the build depicted in these photos is clearly more recent than the psm one. what do you think about this birkin ?
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Some cool 1.5 exclusive screenshots (**As seen on TV!**)
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Originally posted by D.Birkin View Post
Now he applies correct translation factor that was missing is early test shots. Zombie twitch at random intervals too. Maybe I can make them react to weapons different ways.Last edited by Graco; 06-03-2013, 10:10 PM.sigpic
"Must the State continue to exist once the question of labor and capital shall be practically solved? We reply in the negative. We are anarchists."
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Originally posted by warren View Postthe build depicted in these photos is clearly more recent than the psm one. what do you think about this birkin ?
Is it impossible to believe some of the images were taken from pre-existing material and the MZD build ? Think about it, why is the image of the title screen taken from a tv screen and almost all the other pics are captures ? The title screen was one of the biggest distinguishing things between the vanilla build and the MZD build, cover that and you can take whatever pics you want and say its the original.
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What I speculate, is the guy on the RE 1.5 Purist Cult forum, who claims he owns the Vanilla Build, and lied that he would release it on Sunday, was only saying that to get people stirred up for his Auction of a copy (not original, just ISO passed off as a faked original) of the build. Someone taking a cue from Colvin's antics apparently.Last edited by Eteponge; 06-03-2013, 11:28 PM.
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Originally posted by geluda View PostLooks good to me! You work fast and make good progress! I'm looking forward to seeing the new mesh types you plan on using for the models, I'm curious to see how they look before and after.
If you wanted a before-after picture this of 2 in 1 zombies should satisfy. Programming AI is easy and hard. Many tries needed but the engine makes automatic changes to enemy structures sometimes. AI involves very very much mathematics logic.
Originally posted by warren View Postthe build depicted in these photos is clearly more recent than the psm one. what do you think about this birkin ?
Originally posted by RetroRain View PostI was wondering if the firing range puzzle is actually a mini-game, where you can actually shoot at the turrets.
Since you are modifying the zombie behaviors, I was wondering, do you plan on adding the hunter from RE1, adding the hunter gamma from RE3 in conjunction with the baby alligators, and making the pipe an actual weapon like in Outbreak?
Also, 1.5 had an interesting way of making the blood pools leak from the enemies. In some of the videos, the blood pools leaked out like a diamond shape, if you watch some of the Bioflames videos. I really liked that better than the round pools. Do you plan on changing the blood pools?“How far can they control my mind? But to know God you must be God! And to be God you must let go of anything you thought you were... So we return the gift...”
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Originally posted by geluda View Postwe all know the backgrounds from the Trial Edition are from late December less than a month apart from from the Bioflames build which would be rather unlikely, would it not? If that actually is the case then I'm stunned at how close the PSM build and the Bioflames build actually are to each other.
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