For those of us still playing around with the last release of Dark Biohazard's old RE15 for RE2 PMOD (v2), here's an updated ROOMCUT.BIN I made with RE2BM. It replaces all the old backgrounds where he was forced to use screen grabs, video stills, etc., with backgrounds from the actual game. I've also used a few Team IGAS recreations as appropriate. No offense met; hopefully none taken.
Just copy it into your common/bin game directory and rename as appropriate.
I did this to help generate video clips for my current RE15 video series on Leon's game. My reason was that we still don't have access to all of the rooms in some of the later stages, but Martin's PMOD has most of them. The room boundaries will be off in places since his room boundaries are matched to the old recreated backgrounds, screen grabs, and video stills (sorry, I don't know how to fix them).
For all the hoopla surrounding the release of the MZD build, I still find Dark Biohazard's PMOD quite useful. Maybe you guys will find this slight update useful, too. -_^
Just copy it into your common/bin game directory and rename as appropriate.
I did this to help generate video clips for my current RE15 video series on Leon's game. My reason was that we still don't have access to all of the rooms in some of the later stages, but Martin's PMOD has most of them. The room boundaries will be off in places since his room boundaries are matched to the old recreated backgrounds, screen grabs, and video stills (sorry, I don't know how to fix them).
For all the hoopla surrounding the release of the MZD build, I still find Dark Biohazard's PMOD quite useful. Maybe you guys will find this slight update useful, too. -_^
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