Originally posted by Sunglasses
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I know about Silent Hill, but the main difference is, SH is still a pure survivor-horror game (at least I hope SH:H don't change that), RE on the other hand changed into more action packed game. If the main character gain the ability to shoot while running, it might be too easy to defeat enemies without letting them nowhere near you.
In SH at least characters can't run while shooting (only walk slowly), and their accuracy was lower (at least in SH1 was - Harry could even miss several times). Not to mention, when playing SH, gamers rather use close combat weapons instead of guns (at least I do).
I'm not complaining or telling that RE5 will fail, I just don't see this kind of controls fit into the RE4 gameplay mechanics. I hope Capcom know what they are doing.
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