don't forget the fact that the biohazard 2 trial witch contained backgrounds for 1.5 (leftovers of same project in development environment, they dint RESTART the project so to speak), thus anything not made to final build can be considered as either 1.5 or stuff intended to be for new resident evil 2. What I am saying is that we have no certanity except the general style of 1.5 compared to retail. But the lab area as we know has a LOT of similarities, thus I dare to say that even the retail lab is pretty much 1.5ish...
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Biohazard 2 Beta 1 (Very first beta)
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I really believe it was just a "place holder" being used until they put the actual statue in that spot. The lid kind of looks like it does open, maybe that's where the item can be found after completing the puzzle? but i'm heading more towards it being a place holder.Last edited by biohazard_star; 10-08-2012, 02:27 PM.Seibu teh geimu?
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Originally posted by biohazard_star View PostThe "Beta 1" background for the morgue is still present on the Trial Disk. I guess they're from the same era of development then?
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Originally posted by Biohazard 1995 View Post
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The RE2 Beta 1 trailer starts about 00:14 and ends about 02:22. You know the one - Beta 1 RPD with RE15 Warehouse District and Underground Lab. Nice to see it again, though.Last edited by RMandel; 10-16-2012, 06:16 PM.Do you know where I can find the final build of Resident Evil 1.5?
Please contact me if so! re15finalbuild@gmail.com
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I was always under the impression that the line between 1.5 and 2 was a clearly defined one. A few magazine articles showcased images from both and interspersed them, but I just assumed it was an oversight or ignorance on their part. After watching this E3 footage... It seems like RE2beta1 was some kind of hybrid mixing elements of 1.5 and 2. It looks like the BH1.5 RPD was the first to be scrapped and replaced with the retail RPD, yet they initially kept the same Factory and Laboratory from BH1.5. Does anyone know if this is the case? It seems like instead of "wiping the slate clean" in one fell swoop, as the interviews imply, the change from 1.5 to 2 was more gradual and sectional in nature. In other words, as the game-play progresses, the similarities between 1.5 and 2 increase; any changes that were made to the later chapters were applied later on in the redevelopment process.
If we ever got our hands on RE2beta1, we might find tons of assets from the final build of BH1.5. At the very least, we'd find those Factory backgrounds missing from the RE2 Trial disc (three rooms worth), along with the updated version of the Factory Office (the one seen in the Inflames-exclusive images).
I am very curious as to whether RE2beta1's Sewer is more similar to the BH1.5 version or the retail version... hopefully the former. Maybe it's possible that if the unique contents of RE2beta1 were used to "patch up" the PSM build of BH1.5, a product closer in nature to the final "Inflames-exclusive" beta could be synthesized.
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Originally posted by Enigmatism415 View PostI was always under the impression that the line between 1.5 and 2 was a clearly defined one.
Point is, RE1.5 and RE2 are two different games.Bloodborne: my Facebook page and my Youtube page
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