1UP has a preview for the upcoming Wii "port" of Dead Rising. Capcom invited them to preview a trial edition of the game, which will be appearing at Leipzig this week. Capcom has apparently added non human enemies this time, with one of them being a zombie poodle. In the trial, there are a maximum of 10 zombies on screen at the time, but Capcom says they are trying to get 100 before the game is finished. Additionally, the 72 hour countdown clock from the 360 version is gone. Capcom have also added multiple save slots for players to use, unlike the single one that was used on the 360 version.
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For this sampler, the development team pieced together two slices of the game, starting with a roughly five-minute sequence where players could roam around and attack zombies in the middle of the mall -- encountering new creatures (such as a zombie poodle, a zombie parrot, and an overweight security guard) and weapons (such as a saw blade that can fire sharp metal discs with a flick of your wrist) in the process.
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