Originally posted by PROTOBOY
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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I'm looking for Resident Evil 3.5 (BioHazard 4 "Progenitor" and "Hallucination"-"Hookman" Version) or scans, articles! Resident Evil 1.5 release info = http://www.bioflames.com/forum/viewtopic.php?t=3328
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Originally posted by Enigmatism415 View PostI'm glad you guys enjoyed it! Now you have nearly everything I do...
I also strongly recommend downloading the complete set of Black~Crow's maps, since he's managed to dig up a handful of images that not even I have the original files for (like the second Power Room screenshot). Many of these images might be magazine scans that Black~Crow cropped himself, but I still keep even his oldest maps around for their rich variety of screenshots. I'm sure he'd be generous enough to share anything that my collection might be missing.
Speaking of missing... someone (forgot who) uploaded a double-screenshot of Roy like the one below, but without big markings blocking the frame as you see here. If anyone could post this unscathed image (or PM it to me) I would be quite grateful. The upper screenshot with Elza is more important, since I already have a version of the lower one with a less obtrusive watermark.
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Sorry! I totally agree, I was being careless and not properly relabeling all the assets that I've collected over the years. I had always planned to do it at some point (along with weeding out the duplicates) but just haven't gotten around to it yet since I've been busy with other projects. Ever since I took a C programming class though, I've been trying to use more underscores instead of spaces in my file names.
If you guys want, I can properly relabel and organize it tomorrow to be FAT32-safe (or whatever non-OSX-friendly thing you guys are using... the folders open just fine on my Windows XP Pro partition which uses NTFS)... Almost all of the messy file-names you see are simply those of their unaltered sources.
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Drats, fooled again! I had this same issue with the bloody Kennel. Why are RE camera angles so warped all the time? I'm really curious to know their secret.
Just a thought...Last edited by Alfred; 11-09-2012, 07:13 AM.Choosing the main cast is absolutely awesome!
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Originally posted by Enigmatism415 View PostBtw, did anyone else notice that the positioning of the corner ceiling light is completely incorrect in these shots?
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These are, as far as I can tell, intact original backgrounds... so what gives?Last edited by Gemini; 11-09-2012, 09:33 AM.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Originally posted by fishboil View PostI really hope this doesn't reach Capcom's ears, because that video has quite a views. Maybe because of old game fans have problems with RE6, they have decided to let this flow past them.
Most players of that era gaming are now crown up, and don't even play. Most younger players don't know about it, their first experience is like something RE4 and on.
And that view count means nothing... Just spreading and perhaps some people of new era watch it and don't feel a thing. If they woulud, they would be all storming into this thread....
The only thing when they would enter scene with legal actions if such game would be sold publically on internet for example.Last edited by Marvin; 11-09-2012, 11:02 AM.ja i am made of dur butter and you are worth 2k monies
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The fanbase of 1.5 is 0,0001% compared to RE6. Majorty of the re players don't even know about 1.5. If capcom would release this, it would be epic lost of money.
Most players of that era gaming are now crown up, and don't even play. Most younger players don't know about it, their first experience is like something RE4 and on.
And that view count means nothing... Just spreading and perhaps some people of new era watch it and don't feel a thing. If they woulud, they would be all storming into this thread....
The only thing when they would enter scene with legal actions if such game would be sold publically on internet for example.Last edited by fishboil; 11-09-2012, 12:20 PM.
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Enigmatism415, did I miss something or is your file lacking the Factory and Laboratory screenshots?Last edited by Kegluneq; 11-09-2012, 12:35 PM.
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Originally posted by fishboil View PostWell, that N64 RE incident (I think it was for RE: Zero for N64) was less known, when someone tried to dump RE: Zero for N64. Capcom used it's full lawyer force on that one.
On a different matter, someone over at Bioflames forums alleges that the file size of Gman Willis' Biohazard 1.5 ISO is exactly the same as that of the Biohazard 2 Beta 2 ISO. They provide this link as proof for their assertion. http://mamedev.org/source/hash/psx.xml.html
Is that true? Can anyone verify? What does it mean about Gman Willis' claims? That they are all bunk?
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Originally posted by fishboil View PostWell, that N64 RE incident (I think it was for RE: Zero for N64) was less known, when someone tried to dump RE: Zero for N64. Capcom used it's full lawyer force on that one.Choosing the main cast is absolutely awesome!
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This "incident" like you call it sounds interesting. May you tell us more about it ?
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what kind of list is this?
108 <software name="biohaz2p">
109 <!-- Original images (unknown source)
110 <rom name="biohazard-2-beta.img" size="690020352" crc="107751a0"/>
111 <rom name="biohazard-2-beta.ccd" size="743" crc="7c549fd8"/>
112 <rom name="biohazard-2-beta.cue" size="77" crc="afc461e8"/>
113 <rom name="biohazard-2-beta.sub" size="28164096" crc="9af638a3"/>
114 -->>
115 <description>BioHazard 2 (Prototype)</description>
116 <year>1998</year>
117 <publisher>Capcom</publisher>
118 <part name="cdrom" interface="psx_cdrom">
119 <diskarea name="cdrom">
120 <disk name="biohazard-2-beta" sha1="2b7148b98f05498329e7bf2ced2a9ce44f3d4e9a" />
121 </diskarea>
122 </part>
123 </software>
124
125 <software name="biohaz2pa" cloneof="biohaz2p">
126 <!-- Original images (unknown source)
127 <rom name="biohazard 2 (beta 2).bin" size="780788736" crc="b7e5b1b9"/>
128 <rom name="biohazard 2 (beta 2).cue" size="86" crc="1fd0def1"/>
129 -->>
130 <description>BioHazard 2 (Prototype, Alt)</description>
131 <year>1998</year>
132 <publisher>Capcom</publisher>
133 <part name="cdrom" interface="psx_cdrom">
134 <diskarea name="cdrom">
135 <disk name="biohazard 2 (beta 2)" sha1="6297f31f083406884e03a1f52fd9db577e017fd8" />
136 </diskarea>
137 </part>
138 </software>
139ja i am made of dur butter and you are worth 2k monies
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Originally posted by Kegluneq View PostEnigmatism415, did I miss something or is your file lacking the Factory and Laboratory screenshots?
The reason that I organized the file by Chapter > Floor > Room is that it was intended to supplement my interactive maps.
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Speaking of which, can someone recommend the best method of making such maps? I just wanted to do something simple, whereby the user can click on sections of my map within room boundaries and have relevant screenshots pop up over the cursor. Totally doable right? I got the idea from Black~Crow's maps, which used to be the only widespread interpretations on the market. He made a good point that my maps offer no evidence of legitimate placement whatsoever, but simply populating the map with screenshots like he has done is not spatially economical, as we all know (hence the need for interactivity).
It would be a good 2D precursor to a future 3D map...
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Originally posted by Carnivol View PostStill amazed by the fact that no one's done anything like that before.
It's no secret that I am extremely layout-oriented, and thus I think that the organization should logically compartmentalize the different areas. Then, users old and new can tour the game and thus get a solid context for all the screenshots floating around the internet. I doubt I can do it alone though... I was hoping to rally some users in the spirit of making something new and cool for the community rather than just twiddling our thumbs in anticipation. At the very least it might help us pass the time until "Jesus Day."
At the same time, I'm sure many of you are indeed engaged in BH1.5 projects, which I usually find very enriching, especially MartinBiohazard and Seiyak0u's mods on YouTube.Last edited by Enigmatism415; 11-09-2012, 03:17 PM.
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Originally posted by fishboil View PostI don't remember details, so other persons with much more knowledge can help you. I remember the guy who wanted to dump the game had his equipment confiscated.
Bottom line, as far as the relevant facts goes is;
Someone had access to RE0 N64 and someone's legal team didn't approve.
/shutdown -h 0
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