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Some cool 1.5 exclusive screenshots ;)
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Been a whie guys, so from PS1 to PC? That's great, since my modded PS2 broke two years ago. Glad the forum still alive. Now, only waiting the 80% build...
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Originally posted by strikedio84 View Postnot too fond of the only PC version, but this make me wonder, do this means all the progress lost and just saved the necessary?, i know its kind of forbidden to ask % of any, but if you can say at least a number how many of the game its finished?.
at least give us some peace of mind.
thanks
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Originally posted by strikedio84 View Postnot too fond of the only PC version, but this make me wonder, do this means all the progress lost and just saved the necessary?, i know its kind of forbidden to ask % of any, but if you can say at least a number how many of the game its finished?.
at least give us some peace of mind.
thanks
Leave a comment:
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not too fond of the only PC version, but this make me wonder, do this means all the progress lost and just saved the necessary?, i know its kind of forbidden to ask % of any, but if you can say at least a number how many of the game its finished?.
at least give us some peace of mind.
thanks
Leave a comment:
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Holy shit! Thank you.
Now to get back on topic:
Very excited about the move to PC as it should allow the team to add some modern quality of life features to the game. How much has already been ported over?
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Originally posted by leftshoe18 View PostWhat's this about leaked Slipknot music?
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Originally posted by NEOMEGA View Postif it was just a verbal announcement what even was the point of waiting until the 25th to say it? Were you making absolutely sure it wasnt worth it to pursue it on PS hardware?
Originally posted by Upaluppa View PostJust to be sure, Carnivol's "ominous update" had nothing to do with this announcement, right?
When I saw that pop up recently I assumed that it would be connected to some fancy 1.5 news.
Originally posted by Northman View PostAre there any plans to open source this project following completion? This might (at least theoretically) enable 3rd party ports to other platforms. I could see Playstation 2 & 3 ports being particularly interesting, if the community decides to take them on. Also, Linux and Mac OS X could be made to happen.
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lots of music from the band Slipknot that was scrapped similar to 1.5 has been leaking recently which was also specifically recorded around 1997.
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Originally posted by Gemini View PostCurrently my pixel shaders require shader version 3.0 (support came with DirectX 9.0c), so even hardware from 2004-2007 should be capable of running this just fine.
Are there any plans to open source this project following completion? This might (at least theoretically) enable 3rd party ports to other platforms. I could see Playstation 2 & 3 ports being particularly interesting, if the community decides to take them on. Also, Linux and Mac OS X could be made to happen.
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Just to be sure, Carnivol's "ominous update" had nothing to do with this announcement, right?
When I saw that pop up recently I assumed that it would be connected to some fancy 1.5 news.
I guess I fooled myself by getting my excitement up too much. But its okay. I'm really just happy that the project is still going.
Any news is better than no news.
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if it was just a verbal announcement what even was the point of waiting until the 25th to say it? Were you making absolutely sure it wasnt worth it to pursue it on PS hardware?
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Hi there! long time no see. So, the project moves to PC? I guess it gives him less trouble and limitations than working on a PlayStation format / system and im okay with that. It's not much different than playing it on emulator anyway.
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I'm just going to assume right now you have to go through the painful process or porting over all your current work to PC then continue development from there. I still feel the be all end all solution would be acquiring the 80% build and finishing it from there but it seems the very few people that have it don't want to be known or are interested in talking anymore. This is the next best idea since developing on PC has unlimited tools as opposed to having to use those dated ass 1997 tools they were using before.
As for the 80% build anything is still possible as recently lots of music from the band Slipknot that was scrapped similar to 1.5 has been leaking recently which was also specifically recorded around 1997. If stuff like that which seemed never to be heard can get out maybe we have hope here just maybe....
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Originally posted by Northman View PostSo now that we're here, I have to ask, which operating systems will be supported/targeted? Since you're still developing the game, and some things are still not set in stone, I would humbly like to request at this time that would you please also include a software renderer (unaccelerated graphics), or compile a build against some older versions of DirectX, while also targeting, at the minimum, at least Windows XP and a number of older graphics chips. Also, will there be a version for Linux?
I'm requesting this, because my current fleet of Internet battle stations are slighty older Thinkpads, with not so up-to-date GFX chips in 'em (Intel HD 4000 and such). If you're still going to retain the Playstation 1-style graphics from 20 years ago, it's kinda retarded that you'd need the latest GFX chips and a Gig of VRAM to run what ultimately shouldn't be that taxing on the hardware. So basically, don't get all retarded with the system requirements, when you obviously shouldn't have to, so that we don't end up with a situation similar to GZDoom, where a game from 1994 is suddenly asking your machine to support the latest pixel shader overlay mipmap processing thingies, or else it throws a tantrum and won't run.
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