Back in the late '90s Resident Evil 2&3 had some of the best rendered backgrounds in video games. REmake and Resident Evil 0 had risen the bar to the max with their photo realistic and full-motion-video environments.
And after that the era of real-time polygonal 3D has come. Nothing against it. But it pains me a little to see how much of potential is not used with current technology being able to deliver crispy clear HD visuals.
It did take a lot of effort and talent back in a day to come up with all that atmospheric scenery, and surely would take a lot more to render it in high resolution today, but I think if they wanted to they surely could do it. Probably the amount of work would equal to creating a full CGI motion picture ala Biohazard Degeneration, but once again if Capcom gave it a go - they could definitely put a budget and man power into production of such project.
So why not? My guess is that it's too risky for them. By today's standards an action-adventure game should have a fully 3D engine with as much freedom of exploration and movement as possible. Basically this is what [majority of] gamers want and this is what sells. Maybe Capcom thinks that players will be scared off by fixed camera angles and no 'over the shoulder' view. Maybe.
It would be interesting to see what others think on the subject.
Does anyone miss pre-rendered BGs?
Can we hope for an HD re-release of REmake & RE0 Collection on current consoles?
What if Capcom remade RE2&3 - would you want to see them in full 3D or with HD animated/pre-rendered like in Resident Evil 0?
And after that the era of real-time polygonal 3D has come. Nothing against it. But it pains me a little to see how much of potential is not used with current technology being able to deliver crispy clear HD visuals.
It did take a lot of effort and talent back in a day to come up with all that atmospheric scenery, and surely would take a lot more to render it in high resolution today, but I think if they wanted to they surely could do it. Probably the amount of work would equal to creating a full CGI motion picture ala Biohazard Degeneration, but once again if Capcom gave it a go - they could definitely put a budget and man power into production of such project.
So why not? My guess is that it's too risky for them. By today's standards an action-adventure game should have a fully 3D engine with as much freedom of exploration and movement as possible. Basically this is what [majority of] gamers want and this is what sells. Maybe Capcom thinks that players will be scared off by fixed camera angles and no 'over the shoulder' view. Maybe.
It would be interesting to see what others think on the subject.
Does anyone miss pre-rendered BGs?
Can we hope for an HD re-release of REmake & RE0 Collection on current consoles?
What if Capcom remade RE2&3 - would you want to see them in full 3D or with HD animated/pre-rendered like in Resident Evil 0?
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