For some reason I have a bathroom design, camera angle and event. The event would be picking up an item and a zombie bursting out of a stall. I had 2 ideas for camera angles. Maybe I should draw out a rough sketch and post it.
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Originally posted by Zombie_X View PostThese other modders proclaim The Team as "nothing special", when in fact they can't do the things they can. Bitching about copying code and whatnot is just a way to take out their own aggression and such.
Resident Evil: Behind the Mask twitter, also in Facebookian flavor for great justice.
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Originally posted by Gemini View PostIt's not coincidence that most RE mods only change models, RDT related data, and sound, but the rest is left pretty much unchanged. For example, has anybody ever edited the maps and how the get displayed in the main menu? While it may be a minor thing, it's still something that you'd absolutely want to have in there along with RDT changes and total conversions.
Quite simply, the Status Menu was modified in realtime to produce the effect. I forgot to leave the large item avatar onscreen, but you get the point.
The entire 'hack' took about <5 minutes, using information readily available (that I, myself, put out there, ) Using that same information, the map can easily be modified, as well.
As someone mentioned previously, the information and tools are available. I think the people who complain do it simply because they can't do anything themselves. Even with 'hack.exe', information, people... I think people bitch just for the sake of bitching.
Ya know? The leaked build has been out for awhile... haven't seen anyone do anything that remotely resembles IGAS' work. Some people like to talk loud about big game, but can never seem to back it up.I'm a blackstar.
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Originally posted by Ultimacloud123 View PostFor some reason I have a bathroom design, camera angle and event. The event would be picking up an item and a zombie bursting out of a stall. I had 2 ideas for camera angles. Maybe I should draw out a rough sketch and post it.
And now a serious question for the experts and for any newbies who want to give it a go. I'm trying to work out the gameplay flow and plot paths for Leon's game. I've got most of the pieces to fit together, save one. Why does Leon have to go back up to the helipad (where he started) and then down to the Sewers via the Lobby roof drop? I'm fairly certain this happens at some point before the gorilla fight in the Parking Garage, based on the Service Bay cutscene Dark Biohazard recently unlocked. I don't know why or what events might have led up to Leon going back up there, and I can't seem to come up with anything on my own. Ideas, anyone? Speculations? Wild-ass guesses?
Last edited by RMandel; 05-15-2013, 01:48 AM.Do you know where I can find the final build of Resident Evil 1.5?
Please contact me if so! re15finalbuild@gmail.com
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Originally posted by MarkGrass View PostThis was a quick, lazy attempt to recreate the "1.5 item obtain" screen
Quite simply, the Status Menu was modified in realtime to produce the effect. I forgot to leave the large item avatar onscreen, but you get the point.
The entire 'hack' took about <5 minutes, using information readily available (that I, myself, put out there, ) Using that same information, the map can easily be modified, as well.
As someone mentioned previously, the information and tools are available. I think the people who complain do it simply because they can't do anything themselves. Even with 'hack.exe', information, people... I think people bitch just for the sake of bitching.
Ya know? The leaked build has been out for awhile... haven't seen anyone do anything that remotely resembles IGAS' work. Some people like to talk loud about big game, but can never seem to back it up.
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Originally posted by Mrox2 View PostWhy are you mad anyway ? lmfao, he is entitled to his own opinion .... How about you don't insult randomly like a dumb ass if you have no idea what you're talking about ? Please ?
oh and Hi there new member ! so many these days ... I mean really !
I haven't insulted him, he did it all by himself. I am not a programmer, I am an economist. I don't think I need to be an expert in programming to form an opinion on Team IGAS and their effort of bringing 1.5 to us.
Nope, I am not a new member. I started reading on this forum 1 year ago. I prefer reading instead of writing, that's just me. I apologize for my last post. I should have kept it for myself.Most anticipated game of 2013? Team IGAS Resident Evil 1.5!
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Originally posted by RMandel View PostPandemondecilla's already got two backgrounds for a RE15-ish bathroom design on his YouTube channel. I can post his backgrounds if you like, or anyone who downloaded my RE15 background packs a while back will find them in there. They're pretty basic, but they'd be a start for what you want to do.
And now a serious question for the experts and for any newbies who want to give it a go. I'm trying to work out the gameplay flow and plot paths for Leon's game. I've got most of the pieces to fit together, save one. Why does Leon have to go back up to the helipad (where he started) and then down to the Sewers via the Lobby roof drop? I'm fairly certain this happens at some point before the gorilla fight in the Parking Garage, based on the Service Bay cutscene Dark Biohazard recently unlocked. I don't know why or what events might have led up to Leon going back up there, and I can't seem to come up with anything on my own. Ideas, anyone? Speculations? Wild-ass guesses?
http://www.the-horror.com/forums/sho...l=1#post253524
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And now a serious question for the experts and for any newbies who want to give it a go. I'm trying to work out the gameplay flow and plot paths for Leon's game. I've got most of the pieces to fit together, save one. Why does Leon have to go back up to the helipad (where he started) and then down to the Sewers via the Lobby roof drop? I'm fairly certain this happens at some point before the gorilla fight in the Parking Garage, based on the Service Bay cutscene Dark Biohazard recently unlocked. I don't know why or what events might have led up to Leon going back up there, and I can't seem to come up with anything on my own. Ideas, anyone? Speculations? Wild-ass guesses?Last edited by biohazard_star; 05-15-2013, 04:37 AM.Seibu teh geimu?
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Guys or something to tell you, playing with the game parasite Eve 2 or noticed familiar locations of resident evil 1.5 beta.
Recycled material of resident evil 1.5 in Parasite Eve 2.
Re 1.5 : Elza meets the young policeman (Roy) injured on the ground.
Parasite Eve 2:
The prison.
Re 1.5:
Parasite Eve 2:
the warehouse
Re 1.5:
Parasite Eve 2:
Rpd:
Re 1.5 :
Parasite Eve 2:
Corridors for the laboratory:
Re 1.5 :
Parasite Eve 2:
unknown rooms of resident evil 1.5 insert for parasite Eve 2.
These 2 rooms would be good as missing laboratory rooms of resident evil 1.5.
DBirkin And Mrbzork : Aya Brea looks to our protagonist of resident evil 1.5 (Elza Walker), it would be a great alternative to a dress surprise Elza, play as the protagonist of parasite Eve, same thing with (jill in resident evil 3 wearing the dress of Queen of dino crisis, what about the dress of aya brea as alternate outfit for Elza to honor the horror character of the square?
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Originally posted by MarkGrass View PostThis was a quick, lazy attempt to recreate the "1.5 item obtain" screen
Quite simply, the Status Menu was modified in realtime to produce the effect. I forgot to leave the large item avatar onscreen, but you get the point.
The entire 'hack' took about <5 minutes, using information readily available (that I, myself, put out there, ) Using that same information, the map can easily be modified, as well.
As someone mentioned previously, the information and tools are available. I think the people who complain do it simply because they can't do anything themselves. Even with 'hack.exe', information, people... I think people bitch just for the sake of bitching.
Ya know? The leaked build has been out for awhile... haven't seen anyone do anything that remotely resembles IGAS' work. Some people like to talk loud about big game, but can never seem to back it up.
It's not like nobody can do that or nobody has the knowledge ....Last edited by Mrox2; 05-15-2013, 09:32 AM.Darkness : Tactical reload wasn't even in deadly silence LMAO
^ Lol ...
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Originally posted by ccrogers15 View PostIm kinda curious about this because im not sure if you answered it or not. But would it be possible to add more rooms?
I mean completely new and custom?
Aside from adding rooms that are supposed to be, how about add new rooms as well?
In the resident evil series, for some weird odd reason, the police station (1.5 police station included) and other municipal buildings (Hospital, etc), do not have bathrooms!
What? Do the cops wear diapers to work? You should add a bathroom.
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