza, however, the zombie's feet are positioned to the right, and Elza can be seen shooting the zombie before he gets a chance to awaken.

                        I suppose it is possible, though, that the reverse is true. In other words, Leon encounters the zombie corpse after it has already been shot by Elza, hence the change of feet position.

                        What do you guys think?

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                        • Originally posted by Gemini View Post
                          It features the best custom backgrounds out there
                          ...c2keo...?!

                          Originally posted by Rick Hunter View Post
                          But when it comes to animations and voices, it's not really possible to do anything.
                          Except calling up the voice actors
                          Last edited by Enigmatism415; 11-01-2012, 11:33 AM.

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                          • Originally posted by Darkness View Post
                            I checked the forum every day for the last 2 months... and i just canĀ“t believe this... Im completely amazed :X
                            Last edited by Morellus; 11-01-2012, 11:54 AM.

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                            • Call up paul Haddad and ......OH MY GOD WE DONT KNOW ELZAS VOICE ACTOR
                              Seriously, the sherry wait sounds way too much like claire, it has to be her.

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                              • Well, the idea would be to have the original RE2 stuff to dub the entire game. I would so love to have Alyson Court to dub Elza as well, her voice would fit the character like a charm.

                                Resident Evil: Behind the Mask twitter
                                , also in Facebookian flavor for great justice.

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