I been messing around mainly with save editors for Fallout 3 but then I found out someone made a save editor (albeit a primitive one) for RE5. So I had a mess around and this is what I did:
The Flamethrower.
The Flamethrower killing a chicken, the only enemy in the game I've been able to kill with it so far. The Flamethrower does actually work on all enemies (aka, there is hit detection), it just doesn't kill them, it makes them go into the animation as though they were set on fire with an incendiary grenade and fall down. But they will get back up everytime.
Okay next up is a comparison shot between a normal Rocket Launcher (top pic) and the Rocket Launcher I hacked in called "RPG-7 NVS" (bottom). You can see the differences for yourself, I noticed the RPG-7 NVS wooden barrel seems and bit fatter, the back of the launcher is darker/dull and most notably, it has a bigger scope. You can even see the scope on the Rocket Launcher icon in the lower right.
Here's a better shot of the scope on the RPG-7 NVS:
Now this is the lamp, it looks horribly deformed when equipped and doesn't seem to work in this area, it worked earlier in the game before you actually acquire it so my guesses is once you are past the area where you acquire it properly, it stops working.
Here it is working:
Desert Eagle equipped with Flamethrower in the inventory:
Hydra equipped with the Flamethrower in the inventory:
Sheva with the Flamethrower and Chris with the LTD (Spoiler:
Aiming with the LTD and no it doesn't work unfortunately but it does light up on targets:
Finally I screened this shot of the inventory because this is the first time I've seen all the weapons look right, normally the hacked weapons have the icons of pistols or shotguns.
I was going to make a video and upload it to YouTube but my friends talked me out of it because they were afraid too many people would report me thus getting me banned from Xbox Live.
The Flamethrower.
The Flamethrower killing a chicken, the only enemy in the game I've been able to kill with it so far. The Flamethrower does actually work on all enemies (aka, there is hit detection), it just doesn't kill them, it makes them go into the animation as though they were set on fire with an incendiary grenade and fall down. But they will get back up everytime.
Okay next up is a comparison shot between a normal Rocket Launcher (top pic) and the Rocket Launcher I hacked in called "RPG-7 NVS" (bottom). You can see the differences for yourself, I noticed the RPG-7 NVS wooden barrel seems and bit fatter, the back of the launcher is darker/dull and most notably, it has a bigger scope. You can even see the scope on the Rocket Launcher icon in the lower right.
Here's a better shot of the scope on the RPG-7 NVS:
Now this is the lamp, it looks horribly deformed when equipped and doesn't seem to work in this area, it worked earlier in the game before you actually acquire it so my guesses is once you are past the area where you acquire it properly, it stops working.
Here it is working:
Desert Eagle equipped with Flamethrower in the inventory:
Hydra equipped with the Flamethrower in the inventory:
Sheva with the Flamethrower and Chris with the LTD (Spoiler:
):
Aiming with the LTD and no it doesn't work unfortunately but it does light up on targets:
Finally I screened this shot of the inventory because this is the first time I've seen all the weapons look right, normally the hacked weapons have the icons of pistols or shotguns.
I was going to make a video and upload it to YouTube but my friends talked me out of it because they were afraid too many people would report me thus getting me banned from Xbox Live.
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