If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
gun seller have L key
iso : 30dc9cd : 07000700->40000100
starts room have rocket
iso : 332f3b8 : 40000100->11000400
begin secret menu
iso : 3fc1c80:0020->8000
iso : 3fc1c8c:1980033C->c7420608
......
so bad luck because all is for the resident evil 1.5.
maybe you know ,it's said that the re1.5 only be finished for 80% or ??%.
if that guy release , we can repaire it by psx debugger maybe!
so bad luck.....
what? I told you before I am not doing this for 1.5,In fact Trail edition has nothing related to 1.5 except a few leftovers witch you cant even access,with out the help of some PC tools,I already wiped me hands of the situation,and plus I would pefer beta 1 over 1.5
Anyways back on topic..
I have been reworking this demo for a day and a half
updates with this new version..
patched crash areas...
added unseen beta items
added event involving items
relinked rooms to be less goofy
invisible door put in correct place
glitchs..
sound skip at times..
The Download can be found below......
I had a while ago and discovered that, it is very interesting, researching came to this conclusions:
Here you can see clearly that the gate where Sherry escapes in the final version does not have the hole, but observed that it is another hole that leads to the Library.
I had a while ago and discovered that, it is very interesting, researching came to this conclusions:
Here you can see clearly that the gate where Sherry escapes in the final version does not have the hole, but observed that it is another hole that leads to the Library.
Here the text in Japanese, translated into English would say something like this:
"A small ventilation shaft.
It's far too small for an adult to fit into."
And the map:
So, I think that if they could see such a scene in which Sherry escapes, escape through the hole that leads to the Library.
A diffrent cut sene,I would love to see that.
EDIT:hey dark biohazard did you guys ever discover how to move the camra? because I have a code if you need it
RE2 Possible camra angle code?
3C 68 YY YY ?? ?? TR TR ?? ?? SR SR ?? ?? XX XX ?? ?? ZZ ZZ ?? ?? !! !! ?? ?? ?? ?? 00 00 ?? ??
Y Co
X Co
Z Co
TR Top Rotation
SR Side Rotation
!! end left(A second X Co)
A diffrent cut sene,I would love to see that.
EDIT:hey dark biohazard did you guys ever discover how to move the camra? because I have a code if you need it
RE2 Possible camra angle code?
3C 68 YY YY ?? ?? TR TR ?? ?? SR SR ?? ?? XX XX ?? ?? ZZ ZZ ?? ?? !! !! ?? ?? ?? ?? 00 00 ?? ??
Y Co
X Co
Z Co
TR Top Rotation
SR Side Rotation
!! end left(A second X Co)
No, this is not the code, I did not at the moment I have to find the code that handles the change of camera.
I'll download your most recent version and play it later.
You can burn it to CD right? Or isit emulator only?
yes I played Version 1 on my PSone before.However I just got done playing version 2 on the PSone and it did terrbly,it paused every other moment and so far the basement areas are all corroupted,Inless you can find a way to repair corrpupted sectors readd sync and repair its SUB your better off playing it on Epsxe where it plays great.
No, this is not the code, I did not at the moment I have to find the code that handles the change of camera.
oh,Thanks sorry about that,its strange in RTD 1000 there were 9 codes like that,When I was playing with it,it was moving the camra,then what does it do then?
heres a result of playing with it..
Like which version of pops would I use and would I have to change the game ID?
Its the same CD image as the trail edition at bioflames,just with minmal changes to the RTDs to alow you to explore 99.98% of the playable game and to obtain 75% of the items in the game,If bioflames CD image works use that configuration on this one.
gun seller have L key
iso : 30dc9cd : 07000700->40000100
starts room have rocket
iso : 332f3b8 : 40000100->11000400
begin secret menu
iso : 3fc1c80:0020->8000
iso : 3fc1c8c:1980033C->c7420608
......
so bad luck because all is for the resident evil 1.5.
maybe you know ,it's said that the re1.5 only be finished for 80% or ??%.
if that guy release , we can repaire it by psx debugger maybe!
so bad luck.....
Excuse me? These are GameShark codes for 1.5? Since when do you know they're real?
Excuse me? These are GameShark codes for 1.5? Since when do you know they're real?
there not,I Really dont think there for 1.5 I believe the L key was only on beta 1 (witch the demo and trail versions were spawned from certin bulids of)and plus those look like either ISO sectors or hexeditor offset locations,I really dont think theres a secret menu(assuming AKA Debug menu) either or mark grass would have found it already.
in order to get to the basement,You need to do a few things first,1:Obtain the valve handle.2:put out the fire on the helicopter(dont go any farther or you will trigger the sharry glitch,witch would take the oppertunity of going to the basement away from you)3:collect all the card keys scattered around the police station(Blue,Yellow,Red,Green) and use them on the computer(to do this enter the sub screen and use each card key).4:you will find that the only locked that was unlockable is now unlocked,enter it.5:go past the chared helicopter and enter the door.
thats how its done,it all depends on what you do.
Last edited by pickyeater; 11-12-2008, 11:57 AM.
Reason: spelling
Comment