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The Darkside Chronicles "Talking Evil" Blog - Image Is Everything
That concept art is pretty nice. I like the lighthouse addition.
One of the things that people often overlook when playing games is environment design. The design of backgrounds and environments in games and in film plays the extremely important role of immersing the audience in the world that the game or film is attempting to create.
THIS!
So true. One of my favorite things about games, is the design, and that is why I am such a fan of the camera angles in the classics. They were so immersive and lovely. Environment design is certainly a very important thing for me.
I've really grown fond of Shigechiyo's art style! I love how clean and sharp the image is, it's very fun to study! The idea of removing some of the walls to show the ocean is very nice. I wish I could draw backgrounds like that. XD..
I hope they release an artbook for this game, like they did for Umbrella Chronicles.
I hope they release an artbook for this game, like they did for Umbrella Chronicles.
I was unaware of this - where can I find this book?
Also, this was my favorite Talking Evil update yet. The environments in the Resident Evil games are one of (if not my most) favorite parts. The addition of the broken wall and searchlight really do add a lot more life to this area, which in the original just had a boring brick wall surrounding the building. The sky is a good point, too - in the original CVX there were parts where the sky was simply black, which I thought was really lazy.
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