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Konami's Official Press Release For Silent Hill: Shattered Memories

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  • Konami's Official Press Release For Silent Hill: Shattered Memories

    Konami reinvents its first Silent Hill classic, as Shattered Memories arrives to scare on Wii, PSP and PlayStation 2.

    Konami Digital Entertainment GmbH is to bring its terrifying Silent Hill series to Wii™ as Silent Hill: Shattered Memories heads to the Nintendo system for the first time in Autumn. The game, a clever reimagining of the now out of print first Silent Hill title, will also be released for PSP® (PlayStation®Portable) and PlayStation®2 at the same time.

    While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but will offer different responses and be found in different places, while new clues and gameplay paths can be followed. The title follows Harry Mason, as he attempts to unravel the mystery of his missing daughter, Cheryl. A broken man, Mason’s investigations lead him to the mist-shrouded, snowy streets of Silent Hill: a malevolent town where the shadows play host to a wealth of evil, misshapen creatures.

    Designed to make full use of the Wii’s unique controllers, Silent Hill: Shattered Memories uses the Wii Remote™ as a torch and cell phone as Mason looks for clues. The torch is vital for scouring the darkened, abandoned buildings of Silent Hill, while the phone acts as a secondary user interface, allowing the player to access maps via its GPS capabilities and take pictures of interesting elements. Likewise, the Wii Remote also can be used to pick up, examine and manipulate items to solve puzzles along the journey. Such technology was not available when the original Silent Hill was released in 1999, and its inclusion showcases Konami’s determination to enhance the playing experience with new, available technology.

    Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions – from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game’s many inhuman denizens.

    While the PSP® and PlayStation®2 will feature a more familiar control system, both games will boast the new additions, and are certain to entrance hardened fans of Silent Hill and newcomers alike. All three games are being developed by Climax, the team behind the acclaimed Silent Hill: Origins for PSP® and PlayStation®2, and will also feature an all-new soundtrack by series creator Akira Yamaoka.
    Voltage PR
    Last edited by xfactor; 04-06-2009, 02:22 PM.

  • #2
    The Wii is fool's gold.
    See you in hell.

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    • #3
      also be released for PSP® (PlayStation®Portable) and PlayStation®2 at the same time.
      Designed to make full use of the Wii’s unique controllers


      Seriously though, PS2/PSP version totally fucking bought. I have serious trouble playing anything on Wii, even if it doesn't have Waggle.

      an all-new soundtrack by series creator Akira Yamaoka.


      It's hard not to see this as a bad point. Yamaoka has been going downhill for years now, and Silent Hill's soundtrack is more or less perfect. So damn perfect.

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      • #4
        Originally posted by Mr. Spencer View Post
        The Wii is fool's gold.
        once again the system HAS good games. imagine FPS's like half life 2 on the system.

        still i have alwaysw wanted a silent hill on the Wii. using the flashlight the way they want will rock

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        • #5
          psp , ps2

          <3

          wii

          Last edited by A-J; 04-06-2009, 12:47 PM.

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          • #6
            I think I'll put my money on the Wii version first and buy the others as they come down in price. If done right using the Wii-remote as a flash light as well as other devices could be interesting. Of course they could add a classic style that uses the GCN or Classic controller but that is most likely wishful thinking at the moment.

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            • #7
              Originally posted by riderkid View Post
              once again the system HAS good games. imagine FPS's like half life 2 on the system.

              still i have alwaysw wanted a silent hill on the Wii. using the flashlight the way they want will rock
              Half-Life 2 probably wouldn't run on the Wii.
              See you in hell.

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              • #8
                I'll get the Wii version too. It should look nice being placed besides the RE Wii/GC, Dead Rising and Dead Space games (and soon Fatal Frame 4 I hope)

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                • #9
                  HEY GUISE THERE IS A GAME ON THE WII

                  OH MUST BE BAD. WII IS SHIT LOL.

                  I'M STUPID.

                  (But seriously, didn't realise this would be coming to the PS2 as well, can't they just let it die already?)

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                  • #10
                    My initial purchase will be for the Wii version. It's also pretty much a nobrainer that it's the superior version in every possible way in terms of features and functionality.

                    Will probably pick up the PS2 version later on... besides Homecoming, the dusty old PS2 is the console for Silent Hill. (Though, of course, a PS3 w/full backwards compatibility might be a suitable alternative)



                    Originally posted by Mr. Spencer View Post
                    Half-Life 2 probably wouldn't run on the Wii.
                    Gentle Reminder

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                    • #11
                      XBAWKS HAS MOAR POWAR THAN WEE
                      See you in hell.

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                      • #12
                        Don't forget guys, Trey running the upscaled PS2 version will easily be the best "looking" version.
                        Last edited by A-J; 04-06-2009, 04:57 PM.

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                        • #13
                          Official logo:


                          And people have complained about Homecoming logo...

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                          • #14
                            i pray to god that isn't the final thing

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                            • #15
                              Jesus Christ, kill it with fire

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