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Some cool 1.5 exclusive screenshots (**As seen on TV!**)

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  • Originally posted by Gemini View Post
    Maybe that's all the prototype has to offer and they can show no never-before-seen stuff simply because there isn't anything else to capture on screenshots? It wouldn't really come out as a surprise, it's a "40"% build after all and for all we know it could be extremely bare-bone.
    Or maybe not.
    Maybe there are few areas like the factory :


    There's one too from curators build (confirmed 40%) with less details used for that crazy auction on ebay
    Last edited by Ketsui; 08-03-2012, 11:27 AM.
    ケツイ~絆地獄たち~

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    • That would still be in the "already shown" area, meaning it's nothing new.

      Resident Evil: Behind the Mask twitter
      , also in Facebookian flavor for great justice.

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      • I still think it's absolutely hilarious that people firmly believe what we've seen so far can't possibly be reproductions instead of the original assets. And as Biohazard_Star pretty much said; if someone here doesn't secretly sit on legit and original 1:1 assets and can compare, there really isn't much you can present as evidence as something not being a reproduction as ... well ... if what you're comparing to is something that's already out there ... it's already out there and only needs to be reproduced to the point where it resembles the already available media.

        Originally posted by VirusPunk View Post
        Since the pre-alpha female zombie was obviously hidden on their disc, wonder if the alpha short haired Leon is on there as well?
        "Hidden"? Something about this potential build you know that the rest of us don't? :p
        We don't exactly have a whole lot of indicators as for what supposedly exists in the hands of the people who put out these pictures.
        If the build is legit, there might already be female zombies walking the streets of it for all we know.

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        • Lol ....
          Darkness : Tactical reload wasn't even in deadly silence LMAO
          ^ Lol ...

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          • Originally posted by Carnivol View Post
            I still think it's absolutely hilarious that people firmly believe what we've seen so far can't possibly be reproductions instead of the original assets. And as Biohazard_Star pretty much said; if someone here doesn't secretly sit on legit and original 1:1 assets and can compare, there really isn't much you can present as evidence as something not being a reproduction as ... well ... if what you're comparing to is something that's already out there ... it's already out there and only needs to be reproduced to the point where it resembles the already available media.



            "Hidden"? Something about this potential build you know that the rest of us don't? :p
            We don't exactly have a whole lot of indicators as for what supposedly exists in the hands of the people who put out these pictures.
            If the build is legit, there might already be female zombies walking the streets of it for all we know.
            I think it's even more hilarious that people even bring up the "possibility" that they're reproductions and only shows that you haven't done any 3D modeling before. How would it even be remotely possible to make something with 100% accuracy and authenticity to the originals without having some form of original source to work with? We've matched up the old screenshots from known areas with what is being presented here and they match up 100% perfect. I dare you to find a professional 3D modeler that can reproduce these old 1.5 backgrounds entirely from scratch using only the bad quality screens we have from Bioflames and have them match up correctly without a single flaw.

            biohazard_star pretty much said himself that it's silly to even assume that these are reproductions, as would anyone with at least some form of 3D knowledge. Not everyone can pull off backgrounds that are "c2keo quality" either, and even so, the one's he made are still not accurate. Good jobs at that, but far from being totally accurate...

            Lets compare some of the screenshots we have further on, shall we?

            You also realize, in order to get your "reproductions" into the engine would also require weeks, if not months of purely tweaking the camera boundaries to match up correctly? This "mod" as people are calling it surely doesn't look like no Wintermute game. And the characters/enemies seem to be correctly placed on the 3D geometry beneath the backgrounds, so if this thing really is a fake they definitely had some resources to work with and must've borrowed a copy of 1.5 from someone and extracted many of the resources from the discs.

            It's pretty obvious that this is the 40% build, the female zombie was apparently scrapped after that civilian track-suit Leon build. Maybe I do know something others don't? If that's the case, it would be wise to keep my mouth shut so the chances of this 1.5 ever getting leaked doesn't get thuarted.

            The whole "backgrounds are fake" arguement is completely irrelevant. We should (if anything) be more suspicious over the fact the items are final RE2 items, or the fact that they're showing off rooms from the Final 2 instead. But even still, perhaps they borrowed a copy of 1.5 and got the character models, enemies, and backgrounds from the 1.5 disc into the retail PC version of 2? I'm not ruling out the possibility that this is all a hoax by any means. There's always the possibility that perhaps they fear Capcom getting on their cases about releasing 1.5, so would thus rather import some final RE2 assets to seem less conspicuous.

            Look:



            Overlayed the female zombie screenshot with footage from Curator's video, do you see any differences? The railings match up 100%! Even Leon's model is perfectly in the correct angle for the geometry.

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            • Originally posted by VirusPunk View Post
              You also realize, in order to get your "reproductions" into the engine would also require weeks, if not months of purely tweaking the camera boundaries to match up correctly?
              I guess the fact that you firmly believe something like that would take such an amount of time is evidence enough of the RE community having a loooooong way to go on the tech front. Guess along with all those mid-90s games are mid-90s computers, applications and documentation too... I suppose.

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              • Sooo... when will everyone realize that this is more than likely just another false alarm/hoax designed to rustle their jimmies? Seriously, this has happened untold amounts of times before, and will continue to happen. If RE1.5 ever gets released it'll probably be a sudden thing.

                Also, @VirusPunk

                Thuarted < Thwarted
                Arguement < Argument
                Overlayed < Overlapped



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                • This community, man.
                  PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                  • Originally posted by News Bot View Post
                    This community, man.


                    as for the rest of this thread

                    Last edited by randomwab; 08-03-2012, 05:39 PM. Reason: bass

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                    • What the hell , Virus Punk is Correct ...
                      3D Modeling in this day and age still doesn't allow you to reproduce EXACT Renders of 1.5 , Lighting , Models , locations , textures , quality .... Go Figure.
                      Darkness : Tactical reload wasn't even in deadly silence LMAO
                      ^ Lol ...

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                      • I wonder what amazing educated guesses people keep basing these assumptions on ...

                        And of course; I hope people know the difference between improbable and impossible.
                        Improbable that you'll ever find someone in the RE community who can do it?
                        -Sure.
                        Impossible to find someone who can do it?
                        -Nah.

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                        • Originally posted by News Bot View Post
                          This community, man.
                          Originally posted by randomwab View Post


                          as for the rest of this thread


                          You know you love it. If it wasn't for spirited debate such as this, we'd be doing outlandish things out of boredom.... like getting along, and agreeing with one another like adults. Madness, indeed.
                          sigpic

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                          • Originally posted by Carnivol View Post
                            I wonder what amazing educated guesses people keep basing these assumptions on ...

                            And of course; I hope people know the difference between improbable and impossible.
                            Improbable that you'll ever find someone in the RE community who can do it?
                            -Sure.
                            Impossible to find someone who can do it?
                            -Nah.
                            How many possibilities you have if you draw something (for example) and then you re draw it again and what you drew is exactly the same 100% matching?

                            Same thing here, how can you model something that matches completely another thing?

                            I find suspicious the S.T.A.R.S. office with Leon 1.5, there is no purpose of doing that, other than already having that background on the alleged BioHazard 1.5 40% build and testing stuff.
                            Last edited by SonicBlue; 08-03-2012, 06:09 PM.

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                            • Originally posted by SonicBlue View Post
                              How many possibilities you have if you draw something (for example) and then you re draw it again and what you drew is exactly the same 100% matching?
                              Depending on what you qualify as 100%; Quite often, actually. Easiest method is tracing, made even easier and more accurate than ever thanks to computers and the many software and hardware configurations you may utilize for such tasks.

                              Be it that you're working in animation, or just an arts student or a hobby designer. Personally, I used to provide a lot of animations and digital transfers of people's work (mostly for educational purposes) back in and around 2004. Accuracy was of utmost importance, especially whenever we did animations - as some of our clients would often want them to be entirely physics driven, rather than utilizing hand animation or keyframes.

                              Originally posted by SonicBlue View Post
                              Same thing here, how can you model something that matches completely another thing?
                              Low poly character models are incredibly easy to reproduce. Especially when you not only have some pretty solid pictures of them from various angles and also video footage of them in motion. They have clear corners. They usually utilize very distinct and deliberate styles in terms of either quads or tris. They operate within a limited coordinate grids due to memory restrictions and target rendering resolution. All in all; Polygon data has the amazing advantage of being shockingly easy to accurately reproduce and scale if you're not a complete tool - easily comparable to vector data, just with depth added and less curves (nurbs on the other hand could be tricky as shit to accurately reproduce without insane amounts of moving light sources).

                              As for the backgrounds; they require a bit of work, but the hugest benefit of it all is that you don't even need to put too much effort into the actual rendering, 'cause you can basically just use the reference material to colormatch/texture match stuff in post-processing. It's fairly simple and pretty much what you do when you take an entire day worth of shooting for a movie and make it all seem like it takes place within a timeframe of 10 minutes. However, mid-90s CG isn't exactly heavy on the organic shapes. Almost everything is straight out basic geometrical shapes.

                              As for camera angels and perspective and such, anyone who's actually studied arts (perspective), basic geometry (maths) and/or 3D design can nail that shit down pretty quickly without as much as making that "Now I'm thinking hard" thing with their eyebrows. It's all parts of the very basics.

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                              • @Carnivol , Go ahead and bring anyone who can reproduce any of 1.5's renders , Models Chars+B.O.W.S , Anims , and everything else remaining the exact ...
                                Darkness : Tactical reload wasn't even in deadly silence LMAO
                                ^ Lol ...

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