It will be interesting to see what team's decision will be with the Assembly Line of the Umbrella Factory.
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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Originally posted by P.I.M.P. View Postsorry guys if ridicolous question but all these new videos and pictures we're getting...is it a mod or is it the actual re 1.5 whichever version it is?
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Originally posted by Carnivol View PostAre there decisions to be made for it? I thought the factory area was one of those places that seemed relatively complete in all the media coverage available for it. (Besides minor stuff like some fluff on the outdoors area)
Also, what minor stuff on the outdoors area do you speak of? I don't recall seeing any differences in the 40% and 80% builds in those particular areas.
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Originally posted by RaccoonSurvivor View PostIt has never been used in any other Resident Evil game, so they wouldn't be able to copy code for it without having 1.5 in the first place
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Originally posted by Kegluneq View PostAlso, what minor stuff on the outdoors area do you speak of? I don't recall seeing any differences in the 40% and 80% builds in those particular areas.
Anyway, forgot his name (don't kill me) - but someone earlier in this thread made some comparisons of various outdoor areas in the factory area. Stuff like the placement of the police cars in the area outside the factory lobby, that missing door that connects to one area and so forth.
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Originally posted by doriantoki View PostYes you could. Leon A scenario when you have to get the key in the water treatment plant.
Originally posted by Kegluneq View PostYes. My perception of the project so far has been that the restoration of beta is an attempt to recreate the final build.
As for the police station, I much preferred the backgrounds of the early versions of the game. The camera was much lower and it was much more immersive... I don't agree with all the decisions they took in the development process.Last edited by Rick Hunter; 12-28-2012, 04:23 PM.
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