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Biohazard 2 Beta 1 (Very first beta)

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  • Originally posted by geluda View Post
    1.5 rooms in early retail development is not a myth, there's various images available of 1.5 labs, which Biohazard 1995 documented a while back into this thread, that survived perhaps as long as late September or early October before the 1.5 labs were scrapped all together and replaced by what would make the final cut. How much of the labs were used, that's a question, but 1.5 material was used during retail development without a doubt.
    Oh? I haz not seen this

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    • meh.......yeah the labs are really similiar so it was probably expected they'd stay in there until they made tweaks. But thats probably about it. The animations and weapons being the same at first is interesting though

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      • Originally posted by Zombie_X View Post
        All that footage was probably on a dev console to begin with, so not usable on retail hardware.
        Eh, it depends. PS1 debug hardware, which is likely what a CD-r would have been test on, is essentially retail hardware anyway.

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        • I have a blue and green debug unit as well as an actual dev unit. The blue model is essentially a region free system that allows CD-r's to boot. The green ne has a special memory card that dumps code to it. The dev system is like a PC, though I've never powered it up.
          My Head-Fi Page

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