Originally posted by RESEVILNEMESIS
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RE2: Mortal Night Remake [Project]
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Originally posted by redman View Postcan you make this mod for the Biohazard 2 sorcenext?
Originally posted by P.I.M.P. View Postso we cant save using typewriter whatsoever? everytime u close the game u have to start all over again?
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I quite like the no-save structure so far, not being able to save for roughly an hour of straight gameplay combined with the extra difficulty surely makes this a pretty tough challenge.
On the player's side, you don't need to worry about hoarding ammo and recovery items for a distant future since your inventory and item box will reset once you start the next chapter anyway, or that's how it works by now at least.
Originally posted by chrisliam2 View Postis there a way to use my game pad ? I find it makes the game 10 times more hard trying to use a keyboard lol.
My Logitech game pad is plugged in but the game wouldn't let me map the button layout with my pad.
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Thanks but I just tried my 360 pad and that seems to be compatible
I like this mod a lot but is there a way you can stop the zombies and B.O.W'S from respawning ?
It just makes the game impossible ( for me ) , For example my inventory was full after picking up the shotgun shells in the trash can but there was also a health item in the trash so I though I would kill all the zombies in the bus area with my shotgun shells then go back to collect the health item but when I went back all the zombies were back and I just wasted all my ammo on them.
Also how does chapter 2 work ?
Because When I tried to play it all it did was give me hunk in the garbage area with no weapons or ammo and when I open the gate to the bus area the door just take me back to the same room.
Update:
Awwwwww man I am pissed off lol the game crashed when I jumped through vent in the gear cog room where you use the crank when I landed the game crashed and said UNABLE TO FIND FILE .\ZMOVIE\STAFF.BIN. There goes 1 hour and half of progress lol.
Just realized chapter 2 does work lol it was a dream sequence
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Originally posted by Lanzagranadas View PostI quite like the no-save structure so far, not being able to save for roughly an hour of straight gameplay combined with the extra difficulty surely makes this a pretty tough challenge.
On the player's side, you don't need to worry about hoarding ammo and recovery items for a distant future since your inventory and item box will reset once you start the next chapter anyway, or that's how it works by now at least.
Originally posted by chrisliam2I like this mod a lot but is there a way you can stop the zombies and B.O.W'S from respawning?
Awwwwww man I am pissed off lol the game crashed when I jumped through vent in the gear cog room where you use the crank when I landed the game crashed and said UNABLE TO FIND FILE .\ZMOVIE\STAFF.BINLast edited by RESEVILNEMESIS; 11-06-2015, 12:41 PM.
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Originally posted by chrisliam2Well done to you !
I love the new sound effects for the shotgun as well.
I'd like to finish it this Christmas, and I think it's possible, but I don't know if I will have enough time to bring you a completely polished game. I'm enhancing a lot chapters 1 and 2 because I'm discovering new things to make them better, so the third chapter would be quite empty if I release the mod this Christmas.
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Originally posted by RESEVILNEMESIS View PostI'm sorry for the late answer, I've been really busy this last month. Well, thanks for the advice!
I think the mod will get completed on Christmas or late January. Actually, I've just finished it, but I have to polish it a lot.
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Originally posted by RESEVILNEMESIS View PostI'm sorry for the late answer, I've been really busy this last month. Well, thanks for the advice!
I think the mod will get completed on Christmas or late January. Actually, I've just finished it, but I have to polish it a lot.
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