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Resident Evil 2 Remake, how would you like yours?

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  • #31
    If they remake it I fully expect them to add all the bells and whistles of modern gaming. Don't want to play something that plays like it should have released turn of the century, may as well just play RE2 if going to do that.

    Full 3D enviroments, over the shoulder gameplay, online and offline co-op for the campaign, can keep puzzles but unless they wanna go a for a small scale openworld fetch quests can bugger off.

    Gonna need expand the story because RE2 doesn't offer enough environments, RPD where majority of game takes place is too small for the pace of modern RE games, even Revelations. Can throw in some of the stuff Outbreak and ORC added to flesh it out.

    Hell if they really want to, combine a RE2 and RE3 remake and do what RE6 is doing with split campaigns, it is not going to hurt the series story if Leon and Claire meet up with Jill and Carlos at points for some 4 player co-op action against the T-103 or Nemesis.
    Beanovsky Durst - "They are not pervs. They are japanese."

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    • #32
      I don't want a remake of RE2 if Capcom would just add all the hand-holding bullshit found in modern games like objective markers, forced co-op, environmental linearity, etc. I would only want RE2 (and RE3) remade if it was in the style of Remake.
      Mass production? Ridiculous!

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      • #33
        They need to make it like RE1 remake or not at all. Why bother with all the current gen style graphics and controls? If they want to do that they should make a brand new game instead of trying to sell another RE5 in the guise of fan service. There are enough shitty "reimaginings" of RE2 and RE3 in the games they released already.
        Last edited by Code_R; 06-26-2012, 04:40 PM.

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        • #34
          it is not going to hurt the series story if Leon and Claire meet up with Jill and Carlos at points for some 4 player co-op action against the T-103 or Nemesis.
          Yeah, it would hurt the series story quite a bit. Namely because Leon and Claire are only in the city while Jill is unconscious. It's a remake we're talking about, not a what-if story like Operation Raccoon City or the Hong Kong comic where Leon and Carlos team up in the hospital.
          PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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          • #35
            A remake could change some things around. But if it wishes to still connect with the other games then it doesn't want to stray too far off the track in terms of story. But since RE2's plot was based on four different scenarios divided up between Leon and Claire, it doesn't mash well with how RE3 tells Jill's story which is more straightforward and only diverges in different paths depending on the "choose your way" quick time events.

            If there was a game made to mimic the crossroads set up of RE6 then they would have to make re-writes to accommodate how Jill, Carlos, Claire and Leon cross paths in Raccoon City. For starters, the game would mostly support co-op so Jill/Carlos and Leon/Claire would be the focus with little to no separation if it wishes to follow the recent game play.

            Jill would also either be cured earlier or later but she would need to be mobile when she encounters Leon/Claire.

            They would have to be arranged to meet at key locations for these fights to occur at. Places with a lot of space for four players to move around in.

            Anything else that's major?
            Last edited by Smiley; 06-26-2012, 05:11 PM.

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            • #36
              Originally posted by Smiley View Post
              A remake could change some things around. But if it wishes to still connect with the other games then it doesn't want to stray too far off the track in terms of story. But since RE2's plot was based on four different scenarios divided up between Leon and Claire, it doesn't mash well with how RE3 tells Jill's story which is more straightforward and only diverges in different paths depending on the "choose your way" quick time events.

              If there was a game made to mimic the crossroads set up of RE6 then they would have to make re-writes to accommodate how Jill, Carlos, Claire and Leon cross paths in Raccoon City. For starters, the game would mostly support co-op so Jill/Carlos and Leon/Claire would be the focus with little to no separation if it wishes to follow the recent game play.

              Jill would also either be cured earlier or later but she would need to be mobile.

              They would have to be arranged to meet at key locations for these fights to occur at. Places with a lot of space for four players to move around in.

              Anything else that's major?
              So basically Operation Raccoon City 2.

              People seem to forget that the BH1 remake changed nothing outside of the inclusion of Lisa Trevor and Crimson Heads, the former already being part of the original plot and the latter being explained with an adequate in-universe explanation. This worked well because BH1 has never had a set series or order of events. BH2 is in a similar vain, but rather than being a fairly non-specific affair like BH1, its order of events is a combination of all four scenarios.

              Frankly the idea of rewriting not one but two very important and central games in the series just to accommodate pointless and unnecessary "modern" gameplay mechanics is utter nonsense. None of them need a remake, much less a rewrite. Their events have been set in stone for over ten years. You might as well retcon and remake the entire series while you're at it.
              Last edited by News Bot; 06-26-2012, 05:25 PM.
              PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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              • #37
                Originally posted by News Bot View Post
                So basically Operation Raccoon City 2.

                People seem to forget that the BH1 remake changed nothing outside of the inclusion of Lisa Trevor and Crimson Heads, the former already being part of the original plot and the latter being explained with an adequate in-universe explanation. This worked well because BH1 has never had a set series or order of events. BH2 is in a similar vain, but rather than being a fairly non-specific affair like BH1, its order of events is a combination of all four scenarios.

                Frankly the idea of rewriting not one but two very important and central games in the series just to accommodate pointless and unnecessary "modern" gameplay mechanics is utter nonsense. None of them need a remake, much less a rewrite. Their events have been set in stone for over ten years. You might as well retcon and remake the entire series while you're at it.
                Well yeah, but it's not just "ORC". It's ORC with the characters you know and love. Completely different...... ;>_>

                There were other little additions for REmake, but nothing to drastically changes the outcome of later events. Like Richard for example. In the original he died regardless if you brought the serum or not. In REmake he can be treated and stay in the game a little bit longer providing assistance to Jill if needed or to leave behind his weapon for you. He still dies, but now he can die in more horrific ways whether by Yawn itself or Neptune. Same outcome (he dies) but different results.

                Sure a remake to 2 and 3 would be nonsense, but if it drove sales and there was a demand then..... I actually could see a RE6 inspired version of RE2/RE3. Which brings us to ORC.... Sequel time.

                Just imagine the trailers:

                Now you can go through Raccoon City as Claire, Jill, Carlos and Leon taking on Nemesis and Birkin. Bring your friends. It's Operation: Raccoon City....2......The Last Escape.......
                Last edited by Smiley; 06-26-2012, 05:36 PM.

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                • #38
                  Originally posted by News Bot View Post
                  Yeah, it would hurt the series story quite a bit. Namely because Leon and Claire are only in the city while Jill is unconscious. It's a remake we're talking about, not a what-if story like Operation Raccoon City or the Hong Kong comic where Leon and Carlos team up in the hospital.
                  Lisa Trevor didn't exist until REMake, neither did Crimson Heads, Richards death methods etc, not to meantion all the other changes between original and REmake.

                  Is called a retcon, is nothing new to the RE series. Leon and Claire arriving a day earlier wouldn't really change anything to the story aside from 'when they arrived' and trivial related things.

                  Throwing in new areas to accommodate certain things does not make it "ORC2", REmake completely redesigned several of the originals areas and put in a bunch of entirely new ones in addition, is nothing to stop the same being done for RE2/3 remake.

                  Most of the stuff contained in RE2 and 3 affects the individual game only, there isn't a lot that actively happens that if changed would mess up the series, and even then can have changed it and as long as by time credits roll the end result is the same then no harm done.
                  Beanovsky Durst - "They are not pervs. They are japanese."

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                  • #39
                    Originally posted by Dracarys View Post
                    Lisa Trevor didn't exist until REMake, neither did Crimson Heads, Richards death methods etc, not to meantion all the other changes between original and REmake.

                    Is called a retcon, is nothing new to the RE series. Leon and Claire arriving a day earlier wouldn't really change anything to the story aside from 'when they arrived' and trivial related things.

                    Throwing in new areas to accommodate certain things does not make it "ORC2", REmake completely redesigned several of the originals areas and put in a bunch of entirely new ones in addition, is nothing to stop the same being done for RE2/3 remake.

                    Most of the stuff contained in RE2 and 3 affects the individual game only, there isn't a lot that actively happens that if changed would mess up the series, and even then can have changed it and as long as by time credits roll the end result is the same then no harm done.
                    Lisa Trevor (and Jessica and George) existed since BH1 was written, but their relevant files were removed, although they were still part of the plot. The remake simply added that sub-plot again and expanded on it. Richard's deaths are pretty inconsequential since it is not a big point of the scenario. The events of BH1 are intentionally vague to begin with, which is why none of the changes in its remake affect the story in any negative way. On the other hand, BH2 and BH3 are pretty clear with their scenarios and are not vague, with later games clarifying and setting their events in stone.

                    Yes, it's called a retcon. A stupid, pointless retcon that makes me glad people like you have no involvement. Changing dates 10 years after the fact is laughable, particularly with a series that has remained absurdly consistent over 16 years. Most "retcons" in the series are either incredibly minor or happened with plot elements that were written, but not included in the games yet, and changed in the background.

                    I didn't mention anything about areas. However, I would expect it to be similar to what Darkside Chronicles did, which was in the same vein as the BH1 remake.

                    Changing dates and having characters who never met suddenly team up is harm done, not to mention incredibly goofy.
                    Last edited by News Bot; 06-26-2012, 06:32 PM.
                    PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                    • #40
                      How is it harm done if the aim of the game is to remake the material? So long as the product itself ends in a way that doesn't shatter time and space of later games I don't see how that would be a problem.

                      But then again my preference would be a RE2 style REmake. That means the four scenarios would stay.

                      But if we're talking a remake in vein of the new games then adding elements such as co-op and four player connections would require more changes.

                      Either way, you wouldn't get a coherent canon plot from beginning to end as far as RE2 is concerned.

                      I think we can just be thankful this is all speculation and trivial.

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                      • #41
                        Originally posted by Smiley View Post
                        How is it harm done if the aim of the game is to remake the material? So long as the product itself ends in a way that doesn't shatter time and space of later games I don't see how that would be a problem.

                        But then again my preference would be a RE2 style REmake. That means the four scenarios would stay.

                        But if we're talking a remake in vein of the new games then adding elements such as co-op and four player connections would require more changes.

                        Either way, you wouldn't get a coherent canon plot from beginning to end as far as RE2 is concerned.

                        I think we can just be thankful this is all speculation and trivial.
                        That depends on your perception of what a "remake" should be. So far the series has set a standard with it. What is being suggested sounds more in-line with a what-if scenario like Operation Raccoon City or a re-telling like Darkside Chronicles.

                        I also find some of these suggestions incredibly tedious. If you're going to turn BH2 into an action game just to make it "up-to-date", there is absolutely no reason every other game in the entire series shouldn't also be remade in the same vein. It's a ridiculous concept considering there is nothing wrong with them. At least there was an actual reason for remaking BH1.
                        PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                        • #42
                          Originally posted by News Bot View Post
                          Lisa Trevor (and Jessica and George) existed since BH1 was written
                          If they were never mentioned or featured ever in any game before REmake then they the same as brand new retcon idea in terms of affect.

                          a series that has remained absurdly consistent over 16 years.
                          hysterical-laughter.jpg

                          Changing dates and having characters who never met suddenly team up is harm done
                          It really isn't, there is no significance to the day Leon and Claire turn up or the specific day Jill gets infected. Only details of the two games that have direct effects on other games are:

                          1. RC being nuked
                          2. Jill being infected/cured
                          3. Sherry being infected/cured
                          4. Ada being outed as a spy/injured due to helping Leon.
                          5. Birkin dies

                          Those things have got to happen. Everything else is free rein.
                          Last edited by Dracarys; 06-26-2012, 07:00 PM.
                          Beanovsky Durst - "They are not pervs. They are japanese."

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                          • #43
                            If they were never mentioned or featured ever in any game before REmake then they the same as brand new retcon idea in terms of affect.
                            Except they were. And being in a game is not a prerequisite for being part of the series storyline.

                            hysterical-laughter.jpg
                            Sums up everyone's reaction to most of your posts. Are you going to bother giving examples or are you just going to stick to wildly inaccurate claims?

                            It really isn't, there is no significance to the day Leon and Claire turn up or the specific day Jill gets infected. Only details of the two games that have direct effects on other games are:

                            1. RC being nuked
                            2. Jill being infected/cured
                            3. Sherry being infected/cured
                            4. Ada being outed as a spy/injured due to helping Leon.
                            5. Birkin dies

                            Those things have got to happen. Everything else is free rein.
                            Well, yeah. There is. It's called a timeline. Every piece of material ever released on the series, game or otherwise, gives precise dates for events in the series. Changing them after so many years is 100% pointless, especially for your shitty concept.

                            And congrats on describing Darkside Chronicles, I suppose you can hush up now that your rambling has been fulfilled.
                            PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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                            • #44
                              Personal attacks AGAIN. When you can argue on point and stop trying make things personal you may eventually win an argument.
                              Beanovsky Durst - "They are not pervs. They are japanese."

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                              • #45
                                Originally posted by Dracarys View Post
                                Personal attacks AGAIN. When you can argue on point and stop trying make things personal you may eventually win an argument.
                                If you were perhaps the slightest bit tolerable and less pre-disposed to spouting bullshit en masse I probably would not be so inclined to "attack" you. There's nothing personal, I'm just telling it like it is.
                                PROJECT Umbrella - The BIOHAZARD/RESIDENT EVIL Compendium

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