I disabled code for respawn. AI is not bug's cause.
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D.Birkin, will you also be making it so that the SPAS-12 can dismember and split a zombie in half from a farther range than the M870? Rewatching the factory and lab complete disk videos, it looks like it can do so from up to mid-range.
Also since you disabled respawn, does this mean enemies won't be constantly appearing in places like the lobby and lobby corridor anymore?Last edited by biohazard_star; 04-26-2013, 10:12 PM.Seibu teh geimu?
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Originally posted by biohazard_star View PostD.Birkin, will you also be making it so that the SPAS-12 can dismember and split a zombie in half from a farther range than the M870? Rewatching the factory and lab complete disk videos, it looks like it can do so from up to mid-range.
Originally posted by biohazard_star View PostAlso since you disabled respawn, does this mean enemies won't be constantly appearing in places like the lobby and lobby corridor anymore?
Originally posted by Ultimacloud123 View PostWhat other challenges in the way of code/function do you still need to address?Last edited by D.Birkin; 04-27-2013, 07:08 AM.“How far can they control my mind? But to know God you must be God! And to be God you must let go of anything you thought you were... So we return the gift...”
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Originally posted by Darkness View PostTroll aside you and the rest sure are pretty amazing dbirk, coding and injection ain't easy.
D.Birkin if you could clear this up it would be appreciated.
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