Originally posted by RMandel
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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Last edited by skyrunner14; 03-29-2013, 03:16 PM.
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Originally posted by blackpower View Posthttp://www.youtube.com/watch?v=B28fnqnAZzo
DBirkin:resident evil 0 for nindendo 64 will be the next beta build as happened with 1.5 ?Choosing the main cast is absolutely awesome!
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I'm looking forward to the small things, like the zombies bodies staying after they die, the zombies not falling after two or three hits, the doors leading to the right locations, etc.
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Originally posted by blackpower View Posthttp://www.youtube.com/watch?v=B28fnqnAZzo
DBirkin:resident evil 0 for nindendo 64 will be the next beta build as happened with 1.5 ?
Didn't somebody who had the RE0 N64 Beta get in trouble by Capcom for showing it off to people?
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Originally posted by Akimbo View PostI think it's been said that RE0 N64 was never developed past the train, therefore if anybody was to try and finish development it they would have to do the rest of the game. Unlike RE1.5 where a fair amount was developed before cancellation.
Didn't somebody who had the RE0 N64 Beta get in trouble by Capcom for showing it off to people?Choosing the main cast is absolutely awesome!
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Originally posted by B.Zork View Postyou bad enough to knife the human spider for dinner tonight?
I'm bad enough to knife the spiders for dinner tonight! I feel like spider tonight! Like spider tonight!
Unfortunately, the human spider crashes when I try to knife it in this build of the game, so I settled for the spiders in the sewer to create this abomination!
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Originally posted by Akimbo View PostI think it's been said that RE0 N64 was never developed past the train, therefore if anybody was to try and finish development it they would have to do the rest of the game. Unlike RE1.5 where a fair amount was developed before cancellation.
Didn't somebody who had the RE0 N64 Beta get in trouble by Capcom for showing it off to people?
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I'd like a resident evil Gun Survivor with In third-person as it happened with resident evil 1 ,2 , 3, on the other hand in the first person that we didn't understand anything, how about a total conversion of Gun Survivor ?Last edited by blackpower; 03-29-2013, 04:36 PM.
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I would rather like to see DASH developed. Its merely changing the backgrounds into a more ruined state, and adding a few new areas. While there isn't much information available on it, the concept of returning to the mansion in an alternate universe where it was completely destroyed is intriguing. To discover new areas within the mansions grounds, or encounter few monsters that have emerged, with the gameplay and feeling of the original game seems like a dream come true.Current writing project: Resident Evil: Origins (screenplay)
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Originally posted by RetroRain View Postthe zombies not falling after two or three hits
The concept is very interesting, especially if ammo is scarce. It's more realistic as well. Birkin, if you read me, please don't change that D:Last edited by Rick Hunter; 03-29-2013, 04:59 PM.
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Originally posted by D.Birkin View PostNo but would be nice to add variety.
It is simple event manipulation. Yes I can.
1. Old icons you mean unfinished placeholders? Those will not be included and we replace them with new progress. Those icons are too rough to appear in what we are planning.
2. Maybe for Marvin but it is not necessary. Main players are not supposed to contract a virus unless in cutscenes.
Since you mentioned icons here a little gift of less broken engine.
Another question:
1.-Everyone saw in the Biohazard Complete Disc released with the Director's cut of the first game contains savegames and videos of RE1 & RE2 (Videos of RE2 are not present only savegames) and four videos of BIO HAZARD 2 Prototype (a.k.a. 1.5), this is my question: in the first video we saw a cutscene with Leon talking, are this cutscene will avaible?
2.-I read before that the grenade launcher have a shotgun design when equipped but it shots like a shotgun, and this is not a grenade launcher is the Early design of one of the shotguns and have the old animation of the first trailer of the 1.5... Does the game really contains early/beta/scrapped animation?
Sorry for bad english, keep with the good job... final questions for now...Last edited by STARSRedfield; 03-29-2013, 05:14 PM.
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Originally posted by Rick Hunter View PostI'd like that to say this way. The idea behind them falling after two or three hits is that they are much more resistant. So instead of wasting ammo you can just get passed them instead by temporarily disabling them with a minimal amount of shots.
Originally posted by STARSRedfield View Post1.-Everyone saw in the Biohazard Complete Disc released with the Director's cut of the first game contains savegames and videos of RE1 & RE2 (Videos of RE2 are not present only savegames) and four videos of BIO HAZARD 2 Prototype (a.k.a. 1.5), this is my question: in the first video we saw a cutscene with Leon talking, are this cutscene will avaible?
2.-I read before that the grenade launcher have a shotgun design when equipped but it shots like a shotgun, and this is not a grenade launcher is the Early design of one of the shotguns and have the old animation of the first trailer of the 1.5... Does the game really contains early/beta/scrapped animation?
2. A member of our team found out this is the 1.5 grenade launcher. It is similar to the shotgun and that is probably the reason because the weapon appears like that.
Last edited by D.Birkin; 03-29-2013, 05:50 PM.“How far can they control my mind? But to know God you must be God! And to be God you must let go of anything you thought you were... So we return the gift...”
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