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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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D.Birkin,
In the corridor that leads to the morgue when you kill the zombies and re-enter the room, there are some black objects that look like zombie's torso's on the floor. Can you enlighten us as to what these are or if it's a glitch?
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Originally posted by Mikhail View PostLast edited by MeatSMurderer; 03-29-2013, 07:07 PM.
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Originally posted by D.Birkin View PostIt is an interesting theory and we have discussed about it. Unfortunately it is not an intended behavior. Zombies are so incomplete they have wrong damage tables. Knife hits deal them more damage than gun bullets. We will balance difficulty on other parameters but the outcome will be “realistic” depending on beta tester thoughts.
1. It will be available when we start populating rooms.
2. A member of our team found out this is the 1.5 grenade launcher. It is similar to the shotgun and that is probably the reason because the weapon appears like that.
The only way to see the animation... is equipping the grenade launcher loaded with the normal grenades and pressing the left and right buttons at the same time: Here is the picture, this is not the SPAS 12 or the REMINGTION M870:
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Originally posted by D.Birkin View PostIt is an interesting theory and we have discussed about it. Unfortunately it is not an intended behavior. Zombies are so incomplete they have wrong damage tables. Knife hits deal them more damage than gun bullets. We will balance difficulty on other parameters but the outcome will be “realistic” depending on beta tester thoughts.Last edited by jam287; 03-29-2013, 09:28 PM.
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Originally posted by ronin_akikage View PostI would rather like to see DASH developed. Its merely changing the backgrounds into a more ruined state, and adding a few new areas. While there isn't much information available on it, the concept of returning to the mansion in an alternate universe where it was completely destroyed is intriguing. To discover new areas within the mansions grounds, or encounter few monsters that have emerged, with the gameplay and feeling of the original game seems like a dream come true.
Great job on the cutscene recon, MB!Do you know where I can find the final build of Resident Evil 1.5?
Please contact me if so! re15finalbuild@gmail.com
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Originally posted by D.Birkin View PostNo but would be nice to add variety.
It is simple event manipulation. Yes I can.
1. Old icons you mean unfinished placeholders? Those will not be included and we replace them with new progress. Those icons are too rough to appear in what we are planning.
2. Maybe for Marvin but it is not necessary. Main players are not supposed to contract a virus unless in cutscenes.
Since you mentioned icons here a little gift of less broken engine.
Wow that looks fantastic! I'm really looking forward to seeing all the improvements your team made.sigpic
"Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."
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Originally posted by Graco View PostWow that looks fantastic! I'm really looking forward to seeing all the improvements your team made.
This is good to engine for improving?
Originally posted by chrisliam2 View PostD.birken and MrBZork if you do release a demo in the future do you think it will be out before Christmas 2013 if all goes to plan for the team ?
Originally posted by jam287 View PostI'll beta test!
Originally posted by STARSRedfield View PostWell D.Birkin it loos very similar what i saw, but the animation changes... And the model is pretty large, more large than the Grenade Launches in the original video on the Complete Disc... maybe the second or third video... But the animation is for a shotgun...“How far can they control my mind? But to know God you must be God! And to be God you must let go of anything you thought you were... So we return the gift...”
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What will the consequences on future chapters with (Elza,Marvin and Linda )?Last edited by blackpower; 03-30-2013, 08:40 AM.
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