Originally posted by chrisliam2
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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Originally posted by Alfred View PostThe freezer Room was reused in RE2 without any changes. There was only one more light glowing beneath the fuse machine. Also, the background music is 100% the same unchanged from 1.5 to retail.
Probably some kind of puzzle or code that is needed to use the machine in there.
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Originally posted by Alfred View PostThe freezer Room was reused in RE2 without any changes. There was only one more light glowing beneath the fuse machine. Also, the background music is 100% the same unchanged from 1.5 to retail.
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Why exactly are there issues with releasing plot information of games that were scrapped? I understand there is a NDA involved, but why is it necessary in the first place?Last edited by Graco; 01-19-2013, 06:01 PM.sigpic
"Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."
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Originally posted by Graco View PostWhy exactly are there issues with releasing plot information of games that were scrapped? I understand there is a NDA involved, but why is it necessary in the first place?
An NDA isn't the only factor, there's also a level of trust involved between us and the developers in terms of what we can release. If we release something they told us in strict confidence and asked us not to, we ruin our relationship with them and wreck any chance of future information not only from them, but from any other developers in contact with them.Last edited by News Bot; 01-19-2013, 06:22 PM.PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium
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This page is interesting. I wonder if its all made up bs or what they are talking about is accurate, its talking like it was written by good old infamous psm curator
Leon Scott Kennedy, 21, has just finished police training and is now a rookie cop. With all of the trouble on the streets, Leon waits for rescue teams on the police department helicopter pad. But as his comrades succumb to the zombies with each minute passing by, he decides to find an escape route to ensure his own safety.The game features two characters: Elza Walker and Leon Scott Kennedy. Elza Walker is slightly easier as the zombies are fewer but she starts off with less ammunition. Leon Scott Kennedy begins with more ammunition but the amount of zombies and degree of difficulty have increased. During the re-design, Elza Walker was removed entirely from the game and replaced with Claire Redfield.Eleven years after development started, The PlayStation Museum jumped at the chance to kill zombies in what is regarded as the last official build of Capcom’s Resident Evil 1.5Last edited by Darkness; 01-19-2013, 07:07 PM.
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Ah, Upaluppa, I've never seen him around for ages. What I found interesting about his page is that he noted the code BTA-076 from PSM. I was always curious if it was something to do with the actual disc or whether it was just a cataloging code that Curator used for his website.
BTW that is a copy of the old PSM review from the old website.Last edited by Guest; 01-19-2013, 07:16 PM.
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Wow. Has anyone NOTICED this? He's selling EVERYTHING!
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