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Biohazard 2 Beta 1 (Very first beta)

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  • don't forget the fact that the biohazard 2 trial witch contained backgrounds for 1.5 (leftovers of same project in development environment, they dint RESTART the project so to speak), thus anything not made to final build can be considered as either 1.5 or stuff intended to be for new resident evil 2. What I am saying is that we have no certanity except the general style of 1.5 compared to retail. But the lab area as we know has a LOT of similarities, thus I dare to say that even the retail lab is pretty much 1.5ish...

    ja i am made of dur butter and you are worth 2k monies

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    • I really believe it was just a "place holder" being used until they put the actual statue in that spot. The lid kind of looks like it does open, maybe that's where the item can be found after completing the puzzle? but i'm heading more towards it being a place holder.
      The set-up looks pretty final to me. The box itself is a unique item. I think it's more likely that they just changed their minds and decided that a huge ass statue with a hidden compartment is a lot less inconspicuous than a big locked chest.
      Last edited by biohazard_star; 10-08-2012, 02:27 PM.
      Seibu teh geimu?
      ---

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      • Oh it's Marvin that said it...I thought someone said Kendo said it too <_<
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        • Beta-V1
          (Click to see the full size!):

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          • The "Beta 1" background for the morgue is still present on the Trial Disk. I guess they're from the same era of development then?
            Seibu teh geimu?
            ---

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            • Originally posted by biohazard_star View Post
              The "Beta 1" background for the morgue is still present on the Trial Disk. I guess they're from the same era of development then?
              Beta 1 predates the Trial Edition. The Trial Edition is basically a hacked up version of beta 1, it was used as a base for the public demo but a lot of stuff was changed or stripped back, making it a very bare bones build compared to what it once was. This is why you find so much beta content locked away, because it all comes from beta 1 however at this point the game was once again being redesigned, a lot of content was rejected and would no longer be returning in later builds. To the best of my knowledge at the time of beta 1 and the Trial Edition both characters were still being played on a single disc and there were many coding differences compared to the retail game, all this was changing at this point in development and this old design was left behind. This marks the turning point where Leon and Claire were separated onto individual discs and the games design was close to being finalised.

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              • Originally posted by Biohazard 1995 View Post
                Beta-V1
                (Click to see the full size!):
                Nice work but source on the beta 1 images? i've been following beta 1 for years and don't ever recall seeing these still images.... Hell i don't ever recalling seeing the second beta 1 image where Ben is a zombie?

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                • New old BH1.5/BH2 Beta 1 mix from E3 1997 (extended gameplay) video posted by Anthaemia from assemblergames forums:

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                  • The RE2 Beta 1 trailer starts about 00:14 and ends about 02:22. You know the one - Beta 1 RPD with RE15 Warehouse District and Underground Lab. Nice to see it again, though.
                    Last edited by RMandel; 10-16-2012, 06:16 PM.
                    Do you know where I can find the final build of Resident Evil 1.5?
                    Please contact me if so! re15finalbuild@gmail.com

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                    • I was always under the impression that the line between 1.5 and 2 was a clearly defined one. A few magazine articles showcased images from both and interspersed them, but I just assumed it was an oversight or ignorance on their part. After watching this E3 footage... It seems like RE2beta1 was some kind of hybrid mixing elements of 1.5 and 2. It looks like the BH1.5 RPD was the first to be scrapped and replaced with the retail RPD, yet they initially kept the same Factory and Laboratory from BH1.5. Does anyone know if this is the case? It seems like instead of "wiping the slate clean" in one fell swoop, as the interviews imply, the change from 1.5 to 2 was more gradual and sectional in nature. In other words, as the game-play progresses, the similarities between 1.5 and 2 increase; any changes that were made to the later chapters were applied later on in the redevelopment process.

                      If we ever got our hands on RE2beta1, we might find tons of assets from the final build of BH1.5. At the very least, we'd find those Factory backgrounds missing from the RE2 Trial disc (three rooms worth), along with the updated version of the Factory Office (the one seen in the Inflames-exclusive images).

                      I am very curious as to whether RE2beta1's Sewer is more similar to the BH1.5 version or the retail version... hopefully the former. Maybe it's possible that if the unique contents of RE2beta1 were used to "patch up" the PSM build of BH1.5, a product closer in nature to the final "Inflames-exclusive" beta could be synthesized.

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                      • Originally posted by Enigmatism415 View Post
                        I was always under the impression that the line between 1.5 and 2 was a clearly defined one.
                        It is. This video is just a massive screw-up from Capcom's PR department, mixing footage from two games (RE1.5 and RE2) together. Or they were told that they had to provide an x minutes long video for E3, didn't have enough footage of RE2 and decided to produce this hybrid video.
                        Point is, RE1.5 and RE2 are two different games.
                        Bloodborne: my Facebook page and my Youtube page

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                        • This is also backed by the fact that the scenario was rewritten BEFORE development began on RE2. As such, the whole game would be too different for them to work off 1.5 as a base.

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                          • ^^^ This is all a relief to hear. So the authors of this E3 video and a few of the magazine articles were just being careless by mixing footage and images respectively... how misleading :/

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                            • Maybe not careless, but perhaps there was a bit of miscommunication.

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                              • Around the 1:50 mark with Claire, is that an idle animation I see or just the default Caution pose?
                                Seibu teh geimu?
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