Thanks as always, Martin. Hopefully it's just a temporary hiatus, but if not thanks for all you've given us!
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[RELEASE] Biohazard 1.5 Hacks
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I have fixed a very small bug I just notice in the new patch, in the "secret entrance" cutscene (Elza Game, obviously), maybe some of you notice this, when the cutscene end, the game crash for you, this is due to replacement of old ROOM302 room by a sewer room, so I forgot to update some data.
Sorry for that, please re-download the patch.
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Originally posted by Mikhail View PostIt was me who made the character selection screen and pld swap codes
Originally posted by Mikhail View PostThe values contained in code are the adjusted lba address in the iso and
pld filesize.
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Can you fixup the SYSTEM.CNF
to
Code:BOOT = cdrom:\XXXX_XXX.XX;1
and rename the PSX.EXE to XXXX_XXX.XX
it helps with emulator compatibility as some aren't able
to load the PSX.EXE path properly, such as wiisx which bsods with it atm.
I mentioned before that the SYSTEM.CNF shouldn't be used if the executable
is named PSX.EXE as it's redundant on a real psone, but to mantain better compatibility with emulators it's best to use a fake unlicensed game id that follows the 8.3 standard.Last edited by Mikhail; 03-29-2015, 11:18 PM.
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Hello guys! I'm back (temporarily)!
Since I had a little free time lately, I've put some work in this project again.
From a couple of days ago, I have started to study more deeply how 1.5 scripts works, to be exact, how game memory works. I mean, how to get the game could detect when a cutscene is executed and could save it in his memory to not execute it again, again and again...
Fortunately I made it! NO MORE REPEATED CUTSCENES! people who have ever played my patches before, know what I mean. ;)
Here a video:
So, I will probably release a new patch with all these improvements and more, soon! ;)
Greetings to all and I hope you like this good news.
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