I'm in the process of getting the Darkside Chronicles models and rigging them for use. I've got the models, they're ready to be imported into 3DS Max 2009, although I'm left with one last problem. Applying the textures.
I am... Incredibly new to 3DS Max, although I have a friend who I'm working with who knows what he's doing. But we're both stumped when it comes to applying textures.
The textures are all in .tga format, and are for separate parts of the model (face, hands, clothes, eyes, etc.). We're not sure how to apply them without them looking... Bizarre.
Would we need to unwrap the model and apply them that way, or is there a simpler way to do it?
I am... Incredibly new to 3DS Max, although I have a friend who I'm working with who knows what he's doing. But we're both stumped when it comes to applying textures.
The textures are all in .tga format, and are for separate parts of the model (face, hands, clothes, eyes, etc.). We're not sure how to apply them without them looking... Bizarre.
Would we need to unwrap the model and apply them that way, or is there a simpler way to do it?
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