Are there any files or items to speak of in these previously in-accessible rooms?
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[RELEASE] Project: Biohazard 2 - Prereleased [BH2 TRIAL - PS1]
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The reason they stand out so much is because the standard PS1 resolution is 320 by 240. But in an emulator, you can run it at 640 by 480. But since Resident Evil's backgrounds are pre-rendered, it can't just make them bigger like with 3D models. Instead, it upscales them, which, depending on your settings will either make it pixelated, or make it blurry, blurry is what you're seeing in this case.
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Originally posted by pickyeater View PostLOL! but yeah guys She not suppose to be there in the trail edition.
You need many plugins such as graphics,sound,and system bios I would give you mine but I believe thats pirating in some way,So your on your own on this one.
EDIT:Did anyone get this running yet?
http://img112.imageshack.us/my.php?image=xboxrehk4.png
You guys did excellent work !
I'd like a classic RESIDENT EVIL (PSX), only, and nothing more.
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Originally posted by Jill Lover View PostBig mystery of this beta version is... who's the young man in the portrait at Jill's desk?! Who is he!? It says he might be her boyfriend...
...sigh*
But why is this the mystery of the beta? It says the same thing in the final version of the game.
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Originally posted by Dot50Cal View PostAre there any files or items to speak of in these previously in-accessible rooms?
S key
D key
Jaguar stone
fuse(Beta rook plug)
ink ribbion(its completely useless)
oh if you want count this too I added the watch in the original place where the L key was,The new L key is at the room with the first ruby.
Originally posted by Dot50Cal View PostBecause its running on an emulator. Plus, if you look at the flag in that last pic, it doesn't look like hes running it 1:1 as on PSX (the background is chopped up a bit).
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