Originally posted by chrisliam2
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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I wonder if those little chimney things on the tops of some of those little buildings act as 'buttons' and they have to be pressed in the correct order then the middle grate thing will come up and open. Then again probably not, but hey, just a guess.Last edited by Deus Flux; 02-06-2013, 11:27 AM.sigpic
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Originally posted by Lanzagranadas View Post
Compared to this screenshot (from team`s building too), seems like many buildings are missing from the diorama
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The diorama must represents part of Raccoon City, and the missing buildings possibly represent the locations involved in the game. Maybe a puzzle, or maybe you just need to remove the RPD part from the diorama to find some item hidden beneath?
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It's clear the city diorama is obviously a puzzle, my guess is you find the middle buildings scattered through out the police station, set them in the middle of the diorama and the puzzle is complete.
As for the mystery item, i wouldn't assume it's ammo..... I remember messing around with the re2beta2 beta, you can muggen any item to make it have "max" number count, even if its an item that you only find once in the game. Can someone translate the text? as far as the flamethrower goes, it uses a canister with a red circle at the top and bottom and a percentage to indicated how much is left for use.Last edited by Guest; 02-06-2013, 11:32 AM.
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Originally posted by Deus Flux View PostI wonder if those little chimney things on the tops of some of those little buildings act as 'buttons' and they have to be pressed in the correct order then the middle grate thing will come up and open. Then again probably not, but hey, just a guess.
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Originally posted by Zombie_X View PostWTH with those pictures?
Going by what WeshJ said on there, it seems they were threatening him? I don't know what to think but I doubt they threatened him. Maybe told him to shit his mouth or something.
I really hope this does not affect us at all.. I really don't want the project to be cancelled.
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Originally posted by drunkdog View PostIt's clear the city diorama is obviously a puzzle, my guess is you find the middle buildings scattered through out the police station, set them in the middle of the diorama and the puzzle is complete.
Originally posted by drunkdog View PostAs for the mystery item, i wouldn't assume it's ammo..... I remember messing around with the re2beta2 beta, you can muggen any item to make it have "max" number count, even if its an item that you only find once in the game. Can someone translate the text? as far as the flamethrower goes, it uses a canister with a red circle at the top and bottom and a percentage to indicated how much is left for use.Last edited by Lanzagranadas; 02-06-2013, 12:11 PM.
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Originally posted by Lanzagranadas View PostThe problem is that not only many buildings are missing, but also the entire floor. I don`t know, there is a lot of possibilities: maybe Push a switch - the floor comes out - put the missing pieces, or maybe the whole floor and the buildings are one single item (a very big item). The fact is that we allways seen the diorama complete in trailers an screenshots before, so it makes me think that could be a reversed puzzle, take out the pieces instead of put them on.
Right, it could be ammo or not, you can modify digits also of key items via hex editing, and probably debug menu and other ways. Let`s see if someone can clarify what the japanesse text says.
As for the mystery item, have you ever seen ammo for a gun in the resident evil series that doesn't look like ammo? As i stated, you can add a max number count to any item by using the special debug features in re2beta2 (even on the original release with a gameshark code that enables inventory scanning)...... It's clear it's not ammo of any type. I guess we can only wait to know for sure though.Last edited by Guest; 02-06-2013, 02:58 PM.
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In the leaked item list from the 40% build, there's no diorama puzzle items mentioned though. It's possible that you had to arrange the diorama pieces in a certain layout (probably once you restore power to the building) and the middle piece of the diorama would rise up to reveal a hidden compartment. In all other shots we've seen of the room, the diorama has remained consistently pre-rendered all throughout, so I assume the compartment would only rise up if you examine the puzzle (thereby showing the examination angle) and would sink back down (in the exact same angle) once you're done perusing its contents.Last edited by biohazard_star; 02-06-2013, 12:30 PM.Seibu teh geimu?
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There's some empty road space at the bottom part of diorama. I assume that's where the diorama pieces are placed while you are not moving them around. It's definitely a puzzle though.Last edited by biohazard_star; 02-06-2013, 01:05 PM.Seibu teh geimu?
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