Unfortunately, I can't post scans, but thanks to Archelon, he's provided us with the entire article. I managed to read through it, though there isn't much new information when compared to the Games TM article. I've created a summary below:
Thanks to Archelon!
- RE5 features a more powerful strain of the Las Plagas, which has found its way to Africa (EGM Speculation?)
- The saving system is split up into checkpoints and chapters
- Checkpoints will occur at key sections in a Chapter. If a player dies, they will be thrown back to that Checkpoint
- At the end of a Chapter, your game will save
- Sheva is introduced in the first 30 minutes of the game
- The first stage is called "Assembly Place" (presumably a meeting ground)
- There is no friendly fire in the game
- As shown in the screenshots posted earlier, an optional mini-map is accessible during gameplay
- When playing alone, you are always in control of Chris
- Resident Evil 5 will be shorter than Resident Evil 4, which the team felt was too long
- Takeuchi hints that we've already seen all the returning characters, and no other ones will be in the game
- Takeuchi wants to include Akuma as a playable character in the Mercenaries mini-game (referencing an old EGM april fools joke for RE2)
- Tofu (RE2) was created for collision detection. Since the team had been using him for several years, they decided to keep him in the game as a playable character
- Takeuchi thinks that the combination of guns in RE2 was the best in the series
- Takeuchi's favorite thing about Resident Evil is Shinji Mikami, who's hard work allowed the series to continue
Thanks to Archelon!
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