BioScript V0.75 (download) - Initial release
BioScript V0.76 (download) - Bugfixes for disassembly, multiple opcodes, misc.
BioScript V0.80 (download) - Comment handler, formatted output, more opcodes removed from WIP
BioScript V0.84 (download) - Bugfix for compile, other bugfixes and optimizations, support for multi-line syntax
BioScript V0.87 (download) - I/O optimizations, updated instruction syntax, more opcodes removed from WIP
BioScript V0.87.1 (download) - Upgraded for Operating System compatibility
BioScript V1.90.0 (download) - Upgraded for Operating System compatibility, Bio 1.5 version support
BioScript V1.91.0 (download) - Multiple bugfixes, preliminary if/else do/while support (Bio2, only)
SDL DLL
Utility to create custom cut-scenes, random events, enemy and door placement, etc., for use with Bio Hazard 2/Resident Evil 2.
FEATURES:
Disassembly to editable C Source and compilation to SCD binary.
Optimized to disassemble or compile 30+ scripts in about 1 second.
Disassembly and compilation of about 150 opcode instructions.
'Drag & Drop' - 'drag' multiples of files onto the title bar and 'drop'.
TODO:
Document and implement all unknown opcodes (only a few left) - a /* WIP */ comment will appear for unsupported opcodes.
Create a header, to be used with Visual Studio (for Intellisense).
Document the executable's internal arrays, for Cmp() functionality, etc.
BioScript V0.76 (download) - Bugfixes for disassembly, multiple opcodes, misc.
BioScript V0.80 (download) - Comment handler, formatted output, more opcodes removed from WIP
BioScript V0.84 (download) - Bugfix for compile, other bugfixes and optimizations, support for multi-line syntax
BioScript V0.87 (download) - I/O optimizations, updated instruction syntax, more opcodes removed from WIP
BioScript V0.87.1 (download) - Upgraded for Operating System compatibility
BioScript V1.90.0 (download) - Upgraded for Operating System compatibility, Bio 1.5 version support
BioScript V1.91.0 (download) - Multiple bugfixes, preliminary if/else do/while support (Bio2, only)
SDL DLL
Utility to create custom cut-scenes, random events, enemy and door placement, etc., for use with Bio Hazard 2/Resident Evil 2.
FEATURES:
Disassembly to editable C Source and compilation to SCD binary.
Optimized to disassemble or compile 30+ scripts in about 1 second.
Disassembly and compilation of about 150 opcode instructions.
'Drag & Drop' - 'drag' multiples of files onto the title bar and 'drop'.
TODO:
Document and implement all unknown opcodes (only a few left) - a /* WIP */ comment will appear for unsupported opcodes.
Create a header, to be used with Visual Studio (for Intellisense).
Document the executable's internal arrays, for Cmp() functionality, etc.
Comment