I should note that in the most recent Gamespot videos and Trailers the PS2 version appears to have fog very similar to the GC final version. Ill have to compare both final retail games when it releases though to really say if its still like this.
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RE4 GC - PS2 Comparison
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Well, at least PS2 version gets points because of the extra games and costumes... but GC version is thumbs up in the gfx department as expected!
Damn... now i'll have to get a PS2 to play those RE games that I haven't played!!!
"I miss the days when we just cared how cool an enemy was rather than critiquing and analyzing everything to death." - Shield Key
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OH what the heck! thank for this. Even when i JUST BORROWED this from friend, we were scared about this PS2 version running over. Ofcourse, even when someones still think, technically ps2 is half of camecubes capalities. i just now remember that gamecube´s IBM (name) processor was 497, 489 mhz, and playstation was 199 or 207 mhz. alltrough if i remember, gamecube´s ATI gekko GPU unit had mayyybe 64 mb of memory... no! it was that Xbox had 36, gamecube 16 and PS2´s mybe, was i now the same 16 mb, any how, i the rough it is half (ofcourse, PS2 was out half before GC and XB...) but so. i was waiting something like this so it´s all good!! thanks for this. BTW i noticed that bullet marker was diffrent too! AND one question is animation of particles in chars (such as leon´s jacket, or packets in bck, or ashley´s skirt) animated in same way in ps2 version?
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i have to point out...heh thread from the dead, sorry ;) that the overall smoothness of the controllers...GC is far superior. aiming is terrible in PSX2 version. i haven't found buffering stats, but playing the wooden ganados shooting mini-games side by side...PSX2 version suffers from shakiness and poor smoothing when moving the analog stick gently. skill AND luck are required, rather than just skill.
i play games for the games...even if the graphics are poor, but it makes you sad when you see controls and graphics both failing.
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