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Resident Evil 1.5 Project

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  • #31
    I am tired of my repeating myself too....
    SonicBlue said that an italian guy had RE 1.5 images on the Italian face book, well maybe he bought it from Playstation Museum, and paid a lot of money for it, and that is why they are selling everything now.
    I have received 135,000 infractions at The Horror Is Alive!

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    • #32
      Leaking somebody else's pictures is very far from owning something. It's like saying the people who post around youtube footages of 3.5 actually own a copy of that build. Random speculation isn't really a good thing.

      Resident Evil: Behind the Mask twitter
      , also in Facebookian flavor for great justice.

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      • #33
        Originally posted by Black~Crow View Post
        I am tired of my repeating myself too....
        SonicBlue said that an italian guy had RE 1.5 images on the Italian face book, well maybe he bought it from Playstation Museum, and paid a lot of money for it, and that is why they are selling everything now.
        Lol. Ketsui was one of the original people to discover this project, when Ketsui says the guy doesn't own a copy, that's because the guy told him so him self on that Facebook page.
        Last edited by Guest; 07-17-2012, 01:06 PM.

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        • #34
          Originally posted by Carnivol View Post
          -Graphics sucked. They were not a bump in details. If anything, they were almost a step backwards. Background renders in 1.5 are lacking in detail and substance. Just look at how barebones the locations are compared to RE. Then look at the amount of details there are in RE2.
          I like to think that maybe Capcom would have filled out the backgrounds with more detail when the game was more along. My reason for thinking this is because of what happened with the lab, it was given a bit of an overhaul. Some might say well that's just because they spruced it up for RE2, but, many go on to say how much of a rush job RE2 was to get finished, it does show in places e.g the uneven ground of the main hall and reception in the RPD. I really don't think they would have gone through all the trouble of making the lab look better for RE2 unless that's what they were going to do anyway with 1.5.

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          • #35
            Originally posted by Vixtro View Post
            I like to think that maybe Capcom would have filled out the backgrounds with more detail when the game was more along. My reason for thinking this is because of what happened with the lab, it was given a bit of an overhaul. Some might say well that's just because they spruced it up for RE2, but, many go on to say how much of a rush job RE2 was to get finished, it does show in places e.g the uneven ground of the main hall and reception in the RPD. I really don't think they would have gone through all the trouble of making the lab look better for RE2 unless that's what they were going to do anyway with 1.5.
            Problem is that the game was delayed to make room for a complete redesign (final design). Clearly; they realized that the only/best way to fix whatever they had was to just say "fuck it" and throw out most of their stuff. "Bumping up the details" in the rooms would've required complete redesigns of everything anyway.

            Originally posted by geluda View Post
            Lol. Ketsui was one of the original people to discover this project, when Ketsui says the guy doesn't own a copy, that's because the guy told him so him self on that Facebook page.
            But that doesn't make for a great story, now does it?
            Last edited by Carnivol; 07-17-2012, 03:35 PM.

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            • #36
              Originally posted by Carnivol
              But that doesn't make for a great story, now does it?
              No, it doesn't.

              To be honest I'm not really too fussed on the graphics. Despite suffering lower quality images it's the content of the images that I enjoy more. The colours are more vibrant, the scenery is more urban, it's a fresh of breath air compared to the very classical predecessor. Whoever compared it to a futuristic Japanese anime makes a good comparison, and I like it that way. The retail game is very pale and dull looking to me, there's lots of pastel colours painted on the walls and all the areas seem to have this same drab look about it. Sure the image quality is higher but the content of the images isn't quite as visually stimulating to me, the vibrant colours and dynamic lighting of the prototype do a lot more for me.

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              • #37
                I feel graphics are more than just textures and polygons. While the graphics may not necessarily be as good in 1.5 from a technical standpoint, they are eons better in terms of flare and style. 1.5 has atmosphere in spades and this is what makes it so appealing to me. The art direction is 100% better. The practical approach of 1.5 is awesome. And just the videos alone of the game are creepy and immersive. The retail RE2 only has a few instances of either.

                In RE2 it's an overall 'good' game but it feels too much like.. oh boy, another locked door.. in a bland museum. Whereas in 1.5 it's more holy crap! The HORDES of zombies are coming to eat my face and they won't stop at anything to do it (climbing up ledges and under crawl spaces, awesome)! Like you have to run to survive -- that's what I want to feel in a horror game.. not encounter 4 or 5 at a time in the retail. I feel the armor in 1.5 was awesome. I don't think it would've stopped anything for long. I think it would've added to the tension if zombies were to swarm you (how long would the armor hold out)?

                1.5 also has more variety in zombies and monsters and their movements, especially the zombies are really creepy and lifeless / unnatural. I don't know how to quite explain it. The zombies in 1.5 kinda move as if they have went through rigormortis and had to snap their bones just to move so they don't move quite human.

                I dunno, RE2 just feels rushed and is bland-looking while 1.5 looks really nice with its vibrant color palette. RE2 has always been an overall disappointment to me because it isn't the game Capcom advertised to us for months on end only to lie to in the end and never give it. That's just wrong in general and not a very nice thing at all to do to fans. I still feel sour about it to this day.

                Maybe I see RE2 differently than many others, but after following RE2 (1.5) in my magazine subscriptions all those years back and being so excited about it and then ultimately being so let down upon release -- I can't take RE2 seriously as the 'real' game.. all I can see Claire as is a pretender trying her best to be Elza and the whole 'coincidence' of Claire just happening to be Chris' brother extremely cheesy. Retail RE2 would've been better off titled as something else and then it wouldn't have had to bear the 1.5 'stigma' that it has.

                And the mansion-museum is stupid and just an excuse for puzzles to try to be like the first game. 1.5 was at the very least offering something different, which is (was) refreshing. The puzzles worked in the original RE because the mansion was some kind of secretly disguised / crazy lab structure. They don't make sense in RE2. I think that's why the puzzles seem to be scaled back in 1.5 or done differently (better integrated within the environment) -- because the game takes place in a freaking police station and the 1.5 creators were exercising realism and common sense as opposed to retail RE2.

                I enjoy discussing 1.5 but it's disappointing at the same time because i've been waiting for it to 'release' after all these years. In the end, RE2 took away everything I was so excited about in 1.5. All I want to do is play this game with a huge smile on my face and maybe some tears of excitement in my eyes.
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                • #38
                  Originally posted by Carnivol View Post
                  But that doesn't make for a great story, now does it?
                  Maybe
                  He's a trusted guy so it's very likely to be true
                  ケツイ~絆地獄たち~

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