D.Birkin, can you tell us, how much of the original program code have you substituted with your own thus far. Because I'm getting the impression that it's A LOT. The original engine appears to be more limited than what people thought.
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Originally posted by Graco View PostThat's awesome. I find it interesting that you are able to program the game in ways that makes it run more efficiently than from when it was originally conceived. I wouldn't have thought things like that would have been a possibility given the source material. But then again that sort of thing is a whole other world to me.
Originally posted by Zombie_X View PostWhat is dynamic voice allocation though? Is that for enemy grunts/groan/roars? With this implemented, could more sounds play at once rather than waiting for one moan to complete, then playing another? If so that sounds great.
Are the improvements from your tweaks noticeable as of yet? I'm super interested on what sort o improvements these implementations will have.
Originally posted by Ultimacloud123 View PostD.Birkin may I assume that since you just mentioned your code is "10 times smaller and faster" that you will have more enemies on screen at one time? I actually don't mind a challenge if that is your plan.
Originally posted by Northman View PostD.Birkin, can you tell us, how much of the original program code have you substituted with your own thus far. Because I'm getting the impression that it's A LOT. The original engine appears to be more limited than what people thought.Last edited by D.Birkin; 09-04-2013, 06:41 PM.“How far can they control my mind? But to know God you must be God! And to be God you must let go of anything you thought you were... So we return the gift...”
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Originally posted by geluda View PostI'm curious, why is it that optimization is necessary? Are there problems with the original engine which you absolutely have to fix? Is it specific to this build of 1.5?
❶ technical reason is SPU voices do not send KEY OFF signals sometimes. Sony made many changes to break compatibility.
❷ simpler format for audio uses less space and is easier to use for processor. If I save processing for SPU I can use it on other tasks.
❸ I removed some PsyQ calls from 1.5 to reduce code size. If I save code space somewhere I can use it somewhere else for other tasks.
❹ 1.5's engine sounds like retail.
❺ Special reason I can not say for spoilers.Last edited by D.Birkin; 09-04-2013, 07:56 PM.“How far can they control my mind? But to know God you must be God! And to be God you must let go of anything you thought you were... So we return the gift...”
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Perhaps voices? Sounds super awesome if true. Maybe even FMV + audio.
EDIT: Too late. I see warren posted before me.
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Originally posted by D.Birkin View PostSound code rewrite is for technical reasons and because updated sound libraries are not fully compatible with old PsyQ code.
❶ technical reason is SPU voices do not send KEY OFF signals sometimes. Sony made many changes to break compatibility.
❷ simpler format for audio uses less space and is easier to use for processor. If I save processing for SPU I can use it on other tasks.
❸ I removed some PsyQ calls from 1.5 to reduce code size. If I save code space somewhere I can use it somewhere else for other tasks.
❹ 1.5's engine sounds like retail.
❺ Special reason I can not say for spoilers.
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I was waiting for someone to say "They added surround sound support!!!". I could see all sorts of stuff going down. But honestly we don't know what the feature is and I'm sure it will be voice acting. What else could it be that requires SPU modification and spoiler tags?
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Point ❺ is not about voice acting. I said before there is native support for it. But you mentioned something important and I want you all to reflect on this. Voice acting was planned to be but never confirmed because of more urgent priorities. Making of part 2 says we can add it at some point. But if we want to add acting voices should be from professional actors. Hiring professional actors costs a lot of money and this project is not gaining profits.“How far can they control my mind? But to know God you must be God! And to be God you must let go of anything you thought you were... So we return the gift...”
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There's a lot of voice over people on youtube who want to do it for free. There's one guy, named LionHeart I believe, who wanted to do it. I don't have his contact info though.
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