I guess it's time I make a post over here, it seems the right place to release this new fix. It's pretty much a plug & play kind of fix to the game, currently compatible with the 1.01 Japanese version (aka Mediakite print). If you wanna read some more about this, head over here: http://appleofeden.de-doc.com/index....assic-version/
Here goes features:
Some footage of how the game runs with the DLL applied:
Here goes features:
- Removes the need for Win95/98 compatibility mode to even boot, making the game compatible with Win7 and later. This collaterally fixes CPU0 100% spikes.
- Fixes frame rate for good. You will get 30 fps in most 3D sections while 60 fps in the rest, like it’s intended to.
- Effectively makes the game installation-portable (i.e. no need to install it) due to the removal of Registry operations (replaced with an INI configuration file).
- Removes legacy joypad support and replaces it with XInput, DirectInput, and RawInput. This means that you can use an XBox 360/ONE pad and take advantage of all common buttons, including shoulder triggers, or literally any other controller.
- Allows to boot the game without the need for a physical CD-ROM drive.
- Allows the game to load videos from the installed directory, instead of always checking for data on CD-ROM.
- Adds new windowed resolutions. New resolutions are 320×240 and multiples, up to 2160×1440 (fullscreen if any resolution is below that). You can cycle through them in game by pressing F8.
- Fixes in-game timer when entering the Status screen.
- Replaces the Windows MultiMedia video player (winmm.dll, module MCI) with a new one based on ffmpeg and fanplayer.
Some footage of how the game runs with the DLL applied:
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